Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JingMainer
Izanami
Level 66
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 5L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
MaerLing30
Ao Kuang
Level 107
God Stats
3W - 9L
1,292 SR
Queue Stats
334W - 342L
1,516 Elo+
Solo
Ares
Ares
Satachrist
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,537 Elo+
Solo
Mulan
Mulan
Кумысенька
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,559 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,534 Elo+

VS

Team Averages
Level 63
1,518 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArtoriasTheHunte
Ymir
Level 96
God Stats
1W - 3L
1,409 SR
Queue Stats
172W - 156L
1,472 Elo+
Solo
Neith
Neith
MustanG159
Neith
Level 29
God Stats
4W - 3L
1,679 SR
Queue Stats
135W - 109L
1,573 Elo+
Solo
Camazotz
Camazotz
Nyrih
Camazotz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 116L
1,541 Elo+
Solo
Cernunnos
Cernunnos
rocky70cule
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 3 / 11
10,947
782
21,971
10,908
5,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JingMainer
Izanami
16
1 / 4 / 10
9,346
668
9,028
13,018
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MaerLing30
Ao Kuang
17
4 / 4 / 13
9,580
684
7,799
12,940
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 18
9,106
650
10,282
17,918
18,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 6 / 12
10,352
739
8,757
14,949
18,793
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 4 / 7
10,795
771
17,033
12,212
5,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 16
10,283
735
5,919
19,591
20,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
16
1 / 4 / 15
10,170
726
6,513
7,808
3,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Nyrih
Camazotz
17
2 / 3 / 9
9,961
712
7,216
11,547
7,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
rocky70cule
Cernunnos
20
10 / 3 / 7
11,998
857
20,716
12,633
6,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
75
21
Kills
21
21
Deaths
21
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
9
3
11
4.83
W
Sol
 
Sol
6
4
7
2.38
W
2
7
16
1.43
L
Izanami
JingMainer
Izanami
1
4
10
1.5
L
Ao Kuang
MaerLing30
Ao Kuang
4
4
13
2.63
W
Neith
1
4
15
2.13
W
Camazotz
Nyrih
Camazotz
2
3
9
2.17
L
2
4
18
2.75
W
Cernunnos
rocky70cule
Cernunnos
10
3
7
4.5
L
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,837
Damage
57,397
69,733
Taken
63,791
55,015
Mitigated
43,721
20,505
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,971
1,021
2,247
782
10,908
5,134
59
3,885
7,023
37,802
0
W
Sol
 
Sol
17,033
5,528
343
4,725
12,212
5,605
2,391
7,986
4,092
38,508
0
W
5,919
108
739
732
19,591
20,161
295
10,221
9,161
10,257
0
L
Izanami
JingMainer
Izanami
9,028
6,400
1,327
2,207
13,018
6,019
2,439
5,543
7,475
0
33,240
L
Ao Kuang
MaerLing30
Ao Kuang
7,799
671
3,530
3,547
12,940
6,202
250
3,437
9,503
17,704
0
W
Neith
6,513
2,785
709
867
7,808
3,462
1,326
4,835
2,855
0
14,957
W
Camazotz
Nyrih
Camazotz
7,216
819
3,616
4,951
11,547
7,721
235
7,704
3,812
0
18,571
L
10,282
206
1,636
1,414
17,918
18,867
273
4,819
13,099
14,444
0
W
Cernunnos
rocky70cule
Cernunnos
20,716
11,948
283
4,053
12,633
6,772
1,831
8,915
3,556
0
44,001
L
8,757
1,158
1,738
2,077
14,949
18,793
95
5,268
9,681
355
13,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
53,207
123
Minions Killed
142
0
Camps Cleared
0
1,086,736
Distance Traveled
1,165,224
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,947
782
31
2
0
231,491
1
W
Sol
10,795
771
47
3
0
221,836
4
W
Ymir
10,283
735
14
1
0
224,449
1
L
Izanami
9,346
668
65
5
0
182,053
2
L
Ao Kuang
9,580
684
14
1
0
241,730
4
W
Neith
10,170
726
19
1
0
227,256
0
W
Camazotz
9,961
712
22
2
0
256,995
4
L
Ares
9,106
650
7
1
0
247,141
0
W
Cernunnos
11,998
857
40
3
0
234,688
1
L
Mulan
10,352
739
6
0
0
184,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role