Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Molrak89
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,868 SR
Queue Stats
66W - 66L
1,402 Elo+
Solo
Yemoja
Yemoja
Quartzox
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
iAoKuang_
Gilgamesh
Level 8
God Stats
11W - 15L
1,536 SR
Queue Stats
144W - 177L
1,488 Elo+
Party 2
Pele
Pele
manonayron
Pele
Level 125
God Stats
5W - 10L
1,403 SR
Queue Stats
161W - 189L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
pachee0718
Kukulkan
Level 4
God Stats
15W - 11L
1,747 SR
Queue Stats
135W - 172L
1,780 Elo+
Solo
Team Averages
Level 34
1,611 SR
1,521 Elo+

VS

Team Averages
Level 22
1,558 SR
1,574 Elo+
Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DondeEstaPerry
Agni
Level 6
God Stats
2W - 0L
1,790 SR
Queue Stats
6W - 2L
1,616 Elo+
Party 1
Bellona
Bellona
MauroCai888
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,739 Elo+
Party 1
Bacchus
Bacchus
PhoenixGoood
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Solo
Ra
Ra
iSilverhawky
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 122L
1,777 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Molrak89
Ah Muzen Cab
11
0 / 2 / 2
6,250
446
5,043
7,318
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Quartzox
Yemoja
10
1 / 3 / 4
6,630
474
1,964
6,915
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
iAoKuang_
Gilgamesh
13
0 / 2 / 1
6,985
499
1,410
11,041
6,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 3 / 0
7,980
570
4,657
10,753
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
pachee0718
Kukulkan
14
4 / 4 / 2
8,095
578
8,039
8,397
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 3
7,285
520
3,585
7,505
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 0
9,164
655
10,193
5,483
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
MauroCai888
Bellona
14
5 / 1 / 3
8,357
597
5,349
11,658
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
PhoenixGoood
Bacchus
11
1 / 0 / 4
7,012
501
3,526
7,888
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 1
8,271
591
6,739
8,537
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
14
14
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
3
0.83
W
4
1
0
4
W
Bellona
MauroCai888
Bellona
5
1
3
6.5
L
Ah Muzen Cab
Molrak89
Ah Muzen Cab
0
2
2
0.5
W
Bacchus
PhoenixGoood
Bacchus
1
0
4
3
L
Yemoja
Quartzox
Yemoja
1
3
4
1
L
Gilgamesh
iAoKuang_
Gilgamesh
0
2
1
0.25
W
3
5
1
0.7
L
5
3
0
1.67
L
Kukulkan
pachee0718
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
29,392
44,424
Taken
41,071
19,780
Mitigated
22,580
10,593
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,585
1,303
0
1,850
7,505
2,234
456
952
6,553
0
41,980
W
10,193
1,090
0
2,136
5,483
2,216
1,699
415
5,068
68,874
0
W
Bellona
MauroCai888
Bellona
5,349
1,771
243
3,941
11,658
7,665
0
1,332
10,326
0
49,674
L
Ah Muzen Cab
Molrak89
Ah Muzen Cab
5,043
1,781
0
2,460
7,318
2,160
0
2,336
4,980
0
35,869
W
Bacchus
PhoenixGoood
Bacchus
3,526
478
129
1,024
7,888
6,986
120
1,777
6,111
18,808
0
L
Yemoja
Quartzox
Yemoja
1,964
468
485
723
6,915
4,613
0
3,169
3,738
14,129
0
L
Gilgamesh
iAoKuang_
Gilgamesh
1,410
249
0
4,370
11,041
6,285
0
7,109
3,932
0
38,609
W
6,739
516
248
1,634
8,537
3,479
0
5,527
3,010
47,759
0
L
4,657
931
0
2,305
10,753
3,876
0
3,102
7,605
0
42,048
L
Kukulkan
pachee0718
Kukulkan
8,039
888
0
250
8,397
2,846
0
4,462
3,711
56,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
40,089
370
Minions Killed
447
0
Camps Cleared
0
1,350,414
Distance Traveled
1,320,236
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,285
520
100
7
0
254,391
4
W
Agni
9,164
655
132
9
0
281,413
5
W
Bellona
8,357
597
107
8
0
290,413
3
L
Ah Muzen Cab
6,250
446
63
5
0
262,163
2
W
Bacchus
7,012
501
20
1
0
244,915
0
L
Yemoja
6,630
474
28
2
0
274,275
2
L
Gilgamesh
6,985
499
85
6
0
283,928
1
W
Ra
8,271
591
88
6
0
249,104
1
L
Pele
7,980
570
85
6
0
284,972
5
L
Kukulkan
8,095
578
109
8
0
245,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role