Player Matchup

Gilgamesh
Gilgamesh
CoolPie03
Gilgamesh
Level 32
God Stats
4W - 4L
1,479 SR
Queue Stats
36W - 42L
1,408 Elo+
Party 2
Neith
Neith
El Payaso TM
Neith
Level 38
God Stats
26W - 28L
1,599 SR
Queue Stats
83W - 102L
1,480 Elo+
Party 3
Ares
Ares
LordScrub420
Ares
Level 115
God Stats
3W - 3L
1,533 SR
Queue Stats
226W - 205L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xExileDx Shadow
Morgan Le Fay
Level 108
God Stats
10W - 5L
1,425 SR
Queue Stats
445W - 430L
1,525 Elo+
Party 3
Sol
Sol
xKurome
Sol
Level 127
God Stats
7W - 4L
1,828 SR
Queue Stats
11W - 13L
1,382 Elo+
Party 2
Team Averages
Level 84
1,573 SR
1,455 Elo+

VS

Team Averages
Level 100
1,497 SR
1,490 Elo+
Guan Yu
Guan Yu
Cursedzig
Guan Yu
Level 37
God Stats
6W - 7L
1,461 SR
Queue Stats
51W - 66L
1,363 Elo+
Solo
Kali
Kali
Fantesticaljob
Kali
Level 143
God Stats
2W - 3L
1,200 SR
Queue Stats
107W - 108L
1,511 Elo+
Party 1
Bacchus
Bacchus
GergPetersky
Bacchus
Level 150
God Stats
2W - 2L
1,680 SR
Queue Stats
146W - 151L
1,465 Elo+
Party 1
Ullr
Ullr
MeatPlopper
Ullr
Level 14
God Stats
7W - 8L
1,741 SR
Queue Stats
105W - 103L
1,602 Elo+
Party 1
Merlin
Merlin
Xx3Edgy5u420
Merlin
Level 155
God Stats
2W - 7L
1,402 SR
Queue Stats
169W - 167L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolPie03
Gilgamesh
8
0 / 0 / 3
5,207
521
1,541
3,992
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,996
500
1,433
3,819
940
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
5,547
555
4,116
7,618
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
xExileDx Shadow
Morgan Le Fay
11
2 / 0 / 0
6,176
618
4,109
4,279
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
12
3 / 1 / 0
6,834
683
3,968
5,691
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cursedzig
Guan Yu
8
1 / 4 / 0
4,693
469
2,455
7,425
3,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
3,300
330
0
0
0
Bacchus
GergPetersky
Bacchus
8
2 / 1 / 1
5,251
525
3,001
4,920
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 2
5,337
534
3,263
4,165
1,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
0 / 1 / 0
5,549
555
2,633
4,416
1,516
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CoolPie03
Gilgamesh
0
0
3
1.5
L
Guan Yu
Cursedzig
Guan Yu
1
4
0
0.25
W
0
2
1
0.25
L
0
0
0
0
L
Bacchus
GergPetersky
Bacchus
2
1
1
2.5
W
1
1
0
1
L
1
0
2
2
L
Merlin
0
1
0
0
W
Morgan Le Fay
xExileDx Shadow
Morgan Le Fay
2
0
0
2
W
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
11,352
25,399
Taken
20,926
8,455
Mitigated
8,985
9,793
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CoolPie03
Gilgamesh
1,541
441
0
1,525
3,992
1,833
281
212
3,780
0
20,646
L
Guan Yu
Cursedzig
Guan Yu
2,455
285
89
1,426
7,425
3,547
0
5,128
2,259
0
17,421
W
1,433
648
0
1,845
3,819
940
1,221
1,140
2,679
0
22,214
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
GergPetersky
Bacchus
3,001
483
369
1,369
4,920
2,640
0
2,022
2,898
11,354
0
W
4,116
0
0
1,620
7,618
2,994
0
1,649
5,969
15,441
0
L
3,263
1,452
0
741
4,165
1,282
0
2,094
2,071
0
29,160
L
Merlin
2,633
186
0
2,423
4,416
1,516
0
2,603
1,505
35,846
0
W
Morgan Le Fay
xExileDx Shadow
Morgan Le Fay
4,109
108
0
1,016
4,279
1,472
0
2,633
1,646
31,537
0
W
Sol
3,968
1,898
0
3,787
5,691
1,216
4,339
0
5,691
43,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
24,130
256
Minions Killed
200
0
Camps Cleared
0
897,711
Distance Traveled
696,382
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,207
521
39
4
0
179,210
0
L
Guan Yu
4,693
469
39
4
0
174,007
2
W
Neith
4,996
500
49
5
0
169,107
3
L
Kali
3,300
330
0
0
0
159
0
L
Bacchus
5,251
525
22
2
0
188,163
4
W
Ares
5,547
555
12
1
0
191,596
4
L
Ullr
5,337
534
62
6
0
164,420
0
L
Merlin
5,549
555
77
8
0
169,633
6
W
Morgan Le Fay
6,176
618
71
7
0
194,239
0
W
Sol
6,834
683
85
9
0
163,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role