Player Matchup

Ares
Ares
AntonioElVago
Ares
Level 9
God Stats
1W - 0L
1,312 SR
Queue Stats
19W - 4L
1,819 Elo+
Party 1
Nox
Nox
MrBlackHat
Nox
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 55L
2,029 Elo+
Party 1
Rama
Rama
ThStapler
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,756 Elo+
Party 1
Team Averages
Level 104
1,437 SR
1,868 Elo+

VS

Team Averages
Level 15
1,458 SR
1,238 Elo+
Morgan Le Fay
Morgan Le Fay
TooShady559
Morgan Le Fay
Level 23
God Stats
53W - 50L
1,585 SR
Queue Stats
60W - 69L
1,222 Elo+
Party 2
Merlin
Merlin
darkfight321
Merlin
Level 15
God Stats
39W - 48L
1,439 SR
Queue Stats
52W - 68L
1,236 Elo+
Party 2
Thor
Thor
lThuggNastyl
Thor
Level 6
God Stats
0W - 3L
1,351 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 18
9,637
803
1,472
9,183
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 2 / 19
10,436
870
17,155
9,150
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
16
19 / 1 / 11
12,124
1,010
22,222
10,938
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TooShady559
Morgan Le Fay
11
0 / 12 / 4
7,114
593
5,644
18,173
6,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
11
3 / 9 / 3
8,191
683
8,709
12,520
4,435
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 11 / 0
8,079
673
3,529
13,395
5,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
32
Kills
7
7
Deaths
32
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
W
9
2
19
9.25
W
Rama
19
1
11
24.5
L
Morgan Le Fay
TooShady559
Morgan Le Fay
0
12
4
0.17
L
Merlin
3
9
3
0.5
L
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,849
Damage
17,882
29,271
Taken
44,088
13,635
Mitigated
16,186
7,008
Healing
227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,472
37
0
862
9,183
5,496
0
4,826
3,853
5,638
0
W
17,155
1,223
0
1,182
9,150
3,451
305
4,381
4,675
33,228
0
W
Rama
22,222
18,860
0
4,964
10,938
4,688
1,444
5,146
5,792
0
60,963
L
Morgan Le Fay
TooShady559
Morgan Le Fay
5,644
812
0
227
18,173
6,703
0
8,838
8,861
18,504
0
L
Merlin
8,709
199
0
0
12,520
4,435
0
4,633
7,723
19,926
0
L
3,529
1,261
0
0
13,395
5,048
0
4,242
8,877
0
7,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
23,384
131
Minions Killed
56
0
Camps Cleared
0
554,874
Distance Traveled
400,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,637
803
5
0
0
185,121
0
W
Nox
10,436
870
30
3
0
187,164
1
W
Rama
12,124
1,010
96
8
0
182,589
1
L
Morgan Le Fay
7,114
593
19
2
0
142,322
0
L
Merlin
8,191
683
30
3
0
146,682
0
L
Thor
8,079
673
7
1
0
111,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role