Player Matchup

Cthulhu
Cthulhu
Cheezy__knuckles
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,604 Elo+
Solo
Anubis
Anubis
FlexxingWavy
Anubis
Level 28
God Stats
27W - 28L
1,448 SR
Queue Stats
87W - 98L
1,389 Elo+
Solo
Ymir
Ymir
Tenran1116
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
Truce Vortex
Gilgamesh
Level 27
God Stats
16W - 19L
1,193 SR
Queue Stats
493W - 506L
1,346 Elo+
Solo
Skadi
Skadi
supicq
Skadi
Level 7
God Stats
1W - 4L
1,135 SR
Queue Stats
26W - 29L
1,237 Elo+
Party 2
Team Averages
Level 14
1,355 SR
1,393 Elo+

VS

Team Averages
Level 16
1,474 SR
1,356 Elo+
Chernobog
Chernobog
BesselEC
Chernobog
Level 27
God Stats
6W - 4L
1,467 SR
Queue Stats
135W - 120L
1,527 Elo+
Solo
Cabrakan
Cabrakan
BuckIsAlive
Cabrakan
Level 22
God Stats
5W - 6L
1,394 SR
Queue Stats
84W - 90L
1,332 Elo+
Party 1
Sol
Sol
Carl Cheezzer
Sol
Level 4
God Stats
3W - 0L
1,822 SR
Queue Stats
5W - 3L
1,451 Elo+
Solo
Arachne
Arachne
ChanceTheOwl
Arachne
Level 21
God Stats
47W - 40L
1,483 SR
Queue Stats
91W - 98L
1,321 Elo+
Party 1
Xbalanque
Xbalanque
Garcia1985eon
Xbalanque
Level 6
God Stats
1W - 3L
1,204 SR
Queue Stats
31W - 36L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,885
404
2,091
13,285
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
4 / 6 / 2
10,794
491
14,077
17,052
10,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
9,201
418
5,524
16,651
12,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Truce Vortex
Gilgamesh
17
5 / 7 / 4
10,946
498
12,164
17,383
11,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
supicq
Skadi
17
4 / 3 / 0
10,185
463
6,639
9,651
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BesselEC
Chernobog
19
6 / 2 / 4
12,088
549
9,335
11,559
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
BuckIsAlive
Cabrakan
15
2 / 4 / 8
11,025
501
5,695
12,517
11,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 4
12,199
555
8,966
16,254
5,858
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
ChanceTheOwl
Arachne
18
9 / 3 / 7
11,753
534
14,595
16,140
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Garcia1985eon
Xbalanque
16
4 / 8 / 9
10,865
494
7,713
13,538
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
16
Kills
23
23
Deaths
18
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BesselEC
Chernobog
6
2
4
4
W
Cabrakan
BuckIsAlive
Cabrakan
2
4
8
1.5
W
2
1
4
4
W
Arachne
ChanceTheOwl
Arachne
9
3
7
4.17
L
1
3
1
0.5
L
Anubis
4
6
2
0.83
W
Xbalanque
Garcia1985eon
Xbalanque
4
8
9
1.06
L
2
4
2
0.75
L
Gilgamesh
Truce Vortex
Gilgamesh
5
7
4
1
L
Skadi
supicq
Skadi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
46,304
74,022
Taken
70,008
45,753
Mitigated
34,108
16,340
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BesselEC
Chernobog
9,335
4,542
0
3,178
11,559
4,806
2,024
4,002
7,351
0
85,336
W
Cabrakan
BuckIsAlive
Cabrakan
5,695
1,060
0
1,651
12,517
11,398
34
5,296
7,221
18,259
0
W
8,966
2,713
0
5,551
16,254
5,858
0
3,863
12,391
131,533
0
W
Arachne
ChanceTheOwl
Arachne
14,595
11,103
0
2,872
16,140
6,200
1,959
4,865
10,972
0
74,571
L
2,091
39
0
423
13,285
8,707
90
0
13,285
39,037
0
L
Anubis
14,077
370
0
8,064
17,052
10,125
723
6,468
10,584
69,582
0
W
Xbalanque
Garcia1985eon
Xbalanque
7,713
6,066
0
800
13,538
5,846
629
3,183
10,175
0
41,945
L
5,524
1,005
0
3,393
16,651
12,036
0
4,233
12,418
38,220
0
L
Gilgamesh
Truce Vortex
Gilgamesh
12,164
5,047
0
1,811
17,383
11,023
0
2,688
14,695
0
58,450
L
Skadi
supicq
Skadi
6,639
3,145
0
2,649
9,651
3,862
0
1,272
8,379
0
63,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
57,930
474
Minions Killed
588
0
Camps Cleared
0
1,801,693
Distance Traveled
1,928,115
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,088
549
166
8
0
358,221
2
W
Cabrakan
11,025
501
34
2
0
356,708
5
W
Sol
12,199
555
194
9
0
395,177
10
W
Arachne
11,753
534
125
6
0
434,667
2
L
Cthulhu
8,885
404
75
3
0
295,732
0
L
Anubis
10,794
491
133
6
0
292,815
2
W
Xbalanque
10,865
494
69
3
0
383,342
0
L
Ymir
9,201
418
43
2
0
390,883
5
L
Gilgamesh
10,946
498
107
5
0
431,148
3
L
Skadi
10,185
463
116
5
0
391,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role