Player Matchup

Cthulhu
Cthulhu
Dillymos042
Cthulhu
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 12L
1,257 Elo+
Solo
Bakasura
Bakasura
KlutzyBanana
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,402 Elo+
Solo
Skadi
Skadi
OHGODIMGONNAGOOM
Skadi
Level 7
God Stats
2W - 2L
1,758 SR
Queue Stats
31W - 11L
1,413 Elo+
Party 1
Chaac
Chaac
OrkusBorkus
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,497 Elo+
Solo
Ganesha
Ganesha
oatmealftw
Ganesha
Level 38
God Stats
9W - 4L
1,571 SR
Queue Stats
29W - 11L
1,417 Elo+
Party 1
Team Averages
Level 23
1,566 SR
1,397 Elo+

VS

Team Averages
Level 25
1,456 SR
1,401 Elo+
Ymir
Ymir
CatboiDual
Ymir
Level 29
God Stats
82W - 89L
1,595 SR
Queue Stats
263W - 298L
1,378 Elo+
Solo
Loki
Loki
FallenOne02
Loki
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 14L
1,442 Elo+
Solo
Tiamat
Tiamat
King ghidora423
Tiamat
Level 24
God Stats
6W - 10L
1,355 SR
Queue Stats
60W - 78L
1,356 Elo+
Solo
Odin
Odin
spliceB
Odin
Level 20
God Stats
0W - 3L
1,189 SR
Queue Stats
64W - 74L
1,420 Elo+
Solo
Nu Wa
Nu Wa
木讷少年王十二
Nu Wa
Level 29
God Stats
47W - 38L
1,643 SR
Queue Stats
234W - 263L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dillymos042
Cthulhu
20
12 / 4 / 6
15,909
568
22,773
29,827
14,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
KlutzyBanana
Bakasura
20
6 / 9 / 6
14,161
506
13,123
25,612
13,728
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
17 / 4 / 8
16,005
572
30,076
18,915
8,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 1
9,244
330
2,297
6,279
3,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
oatmealftw
Ganesha
20
0 / 1 / 26
14,713
525
8,902
26,758
25,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 5
14,432
515
12,571
30,383
26,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 7 / 3
13,632
487
9,417
23,818
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8
0 / 3 / 2
8,527
305
2,218
4,282
1,142
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
spliceB
Odin
20
4 / 6 / 6
13,433
480
10,853
22,136
18,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 11 / 8
13,862
495
34,821
17,487
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
36
Kills
17
19
Deaths
37
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Cthulhu
Dillymos042
Cthulhu
12
4
6
3.75
L
6
7
3
1.07
L
0
3
2
0.33
W
Bakasura
KlutzyBanana
Bakasura
6
9
6
1
W
17
4
8
5.25
W
1
1
1
1.5
W
Ganesha
oatmealftw
Ganesha
0
1
26
13
L
Odin
spliceB
Odin
4
6
6
1.17
L
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,171
Damage
69,880
107,391
Taken
98,106
66,164
Mitigated
61,135
35,154
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,571
2,948
0
1,922
30,383
26,370
1,386
9,660
19,772
72,758
0
W
Cthulhu
Dillymos042
Cthulhu
22,773
2,988
728
13,073
29,827
14,611
621
17,588
12,239
120,410
0
L
9,417
1,282
0
4,243
23,818
9,493
692
3,335
20,138
0
102,030
L
2,218
269
0
336
4,282
1,142
28
1,193
3,089
12,059
0
W
Bakasura
KlutzyBanana
Bakasura
13,123
7,431
1,040
6,929
25,612
13,728
2,904
10,435
15,177
0
68,324
W
30,076
20,907
0
1,163
18,915
8,502
8,285
9,095
9,820
0
145,659
W
2,297
654
0
1,808
6,279
3,586
0
2,708
3,571
0
7,459
W
Ganesha
oatmealftw
Ganesha
8,902
1,487
457
9,956
26,758
25,737
2,146
12,709
14,049
52,409
0
L
Odin
spliceB
Odin
10,853
3,625
0
1,640
22,136
18,048
594
7,981
13,586
0
60,322
L
34,821
6,318
0
1,251
17,487
6,082
671
9,506
7,953
115,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,032
Gold Earned
63,886
560
Minions Killed
585
0
Camps Cleared
0
1,964,674
Distance Traveled
1,998,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,432
515
110
4
0
456,397
1
W
Cthulhu
15,909
568
175
6
0
507,608
0
L
Loki
13,632
487
164
6
0
521,992
1
L
Tiamat
8,527
305
25
1
0
144,646
0
W
Bakasura
14,161
506
123
4
0
368,004
0
W
Skadi
16,005
572
241
9
0
495,816
3
W
Chaac
9,244
330
12
0
0
111,599
0
W
Ganesha
14,713
525
9
0
0
481,647
2
L
Odin
13,433
480
119
4
0
463,743
2
L
Nu Wa
13,862
495
167
6
0
411,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role