Player Matchup

Merlin
Merlin
TheValles100
Merlin
Level 28
God Stats
40W - 37L
1,742 SR
Queue Stats
157W - 165L
1,657 Elo+
Solo
Achilles
Achilles
X_Files3
Achilles
Level 7
God Stats
7W - 5L
1,690 SR
Queue Stats
18W - 21L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iN0ZEz
Tsukuyomi
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
34W - 30L
1,446 Elo+
Solo
Ganesha
Ganesha
iSupakilla
Ganesha
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 94L
1,464 Elo+
Party 1
Medusa
Medusa
ivam496
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,485 Elo+
Party 1
Team Averages
Level 28
1,586 SR
1,495 Elo+

VS

Team Averages
Level 30
1,480 SR
1,464 Elo+
Scylla
Scylla
BigDckDaddyGoat
Scylla
Level 14
God Stats
15W - 2L
1,925 SR
Queue Stats
24W - 8L
1,689 Elo+
Solo
Kukulkan
Kukulkan
Gannkz
Kukulkan
Level 5
God Stats
2W - 1L
1,293 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
Madras_Prince09
Thanatos
Level 14
God Stats
1W - 1L
1,465 SR
Queue Stats
2W - 2L
1,289 Elo+
Party 2
Cupid
Cupid
Pettinezzz
Cupid
Level 21
God Stats
1W - 1L
1,217 SR
Queue Stats
5W - 16L
1,202 Elo+
Party 2
Discordia
Discordia
TheRival-_-
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 5 / 8
14,878
992
15,517
13,959
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
X_Files3
Achilles
18
5 / 6 / 5
14,001
933
10,582
26,409
23,018
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
iN0ZEz
Tsukuyomi
20
8 / 10 / 3
14,961
997
15,394
21,780
7,621
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
iSupakilla
Ganesha
20
1 / 9 / 13
14,026
935
18,486
29,486
23,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
ivam496
Medusa
19
0 / 13 / 5
12,205
814
5,967
19,232
5,510
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 17
17,568
1,171
31,367
14,555
4,342
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Gannkz
Kukulkan
20
9 / 6 / 16
15,099
1,007
21,021
15,353
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
20
4 / 8 / 15
13,571
905
9,353
19,694
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
20
2 / 4 / 14
13,190
879
9,216
13,753
4,077
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TheRival-_-
Discordia
20
13 / 0 / 24
16,724
1,115
30,089
7,200
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
129
18
Kills
43
43
Deaths
18
34
Assists
86
Player
Kills
Deaths
Assists
KDA
W
15
0
17
23.5
W
Kukulkan
Gannkz
Kukulkan
9
6
16
2.83
W
Thanatos
4
8
15
1.44
W
Cupid
2
4
14
2.25
W
Discordia
TheRival-_-
Discordia
13
0
24
25
L
Merlin
4
5
8
1.6
L
Achilles
X_Files3
Achilles
5
6
5
1.25
L
Tsukuyomi
iN0ZEz
Tsukuyomi
8
10
3
0.95
L
Ganesha
iSupakilla
Ganesha
1
9
13
0.83
L
Medusa
ivam496
Medusa
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
101,046
110,866
Taken
70,555
64,765
Mitigated
20,267
10,121
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,367
1,742
579
3,050
14,555
4,342
0
7,313
7,242
60,389
0
W
Kukulkan
Gannkz
Kukulkan
21,021
4,248
0
501
15,353
3,136
0
9,751
5,602
40,949
0
W
Thanatos
9,353
1,306
0
5,031
19,694
6,077
0
8,241
11,453
0
20,078
W
Cupid
9,216
5,951
333
1,976
13,753
4,077
0
6,413
7,340
0
23,262
W
Discordia
TheRival-_-
Discordia
30,089
900
238
2,020
7,200
2,635
0
2,428
4,772
59,206
0
L
Merlin
15,517
128
999
1,051
13,959
5,369
0
9,686
4,193
86,328
0
L
Achilles
X_Files3
Achilles
10,582
2,496
0
3,841
26,409
23,018
0
19,574
6,573
143
18,035
L
Tsukuyomi
iN0ZEz
Tsukuyomi
15,394
3,732
0
294
21,780
7,621
0
16,015
5,554
0
37,039
L
Ganesha
iSupakilla
Ganesha
18,486
752
693
3,243
29,486
23,247
0
20,470
8,898
48,945
0
L
Medusa
ivam496
Medusa
5,967
4,523
0
0
19,232
5,510
0
15,846
2,983
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,071
Gold Earned
76,152
278
Minions Killed
272
13
Camps Cleared
5
1,318,449
Distance Traveled
1,341,043
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,568
1,171
98
7
1
325,968
0
W
Kukulkan
15,099
1,007
56
4
2
247,870
0
W
Thanatos
13,571
905
16
1
1
238,266
0
W
Cupid
13,190
879
36
2
1
248,081
0
W
Discordia
16,724
1,115
66
4
0
280,858
1
L
Merlin
14,878
992
169
11
3
274,837
0
L
Achilles
14,001
933
31
2
1
248,328
0
L
Tsukuyomi
14,961
997
39
3
9
281,423
0
L
Ganesha
14,026
935
8
1
0
288,471
1
L
Medusa
12,205
814
31
2
0
225,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role