Player Matchup

Tiamat
Tiamat
Headless7
Tiamat
Level 19
God Stats
2W - 4L
1,298 SR
Queue Stats
59W - 58L
1,485 Elo+
Solo
Cabrakan
Cabrakan
aigben
Cabrakan
Level 24
God Stats
2W - 4L
1,466 SR
Queue Stats
106W - 94L
1,574 Elo+
Party 2
Nemesis
Nemesis
connor1043
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Izanami
Izanami
kalamarinho
Izanami
Level 14
God Stats
7W - 14L
1,323 SR
Queue Stats
157W - 179L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
surikatka
Sun Wukong
Level 16
God Stats
1W - 4L
1,386 SR
Queue Stats
54W - 45L
1,603 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,568 Elo+

VS

Team Averages
Level 20
1,580 SR
1,551 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IssaTee
Guan Yu
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
92W - 57L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
TeeniJäi
Danzaburou
Level 15
God Stats
5W - 2L
1,439 SR
Queue Stats
21W - 15L
1,562 Elo+
Party 1
Thor
Thor
hamoxon
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,394 Elo+
Solo
Poseidon
Poseidon
tKMunchkin
Poseidon
Level 30
God Stats
3W - 4L
1,757 SR
Queue Stats
168W - 115L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Headless7
Tiamat
16
5 / 6 / 1
10,443
454
11,367
15,554
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
aigben
Cabrakan
13
5 / 8 / 5
9,556
415
12,250
18,744
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
connor1043
Nemesis
14
6 / 7 / 6
10,067
438
7,573
17,829
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
kalamarinho
Izanami
15
1 / 6 / 6
9,711
422
6,270
15,246
4,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
surikatka
Sun Wukong
18
2 / 3 / 6
11,245
489
16,539
22,120
13,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 5 / 12
11,338
493
10,832
19,582
16,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
IssaTee
Guan Yu
17
3 / 4 / 10
11,427
497
11,425
21,130
16,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TeeniJäi
Danzaburou
18
6 / 3 / 9
12,586
547
12,205
12,563
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
hamoxon
Thor
18
4 / 5 / 11
12,070
525
6,328
18,675
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
tKMunchkin
Poseidon
20
11 / 2 / 11
13,954
607
26,362
17,043
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
19
Kills
30
30
Deaths
19
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
5
12
2.4
L
Tiamat
Headless7
Tiamat
5
6
1
0.92
W
Guan Yu
IssaTee
Guan Yu
3
4
10
2
W
Danzaburou
TeeniJäi
Danzaburou
6
3
9
3.5
L
Cabrakan
aigben
Cabrakan
5
8
5
0.94
L
Nemesis
connor1043
Nemesis
6
7
6
1.29
W
Thor
hamoxon
Thor
4
5
11
1.9
L
Izanami
kalamarinho
Izanami
1
6
6
0.67
L
Sun Wukong
surikatka
Sun Wukong
2
3
6
1.67
W
Poseidon
tKMunchkin
Poseidon
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
67,152
89,493
Taken
88,993
40,016
Mitigated
55,541
19,564
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,832
439
1,609
1,864
19,582
16,897
354
6,514
12,564
24,971
0
L
Tiamat
Headless7
Tiamat
11,367
711
0
2,498
15,554
8,248
0
10,202
5,352
52,950
0
W
Guan Yu
IssaTee
Guan Yu
11,425
2,288
2,567
7,981
21,130
16,413
289
4,319
15,638
356
56,934
W
Danzaburou
TeeniJäi
Danzaburou
12,205
5,698
0
5,120
12,563
5,589
4,123
2,978
9,385
0
88,817
L
Cabrakan
aigben
Cabrakan
12,250
1,109
236
3,292
18,744
8,564
76
9,434
9,310
40,528
0
L
Nemesis
connor1043
Nemesis
7,573
1,743
0
3,329
17,829
5,543
408
6,114
11,715
0
49,158
W
Thor
hamoxon
Thor
6,328
1,212
0
5,055
18,675
9,502
400
3,643
13,832
0
78,291
L
Izanami
kalamarinho
Izanami
6,270
2,894
0
250
15,246
4,247
870
4,656
10,590
0
58,348
L
Sun Wukong
surikatka
Sun Wukong
16,539
3,544
0
9,959
22,120
13,414
0
7,125
14,995
0
85,220
W
Poseidon
tKMunchkin
Poseidon
26,362
5,422
0
6,620
17,043
7,140
648
4,416
12,279
131,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
61,375
507
Minions Killed
603
0
Camps Cleared
0
2,032,350
Distance Traveled
2,277,117
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,338
493
22
1
0
475,953
10
L
Tiamat
10,443
454
107
5
0
380,316
8
W
Guan Yu
11,427
497
110
5
0
472,077
4
W
Danzaburou
12,586
547
145
6
0
419,228
8
L
Cabrakan
9,556
415
65
3
0
374,623
3
L
Nemesis
10,067
438
90
4
0
416,409
5
W
Thor
12,070
525
128
6
0
441,252
1
L
Izanami
9,711
422
99
4
0
433,689
0
L
Sun Wukong
11,245
489
146
6
0
427,313
5
W
Poseidon
13,954
607
198
9
0
468,607
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role