Player Matchup

Hun Batz
Hun Batz
LOSOCOTES
Hun Batz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 50L
1,385 Elo+
Solo
Izanami
Izanami
MyOwnDrama
Izanami
Level 29
God Stats
40W - 32L
1,562 SR
Queue Stats
239W - 246L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
ParTinG141
Xbalanque
Level 10
God Stats
0W - 6L
1,179 SR
Queue Stats
8W - 17L
1,309 Elo+
Solo
Kukulkan
Kukulkan
ThrussyDestroyer
Kukulkan
Level 7
God Stats
0W - 3L
1,256 SR
Queue Stats
2W - 9L
1,206 Elo+
Solo
Ymir
Ymir
atlastimbymyself
Ymir
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
21W - 25L
1,381 Elo+
Party 1
Team Averages
Level 14
1,454 SR
1,333 Elo+

VS

Team Averages
Level 11
1,486 SR
1,480 Elo+
Bacchus
Bacchus
AngrySolo
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 99L
1,605 Elo+
Solo
Yemoja
Yemoja
Kenhaf
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Rim1ru
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ares
Ares
SoxLo
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sturbedx
Sun Wukong
Level 17
God Stats
11W - 11L
1,431 SR
Queue Stats
142W - 153L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LOSOCOTES
Hun Batz
18
6 / 8 / 4
12,181
435
15,157
28,740
12,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
MyOwnDrama
Izanami
19
11 / 7 / 5
13,672
488
26,673
26,839
10,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ParTinG141
Xbalanque
19
1 / 4 / 8
12,597
450
14,107
19,901
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 10 / 6
13,956
498
18,614
17,386
9,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 9 / 8
11,860
424
9,290
23,460
16,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngrySolo
Bacchus
20
26 / 1 / 4
17,507
625
44,121
24,125
22,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Kenhaf
Yemoja
18
5 / 8 / 11
13,371
478
8,835
22,191
27,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Rim1ru
Neith
17
1 / 7 / 10
11,382
407
8,990
15,298
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
SoxLo
Ares
18
3 / 9 / 18
13,358
477
13,013
31,081
39,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Sturbedx
Sun Wukong
19
3 / 3 / 6
12,490
446
19,732
27,018
24,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
28
Kills
38
38
Deaths
28
31
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngrySolo
Bacchus
26
1
4
28
W
Yemoja
Kenhaf
Yemoja
5
8
11
1.31
L
Hun Batz
LOSOCOTES
Hun Batz
6
8
4
1
L
Izanami
MyOwnDrama
Izanami
11
7
5
1.93
L
Xbalanque
ParTinG141
Xbalanque
1
4
8
1.25
W
Neith
Rim1ru
Neith
1
7
10
0.86
W
Ares
SoxLo
Ares
3
9
18
1.33
W
Sun Wukong
Sturbedx
Sun Wukong
3
3
6
2
L
7
10
6
1
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,841
Damage
94,691
116,326
Taken
119,713
58,206
Mitigated
120,776
14,466
Healing
33,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngrySolo
Bacchus
44,121
7,082
0
8,529
24,125
22,661
2,114
3,667
20,348
147,224
0
W
Yemoja
Kenhaf
Yemoja
8,835
2,584
4,907
3,029
22,191
27,476
1,274
8,527
13,514
43,270
0
L
Hun Batz
LOSOCOTES
Hun Batz
15,157
5,013
0
3,021
28,740
12,106
0
18,040
10,700
0
72,464
L
Izanami
MyOwnDrama
Izanami
26,673
21,305
0
7,096
26,839
10,521
2,773
12,869
13,970
0
119,536
L
Xbalanque
ParTinG141
Xbalanque
14,107
5,854
0
3,380
19,901
10,105
0
9,143
10,758
0
87,601
W
Neith
Rim1ru
Neith
8,990
3,240
0
2,278
15,298
6,712
4,467
4,464
10,834
0
55,181
W
Ares
SoxLo
Ares
13,013
1,480
0
5,100
31,081
39,509
987
5,383
25,518
40,055
0
W
Sun Wukong
Sturbedx
Sun Wukong
19,732
4,265
0
9,379
27,018
24,418
1,108
5,863
20,375
0
83,324
L
18,614
1,853
0
735
17,386
9,183
1,783
11,711
5,675
85,494
0
L
9,290
1,833
0
234
23,460
16,291
255
14,206
9,254
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,266
Gold Earned
68,108
642
Minions Killed
499
0
Camps Cleared
0
2,309,785
Distance Traveled
2,603,242
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,507
625
166
6
0
605,607
2
W
Yemoja
13,371
478
70
3
0
436,032
1
L
Hun Batz
12,181
435
117
4
0
506,956
0
L
Izanami
13,672
488
163
6
0
462,483
0
L
Xbalanque
12,597
450
150
5
0
487,805
0
W
Neith
11,382
407
94
3
0
480,721
7
W
Ares
13,358
477
39
1
0
515,333
6
W
Sun Wukong
12,490
446
130
5
0
565,549
1
L
Kukulkan
13,956
498
146
5
0
387,040
3
L
Ymir
11,860
424
66
2
0
465,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role