Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Adextros28
Aphrodite
Level 32
God Stats
0W - 1L
1,495 SR
Queue Stats
68W - 79L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
REYNALDO_Vzla
Tsukuyomi
Level 154
God Stats
3W - 2L
1,570 SR
Queue Stats
156W - 170L
1,559 Elo+
Party 1
Osiris
Osiris
Wells_Slayer22
Osiris
Level 124
God Stats
1W - 3L
1,180 SR
Queue Stats
218W - 241L
1,502 Elo+
Solo
Thanatos
Thanatos
WizzK1ng
Thanatos
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 101L
1,460 Elo+
Party 1
Team Averages
Level 113
1,449 SR
1,477 Elo+

VS

Team Averages
Level 144
1,514 SR
1,541 Elo+
Chronos
Chronos
Apollofall
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,750 Elo+
Party 2
Scylla
Scylla
BluntQueenXo
Scylla
Level 160
God Stats
1W - 2L
1,284 SR
Queue Stats
310W - 308L
1,458 Elo+
Party 3
Ra
Ra
EXF Alaba
Ra
Level 159
God Stats
3W - 1L
1,389 SR
Queue Stats
36W - 31L
1,534 Elo+
Party 2
Rama
Rama
I_Alefer
Rama
Level 139
God Stats
1W - 0L
1,875 SR
Queue Stats
81W - 81L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
SNIPED_911
Kuzenbo
Level 160
God Stats
7W - 1L
1,524 SR
Queue Stats
153W - 146L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 9 / 12
11,219
748
12,162
23,089
27,156
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Adextros28
Aphrodite
18
3 / 7 / 9
11,299
753
13,877
20,374
13,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
REYNALDO_Vzla
Tsukuyomi
17
6 / 7 / 11
11,891
793
21,876
21,333
16,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 13
9,592
639
7,238
20,854
29,700
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
WizzK1ng
Thanatos
20
10 / 7 / 9
12,686
846
17,889
17,617
7,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Apollofall
Chronos
20
11 / 2 / 23
13,059
871
21,108
18,343
11,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
16
4 / 9 / 19
10,873
725
8,844
14,382
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 22
12,567
838
16,013
15,520
7,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
19
5 / 5 / 23
11,773
785
20,078
13,780
6,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SNIPED_911
Kuzenbo
20
6 / 5 / 24
12,011
801
11,029
21,535
37,041
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
147
26
Kills
36
37
Deaths
26
54
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
9
12
1.33
L
Aphrodite
Adextros28
Aphrodite
3
7
9
1.07
W
Chronos
Apollofall
Chronos
11
2
23
11.25
W
Scylla
4
9
19
1.5
W
10
5
22
4.2
W
Rama
5
5
23
3.3
L
Tsukuyomi
REYNALDO_Vzla
Tsukuyomi
6
7
11
1.64
W
Kuzenbo
SNIPED_911
Kuzenbo
6
5
24
3.6
L
1
7
13
1.07
L
Thanatos
WizzK1ng
Thanatos
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,042
Damage
77,072
103,267
Taken
83,560
94,222
Mitigated
67,083
42,176
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,162
1,396
1,448
2,685
23,089
27,156
90
11,361
11,610
2,089
17,298
L
Aphrodite
Adextros28
Aphrodite
13,877
660
8,291
8,640
20,374
13,415
1,029
13,709
6,469
38,894
0
W
Chronos
Apollofall
Chronos
21,108
11,758
2,185
3,681
18,343
11,427
2,172
3,771
14,572
39,102
0
W
Scylla
8,844
801
2,001
692
14,382
4,791
435
1,510
12,872
17,153
0
W
16,013
1,585
10,146
5,459
15,520
7,700
1,279
3,445
12,075
36,934
0
W
Rama
20,078
12,789
2,510
2,323
13,780
6,124
722
2,161
11,619
0
34,090
L
Tsukuyomi
REYNALDO_Vzla
Tsukuyomi
21,876
3,853
462
6,595
21,333
16,029
755
10,613
10,667
705
40,282
W
Kuzenbo
SNIPED_911
Kuzenbo
11,029
4,232
3,120
2,285
21,535
37,041
339
4,395
17,140
20,908
0
L
7,238
1,138
1,548
2,403
20,854
29,700
435
9,389
11,414
0
14,393
L
Thanatos
WizzK1ng
Thanatos
17,889
4,519
682
9,422
17,617
7,922
2,264
11,408
6,113
0
30,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
60,283
144
Minions Killed
150
0
Camps Cleared
0
1,287,290
Distance Traveled
1,201,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,219
748
20
1
0
267,991
1
L
Aphrodite
11,299
753
55
4
0
238,746
0
W
Chronos
13,059
871
36
2
0
247,143
0
W
Scylla
10,873
725
20
1
0
219,045
1
W
Ra
12,567
838
47
3
0
237,665
0
W
Rama
11,773
785
28
2
0
217,430
0
L
Tsukuyomi
11,891
793
28
2
0
269,854
1
W
Kuzenbo
12,011
801
19
1
0
280,037
0
L
Osiris
9,592
639
8
1
0
256,708
0
L
Thanatos
12,686
846
33
2
0
253,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role