Player Matchup

Danzaburou
Danzaburou
Icekiller847
Danzaburou
Level 43
God Stats
62W - 38L
1,583 SR
Queue Stats
732W - 644L
1,550 Elo+
Party 3
Ymir
Ymir
LEVIATANFENIX
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
SoyJoshux
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
Textualz
Ullr
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
raze710
Apollo
Level 24
God Stats
2W - 4L
1,243 SR
Queue Stats
17W - 10L
1,576 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,525 Elo+

VS

Team Averages
Level 19
1,587 SR
1,449 Elo+
Kali
Kali
Atageh
Kali
Level 22
God Stats
0W - 1L
1,669 SR
Queue Stats
60W - 55L
1,460 Elo+
Party 2
Medusa
Medusa
Dbo8079
Medusa
Level 29
God Stats
9W - 7L
1,490 SR
Queue Stats
141W - 181L
1,366 Elo+
Solo
Bacchus
Bacchus
DoomCoom
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,013 Elo+
Solo
Cu Chulainn
Cu Chulainn
ProtecG
Cu Chulainn
Level 8
God Stats
14W - 21L
1,500 SR
Queue Stats
130W - 150L
1,817 Elo+
Solo
Da Ji
Da Ji
WitchOfWrath
Da Ji
Level 29
God Stats
1W - 1L
1,779 SR
Queue Stats
38W - 20L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icekiller847
Danzaburou
20
25 / 2 / 5
19,252
740
42,847
23,513
12,380
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 10
13,072
503
6,615
16,752
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
SoyJoshux
Bakasura
16
2 / 12 / 4
12,203
469
6,495
19,343
8,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
20
5 / 3 / 1
16,273
626
8,455
18,843
9,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
raze710
Apollo
20
9 / 1 / 7
15,483
596
18,401
22,965
10,618
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Atageh
Kali
16
2 / 14 / 4
10,664
410
7,452
26,937
12,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
Dbo8079
Medusa
20
7 / 7 / 2
13,607
523
12,327
22,972
17,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
DoomCoom
Bacchus
18
4 / 3 / 5
12,042
463
9,896
18,931
25,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ProtecG
Cu Chulainn
16
1 / 8 / 3
9,840
378
7,909
23,928
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
6 / 11 / 4
12,277
472
17,856
24,500
12,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
42
Kills
20
22
Deaths
43
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
Atageh
Kali
2
14
4
0.29
L
Medusa
Dbo8079
Medusa
7
7
2
1.14
L
Bacchus
DoomCoom
Bacchus
4
3
5
2.17
W
Danzaburou
Icekiller847
Danzaburou
25
2
5
13.75
W
1
4
10
1.5
L
Cu Chulainn
ProtecG
Cu Chulainn
1
8
3
0.31
W
Bakasura
SoyJoshux
Bakasura
2
12
4
0.33
W
Ullr
5
3
1
1.83
L
6
11
4
0.73
W
Apollo
raze710
Apollo
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,813
Damage
55,440
101,416
Taken
117,268
55,310
Mitigated
83,863
33,885
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Atageh
Kali
7,452
3,015
159
3,928
26,937
12,944
315
1,440
25,429
0
55,512
L
Medusa
Dbo8079
Medusa
12,327
5,584
0
6,652
22,972
17,443
2,716
0
22,809
0
109,347
L
Bacchus
DoomCoom
Bacchus
9,896
1,330
0
1,733
18,931
25,221
35
2,642
16,014
42,795
0
W
Danzaburou
Icekiller847
Danzaburou
42,847
25,078
0
16,824
23,513
12,380
5,188
767
22,691
0
149,660
W
6,615
1,274
0
2,053
16,752
14,859
910
3,273
12,969
34,666
0
L
Cu Chulainn
ProtecG
Cu Chulainn
7,909
2,328
0
2,005
23,928
15,404
226
1,852
22,076
0
38,261
W
Bakasura
SoyJoshux
Bakasura
6,495
5,064
0
1,742
19,343
8,187
1,090
721
18,597
0
30,468
W
Ullr
8,455
4,804
0
4,105
18,843
9,266
4,606
1,128
17,655
0
121,489
L
17,856
5,145
810
1,392
24,500
12,851
220
681
23,791
0
86,962
W
Apollo
raze710
Apollo
18,401
15,251
0
9,161
22,965
10,618
7,660
4,573
18,212
0
128,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,283
Gold Earned
58,430
681
Minions Killed
513
0
Camps Cleared
0
2,301,655
Distance Traveled
2,001,039
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,664
410
97
4
0
395,848
2
L
Medusa
13,607
523
184
7
0
411,059
1
L
Bacchus
12,042
463
66
3
0
449,022
2
W
Danzaburou
19,252
740
194
7
0
472,564
7
W
Ymir
13,072
503
25
1
0
390,051
1
L
Cu Chulainn
9,840
378
45
2
0
349,801
0
W
Bakasura
12,203
469
69
3
0
484,420
9
W
Ullr
16,273
626
201
8
0
484,206
0
L
Da Ji
12,277
472
121
5
0
395,309
2
W
Apollo
15,483
596
192
7
0
470,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role