Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Alasknpipelinr
Pele
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 26L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Duk4740
Morgan Le Fay
Level 125
God Stats
4W - 2L
1,793 SR
Queue Stats
138W - 113L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MothrDuckr74
Ah Muzen Cab
Level 156
God Stats
18W - 1L
1,726 SR
Queue Stats
230W - 158L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Xyronics
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,250 Elo+
Solo
Team Averages
Level 125
1,604 SR
1,479 Elo+

VS

Team Averages
Level 100
1,517 SR
1,608 Elo+
Gilgamesh
Gilgamesh
Apores
Gilgamesh
Level 51
God Stats
19W - 5L
1,389 SR
Queue Stats
66W - 49L
1,505 Elo+
Solo
Awilix
Awilix
Flufficuss
Awilix
Level 114
God Stats
1W - 4L
1,317 SR
Queue Stats
178W - 178L
1,559 Elo+
Solo
Rama
Rama
JackersWackers
Rama
Level 82
God Stats
9W - 7L
1,677 SR
Queue Stats
43W - 36L
1,637 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rαptilliαn
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,702 SR
Queue Stats
40W - 33L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
TrαnsRights
Baron Samedi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 29L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 2 / 16
9,169
917
8,845
11,725
9,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 4 / 11
8,637
864
5,767
8,511
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Duk4740
Morgan Le Fay
16
9 / 2 / 10
10,153
1,015
12,890
8,883
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MothrDuckr74
Ah Muzen Cab
17
10 / 0 / 14
11,211
1,121
17,819
6,787
2,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Xyronics
Sun Wukong
14
4 / 1 / 12
8,761
876
9,136
11,488
7,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apores
Gilgamesh
12
1 / 4 / 5
7,397
740
5,914
13,559
4,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Flufficuss
Awilix
14
5 / 5 / 3
8,771
877
6,605
11,778
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 3
7,313
731
3,617
10,587
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Rαptilliαn
Morgan Le Fay
13
1 / 5 / 6
7,095
710
9,306
10,402
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
TrαnsRights
Baron Samedi
12
0 / 9 / 5
6,989
699
6,909
14,766
9,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
28
Kills
9
9
Deaths
28
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
16
5
W
3
4
11
2.13
L
Gilgamesh
Apores
Gilgamesh
1
4
5
0.88
W
Morgan Le Fay
Duk4740
Morgan Le Fay
9
2
10
7
L
Awilix
Flufficuss
Awilix
5
5
3
1.3
L
2
5
3
0.7
W
Ah Muzen Cab
MothrDuckr74
Ah Muzen Cab
10
0
14
17
L
Morgan Le Fay
Rαptilliαn
Morgan Le Fay
1
5
6
0.8
L
Baron Samedi
TrαnsRights
Baron Samedi
0
9
5
0.28
W
Sun Wukong
Xyronics
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,457
Damage
32,351
47,394
Taken
61,092
28,190
Mitigated
27,244
12,808
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,845
302
743
2,000
11,725
9,818
159
4,686
7,039
22,030
0
W
5,767
747
0
1,408
8,511
4,147
1
2,030
6,481
0
18,093
L
Gilgamesh
Apores
Gilgamesh
5,914
1,020
0
1,405
13,559
4,901
0
4,506
8,963
0
17,746
W
Morgan Le Fay
Duk4740
Morgan Le Fay
12,890
795
53
2,463
8,883
3,912
479
2,810
6,073
36,160
0
L
Awilix
Flufficuss
Awilix
6,605
2,446
0
737
11,778
5,403
0
3,769
7,979
0
18,071
L
3,617
2,997
0
1,822
10,587
3,518
0
3,712
6,785
0
21,474
W
Ah Muzen Cab
MothrDuckr74
Ah Muzen Cab
17,819
7,676
0
3,309
6,787
2,699
2,823
2,402
4,385
0
48,995
L
Morgan Le Fay
Rαptilliαn
Morgan Le Fay
9,306
275
0
346
10,402
3,721
0
3,846
6,436
20,255
0
L
Baron Samedi
TrαnsRights
Baron Samedi
6,909
370
2,038
1,875
14,766
9,701
0
6,064
8,582
14,364
0
W
Sun Wukong
Xyronics
Sun Wukong
9,136
1,628
672
2,160
11,488
7,614
36
4,453
7,035
0
17,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
37,565
243
Minions Killed
158
11
Camps Cleared
4
1,032,942
Distance Traveled
897,785
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,169
917
42
4
0
218,371
1
W
Pele
8,637
864
28
3
2
199,645
2
L
Gilgamesh
7,397
740
30
3
1
194,362
2
W
Morgan Le Fay
10,153
1,015
55
6
3
195,109
4
L
Awilix
8,771
877
32
3
2
182,406
0
L
Rama
7,313
731
53
5
0
170,222
0
W
Ah Muzen Cab
11,211
1,121
87
9
4
205,766
3
L
Morgan Le Fay
7,095
710
31
3
1
184,474
0
L
Baron Samedi
6,989
699
12
1
0
166,321
1
W
Sun Wukong
8,761
876
31
3
2
214,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role