Player Matchup

Bacchus
Bacchus
Argh
Bacchus
Level 141
God Stats
19W - 12L
1,708 SR
Queue Stats
68W - 37L
1,687 Elo+
Party 2
Pele
Pele
Fantasyangel54
Pele
Level 104
God Stats
3W - 8L
1,428 SR
Queue Stats
125W - 125L
1,543 Elo+
Party 1
Hachiman
Hachiman
HazelHellX88
Hachiman
Level 87
God Stats
16W - 16L
1,527 SR
Queue Stats
204W - 208L
1,614 Elo+
Party 1
Raijin
Raijin
PapaGecko
Raijin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 144L
1,587 Elo+
Party 1
Osiris
Osiris
Shoot4pretzals
Osiris
Level 160
God Stats
4W - 1L
1,825 SR
Queue Stats
258W - 102L
1,810 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,648 Elo+

VS

Team Averages
Level 125
1,504 SR
1,549 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Leonidas699
Ah Muzen Cab
Level 89
God Stats
3W - 2L
1,449 SR
Queue Stats
292W - 309L
1,567 Elo+
Party 3
Ra
Ra
Lord Swanky
Ra
Level 82
God Stats
0W - 2L
1,465 SR
Queue Stats
248W - 201L
1,628 Elo+
Solo
Odin
Odin
VGS UrsineEwe1
Odin
Level 148
God Stats
13W - 14L
1,608 SR
Queue Stats
736W - 716L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Argh
Bacchus
10
2 / 1 / 3
5,937
594
3,635
5,086
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 2
6,062
606
2,297
4,825
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
HazelHellX88
Hachiman
10
1 / 0 / 2
5,822
582
2,402
3,691
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
PapaGecko
Raijin
12
3 / 1 / 3
7,270
727
4,133
4,247
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,355
636
8,101
6,564
4,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
6,233
623
1,635
4,701
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
10
1 / 1 / 0
5,604
560
2,490
5,183
2,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Leonidas699
Ah Muzen Cab
9
0 / 3 / 1
4,862
486
2,495
5,081
1,551
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 1
5,545
555
1,390
4,949
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 1
5,234
523
2,160
8,417
2,718
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
Yemoja
 
Yemoja
1
1
0
1
W
Bacchus
Argh
Bacchus
2
1
3
3.5
W
4
0
2
5
W
Hachiman
HazelHellX88
Hachiman
1
0
2
2
L
Ah Muzen Cab
Leonidas699
Ah Muzen Cab
0
3
1
0.17
L
0
4
1
0.13
W
Raijin
PapaGecko
Raijin
3
1
3
4.5
W
3
1
1
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
10,170
24,413
Taken
28,331
10,865
Mitigated
9,273
7,168
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,635
239
0
2,244
4,701
1,302
0
1,628
3,005
38,837
0
L
Yemoja
 
Yemoja
2,490
363
495
1,147
5,183
2,145
330
1,483
3,700
17,823
0
W
Bacchus
Argh
Bacchus
3,635
249
0
1,637
5,086
2,371
0
1,062
4,024
8,463
0
W
2,297
337
0
887
4,825
1,288
742
52
4,773
0
28,256
W
Hachiman
HazelHellX88
Hachiman
2,402
1,061
0
1,000
3,691
1,052
732
1,078
2,613
0
32,201
L
Ah Muzen Cab
Leonidas699
Ah Muzen Cab
2,495
791
0
679
5,081
1,551
0
1,743
3,338
0
27,254
L
1,390
397
21
1,178
4,949
1,557
0
2,363
2,367
31,516
0
W
Raijin
PapaGecko
Raijin
4,133
468
0
1,698
4,247
1,408
0
2,309
1,938
45,642
0
W
8,101
3,046
0
1,946
6,564
4,746
112
1,014
5,550
0
34,866
L
2,160
451
0
1,053
8,417
2,718
0
264
8,153
0
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
27,478
338
Minions Killed
307
0
Camps Cleared
0
957,584
Distance Traveled
929,983
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,233
623
95
10
0
218,609
1
L
Yemoja
5,604
560
34
3
0
175,009
5
W
Bacchus
5,937
594
12
1
0
206,592
6
W
Pele
6,062
606
59
6
0
212,908
0
W
Hachiman
5,822
582
82
8
0
158,539
1
L
Ah Muzen Cab
4,862
486
55
6
0
168,375
1
L
Ra
5,545
555
73
7
0
185,793
2
W
Raijin
7,270
727
114
11
0
189,086
4
W
Osiris
6,355
636
71
7
0
190,459
1
L
Odin
5,234
523
50
5
0
182,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role