Player Matchup

Susano
Susano
BOBANBMW
Susano
Level 18
God Stats
3W - 1L
1,778 SR
Queue Stats
9W - 8L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
CundBoi86
Danzaburou
Level 18
God Stats
3W - 1L
1,484 SR
Queue Stats
6W - 8L
1,176 Elo+
Party 2
Bellona
Bellona
DoBrY95
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
JRcartel12
Eset
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
96W - 110L
1,360 Elo+
Solo
Ymir
Ymir
joseluStalker
Ymir
Level 18
God Stats
5W - 5L
1,741 SR
Queue Stats
62W - 67L
1,385 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,346 Elo+

VS

Team Averages
Level 21
1,381 SR
1,350 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Amorlash
Sobek
Level 23
God Stats
6W - 5L
1,176 SR
Queue Stats
28W - 40L
1,229 Elo+
Party 3
Susano
Susano
Reloc69
Susano
Level 25
God Stats
2W - 3L
1,321 SR
Queue Stats
47W - 48L
1,403 Elo+
Party 3
Chiron
Chiron
antalmy
Chiron
Level 24
God Stats
6W - 14L
1,171 SR
Queue Stats
39W - 51L
1,173 Elo+
Party 1
Gilgamesh
Gilgamesh
tariqoq
Gilgamesh
Level 7
God Stats
4W - 1L
1,735 SR
Queue Stats
5W - 3L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BOBANBMW
Susano
9
2 / 3 / 0
5,165
574
3,175
5,605
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CundBoi86
Danzaburou
5
0 / 3 / 0
3,735
415
817
3,584
1,001
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DoBrY95
Bellona
3
0 / 2 / 0
3,492
388
644
2,000
829
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,540
504
988
3,630
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 0
5,417
602
1,995
6,160
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 1
6,324
703
3,150
3,017
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Amorlash
Sobek
8
1 / 0 / 6
5,677
631
1,766
5,209
2,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Reloc69
Susano
7
0 / 3 / 1
4,944
549
1,109
6,137
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
antalmy
Chiron
9
6 / 0 / 2
5,614
624
4,175
3,512
866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
tariqoq
Gilgamesh
9
3 / 2 / 0
6,352
706
2,746
4,881
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
12
12
Deaths
6
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
1
2.5
W
Sobek
Amorlash
Sobek
1
0
6
4
L
Susano
BOBANBMW
Susano
2
3
0
0.67
L
Danzaburou
CundBoi86
Danzaburou
0
3
0
0
L
Bellona
DoBrY95
Bellona
0
2
0
0
L
0
1
0
0
W
Susano
Reloc69
Susano
0
3
1
0.17
W
Chiron
antalmy
Chiron
6
0
2
7
L
3
3
0
1
W
Gilgamesh
tariqoq
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,619
Damage
12,946
20,979
Taken
22,756
7,109
Mitigated
7,929
2,827
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,150
280
0
576
3,017
719
822
850
1,993
32,980
0
W
Sobek
Amorlash
Sobek
1,766
233
200
1,511
5,209
2,890
227
165
5,044
12,180
0
L
Susano
BOBANBMW
Susano
3,175
1,005
0
1,382
5,605
1,690
0
627
4,926
0
23,846
L
Danzaburou
CundBoi86
Danzaburou
817
409
0
102
3,584
1,001
0
1,012
2,480
0
7,612
L
Bellona
DoBrY95
Bellona
644
107
0
18
2,000
829
0
832
1,076
0
2,325
L
988
0
0
461
3,630
917
0
1,372
2,068
18,976
0
W
Susano
Reloc69
Susano
1,109
80
0
2,053
6,137
1,486
0
231
5,866
0
21,910
W
Chiron
antalmy
Chiron
4,175
1,505
381
476
3,512
866
767
68
3,444
0
18,444
L
1,995
354
0
864
6,160
2,672
0
548
5,513
16,699
0
W
Gilgamesh
tariqoq
Gilgamesh
2,746
1,037
0
755
4,881
1,968
135
1,455
3,426
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
28,911
155
Minions Killed
247
0
Camps Cleared
0
723,785
Distance Traveled
826,530
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,324
703
94
10
0
167,331
2
W
Sobek
5,677
631
20
2
0
160,035
0
L
Susano
5,165
574
55
6
0
178,028
4
L
Danzaburou
3,735
415
12
1
0
148,072
0
L
Bellona
3,492
388
5
1
0
76,273
0
L
Eset
4,540
504
43
5
0
160,741
1
W
Susano
4,944
549
53
6
0
176,318
1
W
Chiron
5,614
624
28
3
0
172,880
0
L
Ymir
5,417
602
40
4
0
160,671
2
W
Gilgamesh
6,352
706
52
6
0
149,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role