Player Matchup

Hou Yi
Hou Yi
Fensober77
Hou Yi
Level 27
God Stats
8W - 10L
1,269 SR
Queue Stats
97W - 125L
1,368 Elo+
Solo
Da Ji
Da Ji
juanfrann
Da Ji
Level 27
God Stats
1W - 3L
1,168 SR
Queue Stats
237W - 233L
1,535 Elo+
Solo
Ymir
Ymir
legatl
Ymir
Level 16
God Stats
12W - 7L
1,781 SR
Queue Stats
76W - 70L
1,569 Elo+
Solo
Persephone
Persephone
pablooelchango
Persephone
Level 13
God Stats
1W - 0L
1,297 SR
Queue Stats
12W - 13L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Лирр
Gilgamesh
Level 25
God Stats
3W - 2L
1,492 SR
Queue Stats
36W - 45L
1,329 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,444 Elo+

VS

Team Averages
Level 20
1,535 SR
1,477 Elo+
Artemis
Artemis
ImortleGamingTTV
Artemis
Level 27
God Stats
3W - 6L
1,674 SR
Queue Stats
61W - 65L
1,502 Elo+
Solo
Ares
Ares
Joaopbs98
Ares
Level 17
God Stats
3W - 5L
1,508 SR
Queue Stats
17W - 25L
1,423 Elo+
Solo
Discordia
Discordia
claw13
Discordia
Level 27
God Stats
2W - 4L
1,403 SR
Queue Stats
84W - 139L
1,322 Elo+
Solo
Nemesis
Nemesis
xxN3M3S1Sxx
Nemesis
Level 3
God Stats
5W - 2L
1,593 SR
Queue Stats
11W - 5L
1,505 Elo+
Solo
Agni
Agni
yunus54637
Agni
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
273W - 244L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fensober77
Hou Yi
13
3 / 3 / 6
7,800
520
5,662
9,795
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
juanfrann
Da Ji
15
8 / 2 / 6
9,918
661
7,824
9,163
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
legatl
Ymir
13
5 / 2 / 8
9,117
608
5,314
9,741
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
pablooelchango
Persephone
14
5 / 6 / 3
9,017
601
7,903
11,346
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Лирр
Gilgamesh
15
5 / 1 / 3
9,167
611
4,942
6,892
4,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,044
470
4,685
8,925
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ares
6
1 / 5 / 1
5,456
364
3,224
8,668
3,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
claw13
Discordia
12
0 / 7 / 0
7,038
469
2,977
8,316
2,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xxN3M3S1Sxx
Nemesis
16
10 / 2 / 1
9,672
645
10,211
10,661
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 3
7,841
523
5,944
8,927
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
14
14
Deaths
27
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Fensober77
Hou Yi
3
3
6
2
L
1
6
3
0.42
L
Ares
1
5
1
0.3
L
Discordia
claw13
Discordia
0
7
0
0
W
Da Ji
juanfrann
Da Ji
8
2
6
5.5
W
Ymir
legatl
Ymir
5
2
8
4.5
W
Persephone
pablooelchango
Persephone
5
6
3
1.08
L
Nemesis
xxN3M3S1Sxx
Nemesis
10
2
1
5.25
L
2
7
3
0.5
W
Gilgamesh
Лирр
Gilgamesh
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
27,041
46,937
Taken
45,497
19,625
Mitigated
16,631
11,504
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Fensober77
Hou Yi
5,662
2,820
0
2,860
9,795
3,007
1,702
1,722
8,061
0
41,514
L
4,685
1,827
0
1,110
8,925
2,768
398
2,993
5,874
0
30,342
L
Ares
3,224
219
222
2,132
8,668
3,719
0
2,689
5,979
9,939
0
L
Discordia
claw13
Discordia
2,977
607
0
615
8,316
2,518
744
246
8,040
39,436
0
W
Da Ji
juanfrann
Da Ji
7,824
1,710
0
3,832
9,163
2,935
0
1,823
7,247
0
45,965
W
Ymir
legatl
Ymir
5,314
1,573
0
1,135
9,741
5,108
341
1,694
8,038
16,586
0
W
Persephone
pablooelchango
Persephone
7,903
1,334
0
2,472
11,346
4,515
1,447
3,977
7,047
44,073
0
L
Nemesis
xxN3M3S1Sxx
Nemesis
10,211
5,464
0
1,284
10,661
4,666
0
2,157
8,398
0
66,094
L
5,944
631
0
660
8,927
2,960
574
4,467
3,989
40,532
0
W
Gilgamesh
Лирр
Gilgamesh
4,942
764
0
1,205
6,892
4,060
696
2,498
4,394
0
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
37,051
342
Minions Killed
364
0
Camps Cleared
0
1,413,985
Distance Traveled
1,289,823
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,800
520
76
5
0
273,539
5
L
Artemis
7,044
470
67
4
0
234,486
1
L
Ares
5,456
364
14
1
0
184,780
1
L
Discordia
7,038
469
71
5
0
267,125
1
W
Da Ji
9,918
661
83
6
0
294,224
3
W
Ymir
9,117
608
19
1
0
282,279
4
W
Persephone
9,017
601
76
5
0
275,614
0
L
Nemesis
9,672
645
127
8
0
339,789
0
L
Agni
7,841
523
85
6
0
263,643
0
W
Gilgamesh
9,167
611
88
6
0
288,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role