Player Matchup

Da Ji
Da Ji
DreamTeam175
Da Ji
Level 27
God Stats
12W - 9L
1,507 SR
Queue Stats
423W - 466L
1,321 Elo+
Solo
Chaac
Chaac
SUMKINDAPATRIOT
Chaac
Level 29
God Stats
21W - 31L
1,511 SR
Queue Stats
120W - 175L
1,286 Elo+
Party 1
Zhong Kui
Zhong Kui
Wrestlin_Beast25
Zhong Kui
Level 53
God Stats
7W - 11L
1,461 SR
Queue Stats
323W - 397L
1,330 Elo+
Party 1
Team Averages
Level 36
1,493 SR
1,312 Elo+

VS

Team Averages
Level 7
1,595 SR
1,413 Elo+
Ra
Ra
BigUsNUs
Ra
Level 8
God Stats
1W - 1L
1,611 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
HAPPYSACKS
Amaterasu
Level 9
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Mombanger2
Cthulhu
Level 5
God Stats
1W - 2L
1,577 SR
Queue Stats
1W - 3L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
11,876
699
9,604
7,380
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 17
11,985
705
15,738
19,924
14,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
17
11 / 3 / 6
12,815
754
16,341
14,918
9,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
10,341
608
6,969
14,227
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
HAPPYSACKS
Amaterasu
14
2 / 10 / 4
9,899
582
7,479
15,059
9,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Mombanger2
Cthulhu
15
5 / 5 / 2
11,709
689
9,579
18,108
16,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
22
Kills
8
8
Deaths
23
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
6
1
13
12.5
L
Amaterasu
HAPPYSACKS
Amaterasu
2
10
4
0.4
L
Cthulhu
Mombanger2
Cthulhu
5
5
2
1.2
W
5
4
17
3.38
W
Zhong Kui
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,683
Damage
24,027
42,222
Taken
47,394
27,848
Mitigated
31,928
13,413
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,969
892
1,144
1,732
14,227
5,390
144
3,920
10,307
51,258
0
W
9,604
2,649
0
31
7,380
4,104
599
2,007
5,309
0
28,931
L
Amaterasu
HAPPYSACKS
Amaterasu
7,479
4,347
0
782
15,059
9,612
0
5,864
9,195
0
18,004
L
Cthulhu
Mombanger2
Cthulhu
9,579
2,170
317
480
18,108
16,926
0
6,557
11,551
32,624
0
W
15,738
2,084
0
5,581
19,924
14,047
874
7,945
11,707
0
54,215
W
Zhong Kui
16,341
1,150
0
7,801
14,918
9,697
1,391
6,076
8,658
53,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
31,949
187
Minions Killed
168
0
Camps Cleared
0
911,759
Distance Traveled
863,617
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,341
608
108
6
0
281,169
1
W
Da Ji
11,876
699
41
2
0
308,633
4
L
Amaterasu
9,899
582
29
2
0
284,366
5
L
Cthulhu
11,709
689
31
2
0
298,082
2
W
Chaac
11,985
705
69
4
0
325,422
0
W
Zhong Kui
12,815
754
77
5
0
277,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role