Player Matchup

Jing Wei
Jing Wei
BoodyHolla69
Jing Wei
Level 85
God Stats
18W - 29L
1,433 SR
Queue Stats
618W - 649L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
GetAJobb
Sun Wukong
Level 67
God Stats
18W - 15L
1,549 SR
Queue Stats
230W - 283L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StayInSchoool
Morgan Le Fay
Level 42
God Stats
2W - 2L
1,706 SR
Queue Stats
28W - 40L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
lokielite26
Sylvanus
Level 158
God Stats
3W - 0L
1,698 SR
Queue Stats
26W - 28L
1,483 Elo+
Solo
Arachne
Arachne
vDaSmokeDogv
Arachne
Level 66
God Stats
86W - 51L
1,558 SR
Queue Stats
175W - 167L
1,490 Elo+
Solo
Team Averages
Level 84
1,589 SR
1,440 Elo+

VS

Team Averages
Level 82
1,547 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Bugz4Life1
Kuzenbo
Level 44
God Stats
54W - 70L
1,480 SR
Queue Stats
60W - 83L
1,423 Elo+
Party 2
Hachiman
Hachiman
CuddlezDaDragon
Hachiman
Level 117
God Stats
15W - 17L
1,454 SR
Queue Stats
130W - 164L
1,423 Elo+
Party 2
Thanatos
Thanatos
Somping Wong658
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 61L
1,396 Elo+
Party 2
Janus
Janus
UnashamedFaun66
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 143L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
socal_geo
Baron Samedi
Level 94
God Stats
2W - 1L
1,799 SR
Queue Stats
272W - 278L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoodyHolla69
Jing Wei
20
5 / 5 / 11
18,251
589
24,497
31,041
18,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
GetAJobb
Sun Wukong
20
5 / 3 / 6
19,250
621
17,810
31,925
22,599
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
StayInSchoool
Morgan Le Fay
20
13 / 4 / 9
17,854
576
29,739
22,283
11,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
lokielite26
Sylvanus
20
3 / 3 / 21
15,116
488
13,034
28,854
36,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
vDaSmokeDogv
Arachne
20
18 / 2 / 15
19,268
622
22,975
24,656
13,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bugz4Life1
Kuzenbo
17
0 / 10 / 9
10,506
339
11,661
29,488
34,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
18
3 / 9 / 3
12,569
405
13,861
22,380
8,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
19
6 / 12 / 5
12,844
414
14,078
29,138
11,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 9 / 3
13,004
419
15,223
23,208
7,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
socal_geo
Baron Samedi
20
4 / 4 / 5
15,383
496
20,439
29,430
39,537
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
44
Kills
17
17
Deaths
44
62
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BoodyHolla69
Jing Wei
5
5
11
2.1
L
Kuzenbo
Bugz4Life1
Kuzenbo
0
10
9
0.45
L
Hachiman
3
9
3
0.5
W
Sun Wukong
GetAJobb
Sun Wukong
5
3
6
2.67
L
Thanatos
6
12
5
0.71
W
Morgan Le Fay
StayInSchoool
Morgan Le Fay
13
4
9
4.38
L
4
9
3
0.61
W
Sylvanus
lokielite26
Sylvanus
3
3
21
4.5
L
Baron Samedi
socal_geo
Baron Samedi
4
4
5
1.63
W
Arachne
vDaSmokeDogv
Arachne
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,055
Damage
75,262
138,759
Taken
133,644
102,618
Mitigated
101,979
62,358
Healing
40,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BoodyHolla69
Jing Wei
24,497
20,290
1,450
8,761
31,041
18,391
5,413
7,234
23,578
0
181,732
L
Kuzenbo
Bugz4Life1
Kuzenbo
11,661
3,393
803
1,182
29,488
34,753
0
6,335
22,572
33,889
0
L
Hachiman
13,861
4,696
0
4,983
22,380
8,276
1,016
7,879
14,501
0
89,646
W
Sun Wukong
GetAJobb
Sun Wukong
17,810
3,953
0
12,149
31,925
22,599
1,354
15,340
14,059
0
114,947
L
Thanatos
14,078
4,863
0
15,669
29,138
11,859
0
11,765
17,373
0
80,928
W
Morgan Le Fay
StayInSchoool
Morgan Le Fay
29,739
3,835
0
13,708
22,283
11,543
949
6,500
15,278
137,587
0
L
15,223
789
606
5,791
23,208
7,554
116
8,197
14,782
79,937
0
W
Sylvanus
lokielite26
Sylvanus
13,034
1,521
6,711
12,019
28,854
36,277
888
11,128
16,700
41,107
0
L
Baron Samedi
socal_geo
Baron Samedi
20,439
2,048
1,002
10,616
29,430
39,537
0
7,787
21,643
97,237
0
W
Arachne
vDaSmokeDogv
Arachne
22,975
14,331
0
7,560
24,656
13,808
706
9,533
14,074
0
188,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,739
Gold Earned
64,306
860
Minions Killed
613
0
Camps Cleared
0
2,966,055
Distance Traveled
2,468,776
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
18,251
589
217
7
0
580,951
2
L
Kuzenbo
10,506
339
46
1
0
537,356
0
L
Hachiman
12,569
405
128
4
0
498,921
1
W
Sun Wukong
19,250
621
218
7
0
565,768
1
L
Thanatos
12,844
414
119
4
0
495,417
3
W
Morgan Le Fay
17,854
576
158
5
0
565,595
0
L
Janus
13,004
419
156
5
0
485,335
1
W
Sylvanus
15,116
488
49
2
0
572,579
12
L
Baron Samedi
15,383
496
164
5
0
451,747
1
W
Arachne
19,268
622
218
7
0
681,162
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role