Player Matchup

Merlin
Merlin
ImKindaNuts
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 152L
1,390 Elo+
Solo
Bakasura
Bakasura
JamaJamaica
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 225L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
LauvikART
Kukulkan
Level 20
God Stats
69W - 66L
1,599 SR
Queue Stats
99W - 98L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
YeastPeaches
Danzaburou
Level 27
God Stats
10W - 9L
1,585 SR
Queue Stats
100W - 87L
1,494 Elo+
Solo
Olorun
Olorun
rain1090
Olorun
Level 6
God Stats
2W - 1L
1,833 SR
Queue Stats
4W - 8L
1,484 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,503 Elo+

VS

Team Averages
Level 19
1,614 SR
1,522 Elo+
Mercury
Mercury
KirinAsami
Mercury
Level 28
God Stats
10W - 6L
1,583 SR
Queue Stats
87W - 91L
1,509 Elo+
Solo
Izanami
Izanami
MarlenGardenberg
Izanami
Level 17
God Stats
12W - 1L
1,985 SR
Queue Stats
42W - 27L
1,552 Elo+
Solo
Ares
Ares
Sergiaaaaa
Ares
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 43L
1,442 Elo+
Solo
Discordia
Discordia
Woelkes
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,608 Elo+
Solo
Poseidon
Poseidon
kingtsar054
Poseidon
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 11 / 7
10,561
960
6,656
14,738
7,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JamaJamaica
Bakasura
18
6 / 7 / 8
12,495
1,136
8,209
18,347
9,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LauvikART
Kukulkan
19
9 / 7 / 11
13,425
1,220
25,733
18,783
9,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
YeastPeaches
Danzaburou
17
1 / 13 / 10
11,008
1,001
17,443
22,826
11,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
rain1090
Olorun
18
3 / 10 / 13
11,204
1,019
8,644
20,844
10,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KirinAsami
Mercury
18
7 / 7 / 17
11,907
1,082
13,892
14,031
7,142
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
36 / 2 / 11
19,247
1,750
49,191
17,455
9,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

20
0 / 3 / 31
12,647
1,150
6,756
19,604
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Woelkes
Discordia
20
4 / 3 / 27
12,848
1,168
13,933
9,647
4,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
kingtsar054
Poseidon
18
1 / 7 / 17
10,639
967
4,315
9,796
5,770
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
151
22
Kills
48
48
Deaths
22
49
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
11
7
0.59
L
Bakasura
JamaJamaica
Bakasura
6
7
8
1.43
W
Mercury
KirinAsami
Mercury
7
7
17
2.21
L
Kukulkan
LauvikART
Kukulkan
9
7
11
2.07
W
36
2
11
20.75
W
0
3
31
5.17
W
Discordia
Woelkes
Discordia
4
3
27
5.83
L
Danzaburou
YeastPeaches
Danzaburou
1
13
10
0.46
W
Poseidon
kingtsar054
Poseidon
1
7
17
1.36
L
Olorun
rain1090
Olorun
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,685
Damage
88,087
95,538
Taken
70,533
47,769
Mitigated
53,060
5,015
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,656
2,456
0
141
14,738
7,048
0
2,569
12,169
16,706
0
L
Bakasura
JamaJamaica
Bakasura
8,209
5,441
0
1,049
18,347
9,052
0
5,215
13,132
0
17,672
W
Mercury
KirinAsami
Mercury
13,892
6,485
0
0
14,031
7,142
0
6,544
7,341
0
19,319
L
Kukulkan
LauvikART
Kukulkan
25,733
1,769
0
520
18,783
9,318
0
6,499
12,284
66,218
0
W
49,191
40,699
0
2,477
17,455
9,779
0
10,200
7,180
0
103,105
W
6,756
288
0
1,399
19,604
25,370
0
12,165
6,974
16,121
0
W
Discordia
Woelkes
Discordia
13,933
900
146
1,183
9,647
4,999
0
5,582
3,990
37,852
0
L
Danzaburou
YeastPeaches
Danzaburou
17,443
6,403
0
1,236
22,826
11,913
0
5,770
17,056
0
41,409
W
Poseidon
kingtsar054
Poseidon
4,315
229
0
0
9,796
5,770
0
6,542
3,154
14,959
0
L
Olorun
rain1090
Olorun
8,644
5,120
210
1,859
20,844
10,438
0
4,951
15,893
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,693
Gold Earned
67,288
201
Minions Killed
241
6
Camps Cleared
10
972,437
Distance Traveled
1,088,250
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,561
960
20
2
1
145,631
0
L
Bakasura
12,495
1,136
30
3
2
244,831
0
W
Mercury
11,907
1,082
24
2
3
235,813
3
L
Kukulkan
13,425
1,220
85
8
1
207,292
0
W
Izanami
19,247
1,750
119
11
5
224,682
1
W
Ares
12,647
1,150
11
1
0
238,162
1
W
Discordia
12,848
1,168
59
5
2
227,210
0
L
Danzaburou
11,008
1,001
44
4
1
172,790
0
W
Poseidon
10,639
967
28
3
0
162,383
2
L
Olorun
11,204
1,019
22
2
1
201,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role