Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GrannyBuster911
King Arthur
Level 3
God Stats
31W - 35L
1,715 SR
Queue Stats
131W - 103L
1,733 Elo+
Solo
Eset
Eset
Headless7
Eset
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 58L
1,446 Elo+
Solo
Kali
Kali
PogMonster
Kali
Level 5
God Stats
2W - 0L
1,770 SR
Queue Stats
4W - 0L
1,762 Elo+
Solo
Team Averages
Level 14
1,597 SR
1,588 Elo+

VS

Team Averages
Level 20
1,513 SR
1,515 Elo+
Bellona
Bellona
Andkk
Bellona
Level 21
God Stats
25W - 15L
1,580 SR
Queue Stats
54W - 38L
1,485 Elo+
Solo
Bastet
Bastet
Droeftoetur
Bastet
Level 17
God Stats
0W - 1L
1,451 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 1
Horus
Horus
FarzanZand
Horus
Level 24
God Stats
4W - 4L
1,558 SR
Queue Stats
124W - 105L
1,540 Elo+
Solo
Danzaburou
Danzaburou
LunarMio
Danzaburou
Level 27
God Stats
3W - 1L
1,474 SR
Queue Stats
11W - 7L
1,547 Elo+
Party 1
Anubis
Anubis
hamoxon
Anubis
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 56L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 3
5,600
560
4,724
6,120
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
 
Heimdallr
8
2 / 2 / 2
5,314
531
5,809
4,531
1,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
GrannyBuster911
King Arthur
12
4 / 0 / 1
6,532
653
7,810
4,569
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
11
3 / 0 / 1
6,137
614
3,024
2,698
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 1
6,215
622
1,176
5,332
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andkk
Bellona
9
0 / 1 / 0
4,535
454
1,991
7,036
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
6
0 / 4 / 1
4,335
434
1,404
5,930
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Horus
7
1 / 1 / 1
4,942
494
1,177
7,549
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
LunarMio
Danzaburou
7
1 / 2 / 0
4,669
467
5,381
6,802
1,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
hamoxon
Anubis
8
0 / 4 / 0
4,271
427
1,353
4,487
1,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
W
Heimdallr
 
Heimdallr
2
2
2
1.5
L
Bellona
Andkk
Bellona
0
1
0
0
L
Bastet
0
4
1
0.13
L
Horus
1
1
1
1.5
W
King Arthur
GrannyBuster911
King Arthur
4
0
1
4.5
W
Eset
3
0
1
3.5
L
Danzaburou
LunarMio
Danzaburou
1
2
0
0.5
W
2
0
1
2.5
L
Anubis
hamoxon
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
11,306
23,250
Taken
31,804
9,902
Mitigated
11,793
11,046
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,724
846
0
2,345
6,120
3,703
248
0
6,120
12,477
0
W
Heimdallr
 
Heimdallr
5,809
2,617
111
1,021
4,531
1,303
659
0
4,531
0
26,369
L
Bellona
Andkk
Bellona
1,991
666
0
2,593
7,036
3,714
0
0
6,706
0
21,165
L
Bastet
1,404
495
0
90
5,930
1,358
0
865
4,957
0
14,956
L
Horus
1,177
671
1,008
3,297
7,549
3,292
0
2,464
5,085
0
3,773
W
King Arthur
GrannyBuster911
King Arthur
7,810
1,618
0
2,475
4,569
2,428
1,033
115
4,454
0
39,341
W
Eset
3,024
199
0
894
2,698
686
97
1,238
1,460
23,863
0
L
Danzaburou
LunarMio
Danzaburou
5,381
2,460
0
1,948
6,802
1,860
0
1,891
4,911
0
23,172
W
1,176
683
0
4,200
5,332
1,782
0
0
5,332
0
33,975
L
Anubis
hamoxon
Anubis
1,353
48
0
372
4,487
1,569
0
2,222
1,947
13,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
22,752
274
Minions Killed
153
0
Camps Cleared
0
999,696
Distance Traveled
952,243
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,600
560
19
2
0
215,967
2
W
Heimdallr
5,314
531
43
4
0
187,709
2
L
Bellona
4,535
454
48
5
0
167,388
3
L
Bastet
4,335
434
36
4
0
191,353
0
L
Horus
4,942
494
10
1
0
239,747
1
W
King Arthur
6,532
653
69
7
0
204,312
0
W
Eset
6,137
614
53
5
0
186,748
6
L
Danzaburou
4,669
467
41
4
0
173,835
1
W
Kali
6,215
622
90
9
0
204,960
2
L
Anubis
4,271
427
18
2
0
179,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role