Player Matchup

Hercules
Hercules
KniravenGaming
Hercules
Level 157
God Stats
43W - 34L
1,627 SR
Queue Stats
334W - 257L
1,727 Elo+
Party 1
Rama
Rama
TheLastShad0w
Rama
Level 159
God Stats
33W - 9L
1,670 SR
Queue Stats
343W - 131L
1,811 Elo+
Party 1
Eset
Eset
Verdacted
Eset
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 32L
1,782 Elo+
Party 1
Ao Kuang
Ao Kuang
coolluke22
Ao Kuang
Level 26
God Stats
37W - 10L
1,770 SR
Queue Stats
133W - 45L
1,717 Elo+
Party 1
Chronos
Chronos
cryariver95
Chronos
Level 158
God Stats
25W - 10L
1,886 SR
Queue Stats
823W - 448L
1,766 Elo+
Party 1
Team Averages
Level 113
1,690 SR
1,761 Elo+

VS

Team Averages
Level 101
1,482 SR
1,518 Elo+
Bellona
Bellona
 
Bellona
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
GILLMAN
Ne Zha
Level 118
God Stats
11W - 4L
1,500 SR
Queue Stats
285W - 244L
1,568 Elo+
Party 2
Hachiman
Hachiman
MnagoFeet
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,511 Elo+
Party 2
Geb
Geb
WaterSandwich74
Geb
Level 108
God Stats
35W - 23L
1,610 SR
Queue Stats
213W - 172L
1,523 Elo+
Party 3
Hel
Hel
lustblood88
Hel
Level 119
God Stats
0W - 3L
1,300 SR
Queue Stats
137W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
4 / 0 / 5
6,002
600
5,681
6,233
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
6,684
668
6,067
4,845
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
8
0 / 1 / 7
5,354
535
1,861
4,489
1,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
coolluke22
Ao Kuang
10
1 / 3 / 0
5,406
541
1,942
5,891
1,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
cryariver95
Chronos
10
7 / 0 / 3
6,441
644
4,008
4,606
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
4 / 3 / 0
5,510
551
5,574
8,272
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
GILLMAN
Ne Zha
8
0 / 5 / 0
4,874
487
1,880
7,629
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
MnagoFeet
Hachiman
8
0 / 3 / 0
4,653
465
1,612
4,262
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,072
407
1,437
6,141
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,873
487
3,051
3,782
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
4
4
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
3
0
1.33
L
Ne Zha
GILLMAN
Ne Zha
0
5
0
0
W
Hercules
4
0
5
6.5
L
Hachiman
MnagoFeet
Hachiman
0
3
0
0
W
5
0
4
7
W
Eset
0
1
7
3.5
L
0
3
0
0
W
Ao Kuang
coolluke22
Ao Kuang
1
3
0
0.33
W
Chronos
cryariver95
Chronos
7
0
3
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
13,554
26,064
Taken
30,086
8,306
Mitigated
13,067
11,023
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,574
1,454
0
3,082
8,272
5,914
424
3,436
4,836
0
22,983
L
Ne Zha
GILLMAN
Ne Zha
1,880
956
0
2,710
7,629
2,201
0
1,796
5,833
0
25,081
W
Hercules
5,681
2,846
0
543
6,233
2,384
0
1,166
5,067
0
28,533
L
Hachiman
MnagoFeet
Hachiman
1,612
708
0
458
4,262
897
0
454
3,808
0
20,248
W
6,067
5,100
0
3,582
4,845
1,452
540
911
3,934
0
43,538
W
Eset
1,861
543
103
1,769
4,489
1,299
105
667
3,822
9,587
0
L
1,437
82
210
1,535
6,141
2,974
0
880
5,261
7,785
0
W
Ao Kuang
coolluke22
Ao Kuang
1,942
528
0
2,325
5,891
1,707
0
0
5,891
22,414
0
W
Chronos
cryariver95
Chronos
4,008
1,479
0
2,701
4,606
1,464
277
1,744
2,862
27,701
0
L
3,051
45
530
1,106
3,782
1,081
0
1,245
2,537
23,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
23,982
264
Minions Killed
199
0
Camps Cleared
0
936,669
Distance Traveled
946,692
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,510
551
41
4
0
183,570
0
L
Ne Zha
4,874
487
61
6
0
214,231
1
W
Hercules
6,002
600
52
5
0
208,026
1
L
Hachiman
4,653
465
36
4
0
172,367
0
W
Rama
6,684
668
88
9
0
181,168
1
W
Eset
5,354
535
16
2
0
190,081
4
L
Geb
4,072
407
14
1
0
191,608
3
W
Ao Kuang
5,406
541
43
4
0
164,895
3
W
Chronos
6,441
644
65
7
0
192,499
3
L
Hel
4,873
487
47
5
0
184,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role