Player Matchup

Morgan Le Fay
Morgan Le Fay
CasketCrew77
Morgan Le Fay
Level 29
God Stats
4W - 11L
1,169 SR
Queue Stats
107W - 139L
1,400 Elo+
Party 2
Arachne
Arachne
RhinoTrent
Arachne
Level 27
God Stats
29W - 12L
1,615 SR
Queue Stats
310W - 327L
1,516 Elo+
Party 2
Bellona
Bellona
Shu-ra164
Bellona
Level 20
God Stats
4W - 3L
1,484 SR
Queue Stats
11W - 12L
1,355 Elo+
Solo
Kukulkan
Kukulkan
mimine2012
Kukulkan
Level 7
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 8L
1,209 Elo+
Solo
Pele
Pele
slenderkid9989
Pele
Level 6
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,396 Elo+

VS

Team Averages
Level 15
1,568 SR
1,382 Elo+
Arachne
Arachne
BlackFire953
Arachne
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
51W - 84L
1,181 Elo+
Solo
Ares
Ares
BorednHungry468
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
GainzGar_05
Tiamat
Level 18
God Stats
8W - 5L
1,656 SR
Queue Stats
53W - 47L
1,560 Elo+
Solo
Set
Set
IKaohu2003
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 1
Hel
Hel
Nemi420
Hel
Level 25
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CasketCrew77
Morgan Le Fay
15
4 / 4 / 10
9,176
459
12,230
11,258
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RhinoTrent
Arachne
16
18 / 5 / 1
10,905
545
18,571
18,478
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Shu-ra164
Bellona
13
4 / 6 / 5
8,727
436
11,351
18,981
15,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
mimine2012
Kukulkan
11
3 / 12 / 7
7,777
389
3,674
13,971
4,483
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
3,840
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackFire953
Arachne
13
7 / 9 / 5
9,600
480
8,666
18,268
8,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 10 / 8
7,307
365
2,431
15,394
12,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
19
19 / 1 / 4
12,135
607
23,361
12,616
10,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 6
8,597
430
5,247
14,292
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
12
1 / 1 / 10
8,162
408
4,505
8,561
9,098
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
29
Kills
27
27
Deaths
29
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlackFire953
Arachne
7
9
5
1.06
W
0
10
8
0.4
L
Morgan Le Fay
CasketCrew77
Morgan Le Fay
4
4
10
2.25
W
Tiamat
19
1
4
21
W
0
8
6
0.38
W
Hel
1
1
10
6
L
Arachne
RhinoTrent
Arachne
18
5
1
3.7
L
Bellona
Shu-ra164
Bellona
4
6
5
1.08
L
Kukulkan
mimine2012
Kukulkan
3
12
7
0.54
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,826
Damage
44,210
62,688
Taken
69,131
32,885
Mitigated
47,385
9,855
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlackFire953
Arachne
8,666
5,235
0
5,267
18,268
8,159
2,201
4,967
13,101
0
32,959
W
2,431
597
0
250
15,394
12,519
855
2,835
12,339
10,053
0
L
Morgan Le Fay
CasketCrew77
Morgan Le Fay
12,230
711
0
2,127
11,258
4,474
0
3,810
7,448
58,519
0
W
Tiamat
23,361
3,275
567
6,273
12,616
10,817
1,025
3,075
9,312
80,876
0
W
5,247
2,408
0
0
14,292
6,792
1,221
3,231
10,903
0
46,946
W
Hel
4,505
459
1,306
2,275
8,561
9,098
652
1,652
6,767
24,581
0
L
Arachne
RhinoTrent
Arachne
18,571
12,259
0
5,134
18,478
8,601
24
9,644
8,834
0
74,622
L
Bellona
Shu-ra164
Bellona
11,351
3,235
0
2,594
18,981
15,327
736
8,405
10,576
857
41,933
L
Kukulkan
mimine2012
Kukulkan
3,674
1,111
0
0
13,971
4,483
103
8,438
5,533
21,196
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
45,801
304
Minions Killed
348
0
Camps Cleared
0
1,339,908
Distance Traveled
1,744,835
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,600
480
47
2
0
329,392
0
W
Ares
7,307
365
17
1
0
340,073
3
L
Morgan Le Fay
9,176
459
70
4
0
355,940
0
W
Tiamat
12,135
607
137
7
0
382,086
8
W
Set
8,597
430
96
5
0
377,645
0
W
Hel
8,162
408
51
3
0
315,639
0
L
Arachne
10,905
545
104
5
0
417,342
1
L
Bellona
8,727
436
81
4
0
312,704
0
L
Kukulkan
7,777
389
49
2
0
253,922
1
L
Pele
3,840
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role