Player Matchup

Osiris
Osiris
CasketCrew77
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 139L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
Proxmiovet
Amaterasu
Level 21
God Stats
15W - 15L
1,501 SR
Queue Stats
33W - 28L
1,408 Elo+
Solo
Ymir
Ymir
RhinoTrent
Ymir
Level 27
God Stats
21W - 28L
1,476 SR
Queue Stats
310W - 327L
1,510 Elo+
Party 1
Pele
Pele
chxkezzz
Pele
Level 18
God Stats
11W - 9L
1,584 SR
Queue Stats
27W - 46L
1,325 Elo+
Solo
Guan Yu
Guan Yu
iker_NWP
Guan Yu
Level 25
God Stats
4W - 10L
1,423 SR
Queue Stats
5W - 11L
1,458 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,420 Elo+

VS

Team Averages
Level 15
1,530 SR
1,400 Elo+
Loki
Loki
AnoosSniffer69
Loki
Level 18
God Stats
7W - 3L
1,678 SR
Queue Stats
110W - 99L
1,346 Elo+
Party 2
Tiamat
Tiamat
Blu3prints
Tiamat
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
253W - 263L
1,427 Elo+
Solo
Mulan
Mulan
DailySouleater
Mulan
Level 18
God Stats
23W - 16L
1,471 SR
Queue Stats
128W - 115L
1,346 Elo+
Party 2
Ares
Ares
Nik Destroyer
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
SypherBane
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 98L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
1 / 6 / 0
5,046
505
2,313
7,814
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Proxmiovet
Amaterasu
9
1 / 2 / 0
5,407
541
2,503
7,805
2,836
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
3 / 2 / 0
5,007
501
2,716
5,164
3,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
9
0 / 2 / 3
5,329
533
1,941
4,976
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
iker_NWP
Guan Yu
2
0 / 0 / 0
3,551
355
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,999
600
2,033
3,930
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tiamat
Blu3prints
Tiamat
9
2 / 1 / 0
5,458
546
3,772
3,668
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 3
6,698
670
4,060
3,396
2,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 5 / 4
5,109
511
1,077
5,845
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
11
1 / 0 / 3
6,093
609
3,323
4,034
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Tiamat
Blu3prints
Tiamat
2
1
0
2
L
Osiris
1
6
0
0.17
W
5
0
3
6.5
W
0
5
4
0.4
L
Amaterasu
Proxmiovet
Amaterasu
1
2
0
0.5
L
3
2
0
1.5
W
Freya
1
0
3
2.5
L
Pele
0
2
3
0.75
L
Guan Yu
iker_NWP
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
14,265
25,759
Taken
20,873
11,265
Mitigated
9,176
4,171
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,033
549
0
1,717
3,930
1,205
314
393
3,537
0
25,056
W
Tiamat
Blu3prints
Tiamat
3,772
534
0
879
3,668
1,656
0
38
3,630
19,168
0
L
Osiris
2,313
1,020
0
1,060
7,814
3,643
435
393
7,421
0
21,609
W
4,060
1,444
0
131
3,396
2,074
430
0
3,396
0
26,326
W
1,077
388
0
364
5,845
2,940
33
1,957
3,888
7,362
0
L
Amaterasu
Proxmiovet
Amaterasu
2,503
524
0
2,747
7,805
2,836
0
4,437
3,007
0
27,946
L
2,716
1,197
0
230
5,164
3,384
150
2,062
3,016
14,404
0
W
Freya
3,323
1,239
0
2,615
4,034
1,301
560
328
3,706
30,592
0
L
Pele
1,941
261
0
134
4,976
1,402
0
833
4,143
0
29,704
L
Guan Yu
iker_NWP
Guan Yu
0
0
0
0
0
0
0
0
0
0
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
29,357
195
Minions Killed
241
0
Camps Cleared
0
759,457
Distance Traveled
885,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,999
600
60
6
0
205,380
0
W
Tiamat
5,458
546
35
4
0
160,835
0
L
Osiris
5,046
505
54
5
0
166,260
0
W
Mulan
6,698
670
61
6
0
174,025
0
W
Ares
5,109
511
14
1
0
160,478
0
L
Amaterasu
5,407
541
55
6
0
190,963
1
L
Ymir
5,007
501
22
2
0
167,614
1
W
Freya
6,093
609
71
7
0
184,572
0
L
Pele
5,329
533
63
6
0
209,337
0
L
Guan Yu
3,551
355
1
0
0
25,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role