Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
JODY MASA
Hachiman
Level 136
God Stats
12W - 5L
1,440 SR
Queue Stats
611W - 622L
1,459 Elo+
Solo
Cerberus
Cerberus
Kendαll
Cerberus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
406W - 284L
1,638 Elo+
Party 3
Sol
Sol
MavenJay
Sol
Level 99
God Stats
1W - 0L
1,258 SR
Queue Stats
84W - 60L
1,482 Elo+
Party 3
Ganesha
Ganesha
Shascade
Ganesha
Level 123
God Stats
11W - 8L
1,803 SR
Queue Stats
386W - 274L
1,621 Elo+
Party 3
Team Averages
Level 134
1,500 SR
1,540 Elo+

VS

Team Averages
Level 104
1,478 SR
1,591 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BigWill94
Thoth
Level 38
God Stats
1W - 1L
1,536 SR
Queue Stats
61W - 47L
1,593 Elo+
Party 1
Ra
Ra
Naut1calMicha3l
Ra
Level 128
God Stats
2W - 4L
1,422 SR
Queue Stats
103W - 78L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
deeee2
Hun Batz
Level 138
God Stats
1W - 2L
1,458 SR
Queue Stats
67W - 46L
1,630 Elo+
Party 2
Osiris
Osiris
zaiuwu
Osiris
Level 105
God Stats
2W - 1L
1,472 SR
Queue Stats
91W - 61L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 12
8,253
750
6,040
10,574
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
JODY MASA
Hachiman
14
3 / 1 / 7
8,334
758
8,767
7,975
4,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Cerberus
Kendαll
Cerberus
16
8 / 1 / 5
9,416
856
9,259
13,194
11,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 6
8,623
784
13,825
7,652
3,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Shascade
Ganesha
15
0 / 0 / 11
8,815
801
4,452
9,300
10,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 5 / 2
7,493
681
5,748
9,127
1,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
BigWill94
Thoth
14
0 / 1 / 4
7,532
685
9,865
8,513
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 3
8,247
750
4,848
8,401
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
deeee2
Hun Batz
14
3 / 4 / 0
8,481
771
7,666
8,118
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
zaiuwu
Osiris
12
0 / 2 / 4
6,964
633
10,724
9,601
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
13
Kills
4
4
Deaths
13
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
12
6
L
Kukulkan
 
Kukulkan
0
5
2
0.2
L
Thoth
BigWill94
Thoth
0
1
4
2
W
Hachiman
JODY MASA
Hachiman
3
1
7
6.5
W
Cerberus
Kendαll
Cerberus
8
1
5
10.5
W
2
1
6
5
L
1
1
3
2.5
W
Ganesha
Shascade
Ganesha
0
0
11
5.5
L
Hun Batz
deeee2
Hun Batz
3
4
0
0.75
L
Osiris
zaiuwu
Osiris
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,343
Damage
38,851
48,695
Taken
43,760
35,407
Mitigated
17,661
36,938
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,040
100
14,143
7,583
10,574
5,616
228
4,714
5,710
18,913
0
L
Kukulkan
 
Kukulkan
5,748
215
1
185
9,127
1,550
0
7,136
1,991
18,259
0
L
Thoth
BigWill94
Thoth
9,865
719
225
1,023
8,513
2,500
0
6,512
2,001
19,246
0
W
Hachiman
JODY MASA
Hachiman
8,767
2,473
0
1,377
7,975
4,262
672
3,519
4,306
0
17,433
W
Cerberus
Kendαll
Cerberus
9,259
268
1,289
3,349
13,194
11,352
0
4,749
8,115
15,874
0
W
13,825
1,605
1,695
3,410
7,652
3,724
2,465
3,114
4,358
29,122
0
L
4,848
279
9,025
5,537
8,401
2,866
0
6,987
1,414
24,905
0
W
Ganesha
Shascade
Ganesha
4,452
161
1,892
2,200
9,300
10,453
215
4,365
4,905
12,453
0
L
Hun Batz
deeee2
Hun Batz
7,666
376
646
973
8,118
2,287
0
5,690
2,428
0
15,006
L
Osiris
zaiuwu
Osiris
10,724
524
781
1,793
9,601
8,458
0
7,251
2,350
0
13,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
38,717
116
Minions Killed
127
0
Camps Cleared
0
995,735
Distance Traveled
894,260
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,253
750
25
2
0
200,757
2
L
Kukulkan
7,493
681
24
2
0
170,196
1
L
Thoth
7,532
685
30
3
0
179,589
0
W
Hachiman
8,334
758
22
2
0
180,379
3
W
Cerberus
9,416
856
18
2
0
184,977
5
W
Sol
8,623
784
51
5
0
233,722
0
L
Ra
8,247
750
57
5
0
180,042
0
W
Ganesha
8,815
801
0
0
0
195,900
5
L
Hun Batz
8,481
771
10
1
0
166,886
0
L
Osiris
6,964
633
6
1
0
197,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role