Player Matchup

Pele
Pele
Silver IV
Plg_DeadshotX_X
Pele
Silver IV
Level 79
God Stats
7W - 5L
1,481 SR
Queue Stats
138W - 168L
725 MMR
Solo
Raijin
Raijin
Platinum III
RadiantColt8156
Raijin
Platinum III
Level 108
God Stats
13W - 4L
1,745 SR
Queue Stats
252W - 218L
1,706 MMR
Solo
Chaac
Chaac
Silver III
SentientMango40
Chaac
Silver III
Level 158
God Stats
42W - 30L
1,544 SR
Queue Stats
459W - 502L
743 MMR
Solo
Bacchus
Bacchus
Silver II
SirBoh
Bacchus
Silver II
Level 87
God Stats
26W - 41L
1,489 SR
Queue Stats
29W - 53L
1,105 MMR
Solo
Izanami
Izanami
Silver IV
Triforce4Sanity
Izanami
Silver IV
Level 143
God Stats
28W - 9L
1,626 SR
Queue Stats
163W - 170L
755 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,577 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,418 SR
1,006 MMR
Artio
Artio
Silver I
FloggersUnited
Artio
Silver I
Level 102
God Stats
10W - 17L
1,483 SR
Queue Stats
561W - 561L
1,187 MMR
Solo
Nu Wa
Nu Wa
Gold V
ITheRealVixenI
Nu Wa
Gold V
Level 156
God Stats
10W - 19L
1,547 SR
Queue Stats
533W - 529L
1,279 MMR
Solo
Thanatos
Thanatos
Silver IV
fixmerk
Thanatos
Silver IV
Level 112
God Stats
6W - 10L
1,617 SR
Queue Stats
205W - 219L
1,340 MMR
Solo
Yemoja
Yemoja
Bronze IV
iLoVeiMaZoRi
Yemoja
Bronze IV
Level 44
God Stats
1W - 41L
889 SR
Queue Stats
5W - 47L
-10 MMR
Solo
Xbalanque
Xbalanque
Gold V
meninobomdemais
Xbalanque
Gold V
Level 106
God Stats
16W - 13L
1,552 SR
Queue Stats
971W - 981L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
10,660
561
7,298
14,865
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 0 / 3
12,930
681
11,215
7,797
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 3
10,077
530
2,608
11,190
5,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
SirBoh
Bacchus
14
4 / 1 / 8
9,679
509
3,723
12,722
9,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 2 / 6
11,947
629
10,272
13,767
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTiamatApolloGilgameshAthena

VS

Bans
Cu ChulainnAnhurYmirTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
5,671
298
452
6,840
2,080
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 1
8,385
441
10,112
10,406
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
fixmerk
Thanatos
14
3 / 5 / 0
8,606
453
1,905
9,152
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
5
0 / 1 / 1
5,612
295
91
1,897
432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
meninobomdemais
Xbalanque
12
0 / 11 / 1
7,308
385
5,508
17,862
5,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
24
Kills
3
7
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
1
0.17
W
4
3
5
2.17
W
6
0
3
7.5
W
2
1
3
3.5
W
Bacchus
SirBoh
Bacchus
4
1
8
8
W
8
2
6
5.5
L
Thanatos
fixmerk
Thanatos
3
5
0
0.6
L
Yemoja
0
1
1
0.5
L
Xbalanque
meninobomdemais
Xbalanque
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
18,068
60,341
Taken
46,157
28,463
Mitigated
13,094
23,778
Healing
10,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
452
68
136
450
6,840
2,080
0
1,727
5,113
4,528
0
L
10,112
1,699
0
3,180
10,406
2,983
0
3,802
6,604
68,843
0
W
7,298
1,144
0
3,180
14,865
5,255
1,532
3,642
10,638
0
70,429
W
11,215
322
0
4,376
7,797
3,064
2,282
2,165
5,632
114,075
0
W
2,608
105
0
4,814
11,190
5,515
2,899
4,072
7,118
0
57,543
W
Bacchus
SirBoh
Bacchus
3,723
301
765
3,856
12,722
9,686
1,327
2,350
10,372
15,793
0
W
10,272
7,203
0
6,787
13,767
4,943
4,648
3,138
10,629
0
94,250
L
Thanatos
fixmerk
Thanatos
1,905
228
0
4,419
9,152
2,505
0
1,973
7,179
0
22,646
L
Yemoja
91
36
5
0
1,897
432
0
177
1,720
788
0
L
Xbalanque
meninobomdemais
Xbalanque
5,508
2,844
0
2,670
17,862
5,094
1,086
7,259
10,603
0
37,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
35,582
619
Minions Killed
228
0
Camps Cleared
0
1,785,330
Distance Traveled
1,064,538
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,671
298
6
0
0
115,386
0
L
Nu Wa
8,385
441
113
6
0
305,623
10
W
Pele
10,660
561
112
6
0
378,649
0
W
Raijin
12,930
681
220
12
0
362,925
2
W
Chaac
10,077
530
117
6
0
348,106
1
W
Bacchus
9,679
509
19
1
0
369,855
14
W
Izanami
11,947
629
151
8
0
325,795
6
L
Thanatos
8,606
453
50
3
0
218,569
0
L
Yemoja
5,612
295
3
0
0
140,385
1
L
Xbalanque
7,308
385
56
3
0
284,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role