Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LordSaladz
Ymir
Level 141
God Stats
1W - 1L
1,700 SR
Queue Stats
174W - 166L
1,588 Elo+
Solo
Geb
Geb
NEXYIA
Geb
Level 114
God Stats
1W - 3L
1,281 SR
Queue Stats
218W - 245L
1,565 Elo+
Party 1
Fafnir
Fafnir
Shidashin
Fafnir
Level 146
God Stats
1W - 5L
1,299 SR
Queue Stats
98W - 101L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pandachowman
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,510 SR
Queue Stats
119W - 122L
1,573 Elo+
Party 1
Team Averages
Level 127
1,458 SR
1,556 Elo+

VS

Team Averages
Level 133
1,550 SR
1,484 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blazeherb
Neith
Level 143
God Stats
3W - 1L
1,540 SR
Queue Stats
138W - 131L
1,592 Elo+
Party 3
Kukulkan
Kukulkan
Drewl24l
Kukulkan
Level 122
God Stats
5W - 4L
1,627 SR
Queue Stats
213W - 236L
1,559 Elo+
Party 3
Kuzenbo
Kuzenbo
Filterist
Kuzenbo
Level 142
God Stats
12W - 3L
1,581 SR
Queue Stats
339W - 326L
1,459 Elo+
Solo
Ymir
Ymir
lmpunity
Ymir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 103L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 1 / 3
7,451
745
15,571
7,496
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
6,435
644
5,788
11,932
11,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
NEXYIA
Geb
10
0 / 5 / 3
6,567
657
5,020
11,925
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
Shidashin
Fafnir
11
1 / 4 / 2
6,714
671
4,245
13,721
13,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
pandachowman
Ah Muzen Cab
15
2 / 1 / 1
7,543
754
13,110
6,643
3,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 1 / 10
7,940
794
8,556
7,219
3,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Blazeherb
Neith
16
9 / 1 / 5
9,238
924
17,838
12,869
6,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Drewl24l
Kukulkan
15
3 / 0 / 10
8,239
824
11,185
5,130
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Filterist
Kuzenbo
14
0 / 1 / 14
8,236
824
5,631
14,339
17,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
1 / 1 / 12
8,690
869
5,136
11,576
8,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
4
Kills
14
14
Deaths
4
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
3
2.5
W
Eset
 
Eset
1
1
10
6
W
Neith
Blazeherb
Neith
9
1
5
11.5
W
Kukulkan
Drewl24l
Kukulkan
3
0
10
8
W
Kuzenbo
Filterist
Kuzenbo
0
1
14
7
L
0
3
3
0.5
L
Geb
NEXYIA
Geb
0
5
3
0.3
L
Fafnir
Shidashin
Fafnir
1
4
2
0.5
W
Ymir
1
1
12
7
L
Ah Muzen Cab
pandachowman
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,734
Damage
48,346
51,717
Taken
51,133
42,079
Mitigated
39,332
21,225
Healing
24,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,571
2,801
3,808
2,564
7,496
3,705
42
5,377
2,119
0
33,976
W
Eset
 
Eset
8,556
260
2,515
566
7,219
3,308
641
1,795
5,424
17,521
0
W
Neith
Blazeherb
Neith
17,838
6,505
2,598
6,189
12,869
6,983
1,908
3,344
9,525
0
32,198
W
Kukulkan
Drewl24l
Kukulkan
11,185
238
3,236
736
5,130
2,596
436
1,691
3,439
27,987
0
W
Kuzenbo
Filterist
Kuzenbo
5,631
2,309
2,287
2,580
14,339
17,714
123
5,680
8,659
7,850
0
L
5,788
529
1,677
834
11,932
11,423
0
8,461
3,471
10,184
0
L
Geb
NEXYIA
Geb
5,020
319
1,467
1,676
11,925
10,573
0
5,189
6,736
9,347
0
L
Fafnir
Shidashin
Fafnir
4,245
782
1,501
2,891
13,721
13,287
0
7,388
6,333
9,969
0
W
Ymir
5,136
246
2,788
1,463
11,576
8,731
244
2,543
9,033
9,470
0
L
Ah Muzen Cab
pandachowman
Ah Muzen Cab
13,110
2,074
1,985
2,822
6,643
3,091
0
4,093
2,550
0
26,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,710
Gold Earned
42,343
116
Minions Killed
135
0
Camps Cleared
0
876,798
Distance Traveled
921,572
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,451
745
50
5
0
199,896
0
W
Eset
7,940
794
23
2
0
179,763
0
W
Neith
9,238
924
47
5
0
181,670
2
W
Kukulkan
8,239
824
39
4
0
191,120
0
W
Kuzenbo
8,236
824
3
0
0
185,365
4
L
Ymir
6,435
644
6
1
0
158,124
0
L
Geb
6,567
657
7
1
0
166,518
2
L
Fafnir
6,714
671
11
1
0
170,541
0
W
Ymir
8,690
869
23
2
0
183,654
6
L
Ah Muzen Cab
7,543
754
42
4
0
181,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role