Player Matchup

Sobek
Sobek
Fernamaru99
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,673 Elo+
Solo
Baron Samedi
Baron Samedi
LiLBunnBunnn
Baron Samedi
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 21L
1,881 Elo+
Solo
Nu Wa
Nu Wa
Trae510
Nu Wa
Level 27
God Stats
5W - 5L
1,587 SR
Queue Stats
98W - 106L
1,540 Elo+
Solo
Jing Wei
Jing Wei
harrison10001
Jing Wei
Level 28
God Stats
0W - 1L
1,483 SR
Queue Stats
11W - 10L
1,743 Elo+
Solo
Mercury
Mercury
necessary_steel0
Mercury
Level 14
God Stats
12W - 12L
1,475 SR
Queue Stats
17W - 17L
1,518 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,671 Elo+

VS

Team Averages
Level 40
1,563 SR
1,695 Elo+
Chiron
Chiron
CringeGanked
Chiron
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 3L
1,903 Elo+
Party 1
Janus
Janus
Ouxzy
Janus
Level 158
God Stats
8W - 2L
1,876 SR
Queue Stats
152W - 19L
1,982 Elo+
Party 1
Ymir
Ymir
PasstaLaaVissta
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
Suggmaa1678
Ao Kuang
Level 15
God Stats
11W - 10L
1,565 SR
Queue Stats
17W - 13L
1,608 Elo+
Solo
Bellona
Bellona
TeXcelsior
Bellona
Level 18
God Stats
8W - 6L
1,375 SR
Queue Stats
77W - 98L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,410
392
2,861
27,123
25,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LiLBunnBunnn
Baron Samedi
17
2 / 10 / 2
10,916
455
16,561
23,448
9,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Trae510
Nu Wa
18
4 / 6 / 1
11,663
486
15,494
14,366
5,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
harrison10001
Jing Wei
16
2 / 9 / 1
10,002
417
6,573
20,279
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 4
10,137
422
4,324
20,144
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
13 / 1 / 8
15,035
626
26,311
17,758
7,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Ouxzy
Janus
20
10 / 0 / 15
14,951
623
31,032
14,774
6,378
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 22
11,968
499
4,953
20,702
20,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Suggmaa1678
Ao Kuang
20
8 / 0 / 9
14,643
610
13,408
19,922
8,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
TeXcelsior
Bellona
19
4 / 6 / 4
13,301
554
10,739
18,795
14,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
9
Kills
37
37
Deaths
10
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
1
8
17
L
0
5
3
0.3
L
Baron Samedi
LiLBunnBunnn
Baron Samedi
2
10
2
0.3
W
Janus
Ouxzy
Janus
10
0
15
17.5
W
2
3
22
4.33
W
Ao Kuang
Suggmaa1678
Ao Kuang
8
0
9
12.5
W
Bellona
TeXcelsior
Bellona
4
6
4
1
L
Nu Wa
Trae510
Nu Wa
4
6
1
0.75
L
Jing Wei
harrison10001
Jing Wei
2
9
1
0.28
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,813
Damage
86,443
105,360
Taken
91,951
54,657
Mitigated
58,196
19,698
Healing
27,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
26,311
12,037
1,750
5,554
17,758
7,524
4,875
6,268
11,282
0
124,287
L
2,861
147
465
5,922
27,123
25,746
0
12,974
14,149
36,138
0
L
Baron Samedi
LiLBunnBunnn
Baron Samedi
16,561
840
902
4,542
23,448
9,690
0
13,093
10,355
68,577
0
W
Janus
Ouxzy
Janus
31,032
2,022
1,128
5,090
14,774
6,378
3,858
7,182
7,227
130,563
0
W
4,953
528
0
3,275
20,702
20,929
916
5,528
14,979
26,697
0
W
Ao Kuang
Suggmaa1678
Ao Kuang
13,408
3,000
0
7,898
19,922
8,521
1,184
5,210
14,561
137,710
0
W
Bellona
TeXcelsior
Bellona
10,739
2,910
0
2,557
18,795
14,844
2,874
9,664
8,986
0
72,967
L
Nu Wa
Trae510
Nu Wa
15,494
3,341
0
3,189
14,366
5,046
0
6,126
8,240
81,499
0
L
Jing Wei
harrison10001
Jing Wei
6,573
4,160
576
3,193
20,279
7,090
0
9,112
11,167
0
53,913
L
4,324
1,208
0
909
20,144
7,085
0
8,088
12,056
0
66,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,128
Gold Earned
69,898
558
Minions Killed
754
0
Camps Cleared
0
2,084,802
Distance Traveled
2,320,396
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,035
626
178
7
0
452,950
1
L
Sobek
9,410
392
58
2
0
404,889
6
L
Baron Samedi
10,916
455
136
6
0
366,537
6
W
Janus
14,951
623
207
9
0
500,618
3
W
Ymir
11,968
499
45
2
0
483,316
6
W
Ao Kuang
14,643
610
178
7
0
505,954
7
W
Bellona
13,301
554
146
6
0
377,558
0
L
Nu Wa
11,663
486
152
6
0
385,670
3
L
Jing Wei
10,002
417
98
4
0
420,941
0
L
Mercury
10,137
422
114
5
0
506,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role