Player Matchup

Ullr
Ullr
Arreats
Ullr
Level 23
God Stats
3W - 4L
1,707 SR
Queue Stats
60W - 52L
1,577 Elo+
Solo
Loki
Loki
I_Reapzz310
Loki
Level 28
God Stats
10W - 10L
1,592 SR
Queue Stats
142W - 104L
1,628 Elo+
Party 1
Janus
Janus
Slicqk
Janus
Level 28
God Stats
11W - 19L
1,474 SR
Queue Stats
128W - 121L
1,533 Elo+
Party 1
Chaac
Chaac
shapely-lathe2
Chaac
Level 24
God Stats
13W - 16L
1,595 SR
Queue Stats
241W - 214L
1,616 Elo+
Solo
Ymir
Ymir
trafficmonkey
Ymir
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
131W - 141L
1,698 Elo+
Solo
Team Averages
Level 25
1,573 SR
1,611 Elo+

VS

Team Averages
Level 16
1,680 SR
1,617 Elo+
Artio
Artio
BrandonDawg
Artio
Level 24
God Stats
8W - 3L
1,704 SR
Queue Stats
57W - 58L
1,588 Elo+
Solo
Tiamat
Tiamat
GainzGar_05
Tiamat
Level 19
God Stats
8W - 5L
1,622 SR
Queue Stats
53W - 47L
1,554 Elo+
Solo
Amaterasu
Amaterasu
GaussToT
Amaterasu
Level 6
God Stats
2W - 0L
1,866 SR
Queue Stats
13W - 12L
1,724 Elo+
Solo
Danzaburou
Danzaburou
NekoDaKing
Danzaburou
Level 11
God Stats
7W - 7L
1,866 SR
Queue Stats
192W - 158L
1,600 Elo+
Solo
Loki
Loki
Osamachan1978
Loki
Level 18
God Stats
1W - 2L
1,342 SR
Queue Stats
31W - 24L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arreats
Ullr
18
2 / 5 / 4
11,672
486
9,460
14,020
5,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 6 / 5
12,060
503
17,822
18,720
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Slicqk
Janus
19
5 / 5 / 3
12,766
532
14,763
14,954
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 6 / 5
11,651
485
14,152
23,788
20,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 6
9,952
415
9,403
23,317
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
11,236
468
13,003
19,903
20,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
20
6 / 5 / 7
13,587
566
21,472
18,498
13,692
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
GaussToT
Amaterasu
20
4 / 2 / 4
13,076
545
10,577
21,374
14,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
NekoDaKing
Danzaburou
19
4 / 2 / 10
12,848
535
14,346
20,538
8,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 4 / 8
13,332
556
13,601
16,132
7,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
15
Kills
27
27
Deaths
15
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
Arreats
Ullr
2
5
4
0.8
W
4
2
11
4.75
W
Tiamat
6
5
7
1.9
W
Amaterasu
GaussToT
Amaterasu
4
2
4
3
L
4
6
5
1.08
W
Danzaburou
NekoDaKing
Danzaburou
4
2
10
4.5
W
9
4
8
3.25
L
Janus
Slicqk
Janus
5
5
3
1.3
L
3
6
5
0.92
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,600
Damage
72,999
94,799
Taken
96,445
52,170
Mitigated
65,541
13,233
Healing
35,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Arreats
Ullr
9,460
3,989
0
893
14,020
5,330
0
4,228
9,792
0
82,020
W
13,003
1,191
1,341
6,319
19,903
20,677
291
5,643
14,045
43,948
0
W
Tiamat
21,472
1,112
584
6,733
18,498
13,692
1,597
4,889
13,467
103,708
0
W
Amaterasu
GaussToT
Amaterasu
10,577
5,402
0
8,972
21,374
14,857
1,886
3,149
18,071
0
85,395
L
17,822
6,227
0
443
18,720
7,344
0
5,228
13,492
0
108,633
W
Danzaburou
NekoDaKing
Danzaburou
14,346
8,479
0
10,945
20,538
8,999
2,190
5,528
14,913
0
91,416
W
13,601
3,056
0
250
16,132
7,316
2,311
4,229
11,783
0
105,043
L
Janus
Slicqk
Janus
14,763
918
0
1,158
14,954
5,016
0
8,419
6,535
78,194
0
L
14,152
3,791
0
7,073
23,788
20,212
484
8,160
15,628
0
70,449
L
9,403
2,550
0
3,666
23,317
14,268
0
8,440
14,877
34,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
64,079
639
Minions Killed
741
0
Camps Cleared
0
2,203,317
Distance Traveled
2,267,197
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,672
486
147
6
0
396,458
7
W
Artio
11,236
468
63
3
0
478,963
5
W
Tiamat
13,587
566
179
7
0
416,567
12
W
Amaterasu
13,076
545
194
8
0
440,129
4
L
Loki
12,060
503
144
6
0
478,866
9
W
Danzaburou
12,848
535
163
7
0
430,680
3
W
Loki
13,332
556
142
6
0
500,858
0
L
Janus
12,766
532
165
7
0
470,600
2
L
Chaac
11,651
485
135
6
0
414,406
6
L
Ymir
9,952
415
48
2
0
442,987
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role