Player Matchup

Cerberus
Cerberus
L1MB0xPR1M3
Cerberus
Level 129
God Stats
3W - 2L
1,564 SR
Queue Stats
537W - 510L
1,554 Elo+
Solo
Arachne
Arachne
MoonDogMiller
Arachne
Level 73
God Stats
1W - 2L
1,235 SR
Queue Stats
39W - 31L
1,464 Elo+
Solo
Chaac
Chaac
TheSpiderCat
Chaac
Level 38
God Stats
1W - 2L
1,268 SR
Queue Stats
36W - 30L
1,583 Elo+
Solo
Neith
Neith
jerryscreed
Neith
Level 88
God Stats
65W - 71L
1,532 SR
Queue Stats
213W - 206L
1,483 Elo+
Solo
Chang'e
Chang'e
warchi port
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,515 Elo+
Solo
Team Averages
Level 87
1,420 SR
1,520 Elo+

VS

Team Averages
Level 85
1,539 SR
1,483 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AnonymousNun
Morgan Le Fay
Level 125
God Stats
5W - 8L
1,524 SR
Queue Stats
170W - 169L
1,335 Elo+
Solo
Horus
Horus
L1TTL3HUN7ER
Horus
Level 63
God Stats
0W - 2L
1,516 SR
Queue Stats
137W - 129L
1,517 Elo+
Party 1
Fenrir
Fenrir
WreckItRyke
Fenrir
Level 48
God Stats
2W - 7L
1,472 SR
Queue Stats
83W - 73L
1,577 Elo+
Solo
Hercules
Hercules
clinton4u
Hercules
Level 60
God Stats
5W - 4L
1,686 SR
Queue Stats
551W - 574L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L1MB0xPR1M3
Cerberus
11
4 / 3 / 5
6,974
536
2,795
7,713
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
12
3 / 1 / 5
7,381
568
3,967
9,074
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
6 / 0 / 4
8,180
629
9,166
8,279
8,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 1 / 2
7,089
545
6,594
5,511
1,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
warchi port
Chang'e
13
3 / 2 / 4
7,559
581
5,390
9,864
4,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 2 / 1
6,745
519
4,770
8,746
5,613
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
AnonymousNun
Morgan Le Fay
8
0 / 4 / 1
5,307
408
4,608
5,849
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 3
5,508
424
4,428
7,833
3,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
10
2 / 7 / 1
6,015
463
4,501
11,201
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
clinton4u
Hercules
10
0 / 4 / 0
5,451
419
1,658
8,583
8,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
2
1
2.25
L
Morgan Le Fay
AnonymousNun
Morgan Le Fay
0
4
1
0.13
W
Cerberus
L1MB0xPR1M3
Cerberus
4
3
5
2.17
L
1
2
3
1.25
W
Arachne
3
1
5
5.5
W
6
0
4
8
L
Fenrir
2
7
1
0.36
L
Hercules
clinton4u
Hercules
0
4
0
0
W
1
1
2
2
W
Chang'e
warchi port
Chang'e
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,912
Damage
19,965
40,441
Taken
42,212
20,449
Mitigated
23,395
16,767
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,770
828
0
1,640
8,746
5,613
193
991
7,755
0
36,500
L
Morgan Le Fay
AnonymousNun
Morgan Le Fay
4,608
665
0
1,120
5,849
1,968
0
3,439
2,410
25,210
0
W
Cerberus
L1MB0xPR1M3
Cerberus
2,795
217
0
3,163
7,713
2,836
0
865
6,848
21,218
0
L
4,428
1,880
632
1,655
7,833
3,651
0
880
6,953
0
15,623
W
Arachne
3,967
2,655
0
2,208
9,074
3,080
81
738
8,336
0
49,114
W
9,166
1,061
0
3,606
8,279
8,774
296
477
7,802
0
49,870
L
Fenrir
4,501
1,598
0
1,905
11,201
3,774
0
2,571
8,630
0
31,932
L
Hercules
clinton4u
Hercules
1,658
639
0
1,671
8,583
8,389
0
304
8,279
0
19,528
W
6,594
2,824
133
3,366
5,511
1,540
284
0
5,511
0
48,731
W
Chang'e
warchi port
Chang'e
5,390
493
254
4,037
9,864
4,219
1,476
2,528
7,336
46,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
29,026
426
Minions Killed
240
0
Camps Cleared
0
1,254,137
Distance Traveled
1,136,043
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,745
519
65
5
0
264,793
0
L
Morgan Le Fay
5,307
408
46
4
0
157,880
1
W
Cerberus
6,974
536
64
5
0
266,025
6
L
Horus
5,508
424
29
2
0
266,657
3
W
Arachne
7,381
568
95
7
0
256,552
3
W
Chaac
8,180
629
90
7
0
283,566
3
L
Fenrir
6,015
463
58
4
0
226,850
2
L
Hercules
5,451
419
42
3
0
219,863
5
W
Neith
7,089
545
92
7
0
203,119
4
W
Chang'e
7,559
581
85
7
0
244,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role