Player Matchup

Yemoja
Yemoja
Blitz-Stronghoof
Yemoja
Level 103
God Stats
2W - 0L
1,338 SR
Queue Stats
91W - 79L
1,469 Elo+
Solo
Merlin
Merlin
Kinhthuong
Merlin
Level 81
God Stats
2W - 2L
1,449 SR
Queue Stats
86W - 77L
1,449 Elo+
Solo
Hachiman
Hachiman
NoxNocturnes
Hachiman
Level 101
God Stats
3W - 4L
1,324 SR
Queue Stats
199W - 232L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tribufall rG
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 200L
1,389 Elo+
Solo
Nu Wa
Nu Wa
dhkcoach
Nu Wa
Level 147
God Stats
8W - 4L
1,564 SR
Queue Stats
308W - 331L
1,508 Elo+
Solo
Team Averages
Level 96
1,435 SR
1,444 Elo+

VS

Team Averages
Level 75
1,456 SR
1,465 Elo+
Ra
Ra
Jimmehwat
Ra
Level 41
God Stats
1W - 2L
1,428 SR
Queue Stats
98W - 92L
1,445 Elo+
Party 2
Nemesis
Nemesis
Suddds
Nemesis
Level 41
God Stats
0W - 3L
1,257 SR
Queue Stats
92W - 94L
1,441 Elo+
Party 2
Da Ji
Da Ji
arch666
Da Ji
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
331W - 355L
1,437 Elo+
Party 1
Neith
Neith
nawiki
Neith
Level 127
God Stats
6W - 3L
1,595 SR
Queue Stats
114W - 99L
1,555 Elo+
Solo
Hera
Hera
tbuckak10
Hera
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 140L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 19
14,147
615
8,898
20,489
19,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Kinhthuong
Merlin
20
3 / 3 / 13
15,263
664
24,806
20,148
13,773
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
NoxNocturnes
Hachiman
20
17 / 6 / 7
17,044
741
31,717
22,151
10,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
Tribufall rG
Ah Muzen Cab
20
1 / 3 / 17
13,837
602
13,986
20,816
8,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
dhkcoach
Nu Wa
20
5 / 3 / 17
14,870
647
32,831
18,118
8,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
15,003
652
21,414
26,851
14,031
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Suddds
Nemesis
19
2 / 5 / 14
12,512
544
12,777
22,868
17,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
arch666
Da Ji
18
2 / 8 / 12
12,467
542
15,586
23,057
13,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
nawiki
Neith
20
8 / 6 / 7
14,562
633
19,993
26,239
12,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
20
4 / 6 / 10
13,771
599
23,051
19,675
8,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
30
Kills
20
20
Deaths
30
73
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
5
19
2.7
L
4
5
12
2
W
Merlin
Kinhthuong
Merlin
3
3
13
3.17
W
Hachiman
NoxNocturnes
Hachiman
17
6
7
3.42
L
Nemesis
Suddds
Nemesis
2
5
14
1.8
W
Ah Muzen Cab
Tribufall rG
Ah Muzen Cab
1
3
17
3.17
L
Da Ji
arch666
Da Ji
2
8
12
1
W
Nu Wa
dhkcoach
Nu Wa
5
3
17
4.5
L
Neith
nawiki
Neith
8
6
7
1.92
L
Hera
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,238
Damage
92,821
101,722
Taken
118,690
61,219
Mitigated
66,811
54,291
Healing
56,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,898
1,226
20,702
5,775
20,489
19,701
703
7,994
12,495
17,841
0
L
21,414
639
15,537
12,996
26,851
14,031
0
14,160
12,691
99,249
0
W
Merlin
Kinhthuong
Merlin
24,806
0
2,413
5,358
20,148
13,773
533
9,694
10,454
63,622
0
W
Hachiman
NoxNocturnes
Hachiman
31,717
19,858
1,925
2,285
22,151
10,820
1,722
9,232
12,919
0
68,542
L
Nemesis
Suddds
Nemesis
12,777
4,389
782
6,423
22,868
17,827
0
12,436
10,432
0
18,746
W
Ah Muzen Cab
Tribufall rG
Ah Muzen Cab
13,986
3,382
2,482
5,652
20,816
8,586
1,935
10,496
10,320
0
40,552
L
Da Ji
arch666
Da Ji
15,586
975
3,166
2,071
23,057
13,654
0
14,801
8,256
0
26,672
W
Nu Wa
dhkcoach
Nu Wa
32,831
8,436
3,726
3,973
18,118
8,339
1,814
7,049
11,069
67,905
0
L
Neith
nawiki
Neith
19,993
6,471
644
6,957
26,239
12,824
0
13,798
12,441
0
67,786
L
Hera
23,051
5,314
4,930
2,846
19,675
8,475
0
11,340
8,335
55,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,161
Gold Earned
68,315
255
Minions Killed
371
0
Camps Cleared
0
1,904,295
Distance Traveled
1,931,665
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,147
615
23
1
0
384,288
0
L
Ra
15,003
652
163
7
0
434,389
0
W
Merlin
15,263
664
61
3
0
373,023
1
W
Hachiman
17,044
741
66
3
0
312,475
2
L
Nemesis
12,512
544
13
1
0
439,617
2
W
Ah Muzen Cab
13,837
602
41
2
0
411,359
10
L
Da Ji
12,467
542
22
1
0
375,102
1
W
Nu Wa
14,870
647
64
3
0
423,150
3
L
Neith
14,562
633
92
4
0
304,553
0
L
Hera
13,771
599
81
4
0
378,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role