Player Matchup

Ares
Ares
CaptainIowa
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Pele
Pele
IamCleve-
Pele
Level 74
God Stats
8W - 6L
1,468 SR
Queue Stats
126W - 132L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Kumasantana
Cthulhu
Level 15
God Stats
1W - 0L
1,818 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
jenifry
Janus
Level 83
God Stats
6W - 1L
1,396 SR
Queue Stats
117W - 101L
1,462 Elo+
Party 1
Izanami
Izanami
justeaux
Izanami
Level 7
God Stats
1W - 1L
1,203 SR
Queue Stats
1W - 1L
1,202 Elo+
Party 1
Team Averages
Level 36
1,477 SR
1,409 Elo+

VS

Team Averages
Level 17
1,482 SR
1,283 Elo+
Artemis
Artemis
Christian_Win777
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
EazyBlunt
Hades
Level 30
God Stats
6W - 12L
1,481 SR
Queue Stats
156W - 237L
1,347 Elo+
Solo
Guan Yu
Guan Yu
Marzam
Guan Yu
Level 28
God Stats
2W - 1L
1,733 SR
Queue Stats
55W - 64L
1,302 Elo+
Solo
Susano
Susano
SIR_SWAG84
Susano
Level 18
God Stats
0W - 2L
1,197 SR
Queue Stats
132W - 143L
1,101 Elo+
Party 2
Cerberus
Cerberus
SIR_Toxic84
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 17
11,097
482
5,789
16,808
17,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
19
22 / 2 / 6
13,156
572
19,292
16,463
13,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kumasantana
Cthulhu
14
1 / 8 / 8
9,323
405
6,293
16,886
14,108
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
jenifry
Janus
20
14 / 2 / 10
13,729
597
17,833
13,681
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
justeaux
Izanami
18
14 / 3 / 7
12,442
541
16,732
12,235
7,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 14 / 5
11,535
502
14,516
19,389
7,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
EazyBlunt
Hades
3
1 / 3 / 0
6,149
267
286
2,636
731
Guan Yu
Marzam
Guan Yu
15
8 / 10 / 2
9,537
415
9,184
19,807
9,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
SIR_SWAG84
Susano
14
2 / 16 / 4
9,296
404
4,891
19,828
8,346
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
SIR_Toxic84
Cerberus
9
1 / 13 / 2
7,194
313
2,603
19,485
11,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
55
Kills
18
22
Deaths
56
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
7
17
1.79
L
6
14
5
0.61
L
Hades
EazyBlunt
Hades
1
3
0
0.33
W
Pele
22
2
6
12.5
W
Cthulhu
Kumasantana
Cthulhu
1
8
8
0.63
L
Guan Yu
Marzam
Guan Yu
8
10
2
0.9
L
Susano
SIR_SWAG84
Susano
2
16
4
0.25
L
Cerberus
SIR_Toxic84
Cerberus
1
13
2
0.15
W
Janus
jenifry
Janus
14
2
10
9.5
W
Izanami
justeaux
Izanami
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,939
Damage
31,480
76,073
Taken
81,145
58,650
Mitigated
37,649
15,314
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,789
307
0
2,814
16,808
17,796
255
418
16,390
23,239
0
L
14,516
7,432
0
1,068
19,389
7,386
0
7,289
11,904
0
46,957
L
Hades
EazyBlunt
Hades
286
181
0
0
2,636
731
0
1,073
1,497
1,353
0
W
Pele
19,292
7,178
0
6,098
16,463
13,793
674
560
15,765
0
82,741
W
Cthulhu
Kumasantana
Cthulhu
6,293
1,212
0
0
16,886
14,108
173
542
16,344
23,044
0
L
Guan Yu
Marzam
Guan Yu
9,184
2,675
230
1,462
19,807
9,789
194
8,837
10,816
0
33,853
L
Susano
SIR_SWAG84
Susano
4,891
1,049
0
0
19,828
8,346
286
5,239
14,395
0
22,384
L
Cerberus
SIR_Toxic84
Cerberus
2,603
394
0
1,248
19,485
11,397
249
6,589
12,618
11,812
0
W
Janus
jenifry
Janus
17,833
731
0
5,419
13,681
5,617
1,982
1,013
12,668
105,508
0
W
Izanami
justeaux
Izanami
16,732
13,596
0
983
12,235
7,336
6,092
356
11,879
0
86,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,747
Gold Earned
43,711
552
Minions Killed
176
0
Camps Cleared
0
2,005,548
Distance Traveled
1,369,068
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,097
482
37
2
0
405,749
7
L
Artemis
11,535
502
73
3
0
289,036
0
L
Hades
6,149
267
5
0
0
61,028
1
W
Pele
13,156
572
125
5
0
407,538
0
W
Cthulhu
9,323
405
38
2
0
392,978
0
L
Guan Yu
9,537
415
49
2
0
375,563
0
L
Susano
9,296
404
24
1
0
344,365
1
L
Cerberus
7,194
313
25
1
0
299,076
0
W
Janus
13,729
597
197
9
0
426,284
1
W
Izanami
12,442
541
155
7
0
372,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role