Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
JigglyBalllz
Guan Yu
Gold II
Level 153
God Stats
4W - 2L
1,408 SR
Queue Stats
297W - 304L
1,483 MMR
Solo
Awilix
Awilix
Gold III
JunglaudVandam
Awilix
Gold III
Level 137
God Stats
92W - 66L
1,638 SR
Queue Stats
314W - 301L
1,544 MMR
Solo
Raijin
Raijin
Bronze III
Locochite
Raijin
Bronze III
Level 65
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
RumpleForSkin187
Danzaburou
Bronze III
Level 30
God Stats
1W - 0L
1,433 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,446 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,415 SR
1,508 MMR
Hercules
Hercules
Gold III
A1P3R
Hercules
Gold III
Level 89
God Stats
7W - 18L
1,493 SR
Queue Stats
454W - 454L
1,515 MMR
Solo
Anhur
Anhur
Gold IV
Flinstone
Anhur
Gold IV
Level 127
God Stats
1W - 3L
1,336 SR
Queue Stats
113W - 119L
1,422 MMR
Party 1
Cerberus
Cerberus
Bronze III
LaS97k
Cerberus
Bronze III
Level 33
God Stats
6W - 7L
1,365 SR
Queue Stats
37W - 39L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
TheLaneWalker
Nemesis
Gold V
Level 129
God Stats
4W - 4L
1,656 SR
Queue Stats
63W - 64L
1,544 MMR
Party 1
Janus
Janus
Gold IV
chahly
Janus
Gold IV
Level 83
God Stats
1W - 1L
1,227 SR
Queue Stats
33W - 36L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 5 / 22
13,816
476
6,812
38,002
50,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
JigglyBalllz
Guan Yu
20
1 / 4 / 13
14,988
517
16,793
40,353
54,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
20 / 1 / 6
17,639
608
36,265
26,940
13,291
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Locochite
Raijin
20
11 / 0 / 15
16,474
568
29,702
21,061
9,810
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RumpleForSkin187
Danzaburou
19
6 / 9 / 9
14,022
484
18,521
25,959
9,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiPersephoneSetAthenaTiamat

VS

Bans
GilgameshCu ChulainnChironTyrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1P3R
Hercules
20
7 / 5 / 5
14,454
498
25,101
34,297
32,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Flinstone
Anhur
19
4 / 10 / 7
13,158
454
17,045
25,662
7,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LaS97k
Cerberus
15
0 / 8 / 10
10,483
361
10,632
29,356
22,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
19
2 / 7 / 7
12,498
431
11,167
26,323
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
chahly
Janus
20
6 / 9 / 5
14,745
508
27,416
24,057
8,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
39
Kills
19
19
Deaths
39
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
5
22
2.4
L
Hercules
A1P3R
Hercules
7
5
5
1.9
L
Anhur
Flinstone
Anhur
4
10
7
0.75
W
Guan Yu
JigglyBalllz
Guan Yu
1
4
13
1.88
W
20
1
6
23
L
Cerberus
LaS97k
Cerberus
0
8
10
0.63
W
Raijin
Locochite
Raijin
11
0
15
18.5
W
Danzaburou
RumpleForSkin187
Danzaburou
6
9
9
1.17
L
Nemesis
2
7
7
0.79
L
Janus
chahly
Janus
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,093
Damage
91,361
152,315
Taken
139,695
137,531
Mitigated
80,508
62,349
Healing
35,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,812
723
0
6,585
38,002
50,768
261
10,358
27,376
40,071
0
L
Hercules
A1P3R
Hercules
25,101
8,656
0
11,921
34,297
32,727
0
8,095
25,453
0
99,557
L
Anhur
Flinstone
Anhur
17,045
7,574
0
6,605
25,662
7,634
652
7,689
17,823
0
92,552
W
Guan Yu
JigglyBalllz
Guan Yu
16,793
2,647
7,567
23,783
40,353
54,039
990
4,092
36,193
0
88,442
W
36,265
16,248
0
4,407
26,940
13,291
6,925
8,501
18,291
0
158,653
L
Cerberus
LaS97k
Cerberus
10,632
359
562
5,007
29,356
22,506
185
6,267
22,709
38,843
0
W
Raijin
Locochite
Raijin
29,702
1,998
1,731
11,000
21,061
9,810
1,692
8,892
11,808
132,905
0
W
Danzaburou
RumpleForSkin187
Danzaburou
18,521
9,480
0
7,276
25,959
9,623
1,443
9,122
16,670
0
90,055
L
Nemesis
11,167
3,900
0
6,751
26,323
9,529
253
5,436
20,544
0
87,169
L
Janus
chahly
Janus
27,416
1,188
295
4,702
24,057
8,112
0
8,003
15,670
127,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,939
Gold Earned
65,338
665
Minions Killed
714
0
Camps Cleared
0
2,822,914
Distance Traveled
2,640,367
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,816
476
40
1
0
511,732
10
L
Hercules
14,454
498
171
6
0
579,931
3
L
Anhur
13,158
454
135
5
0
403,244
6
W
Guan Yu
14,988
517
160
6
0
599,598
5
W
Awilix
17,639
608
178
6
0
680,254
7
L
Cerberus
10,483
361
65
2
0
518,192
6
W
Raijin
16,474
568
187
6
0
542,633
11
W
Danzaburou
14,022
484
100
3
0
488,697
4
L
Nemesis
12,498
431
142
5
0
610,246
4
L
Janus
14,745
508
201
7
0
528,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role