Player Matchup

Freya
Freya
DarkMesiah556
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 1
Olorun
Olorun
Drewness1315
Olorun
Level 17
God Stats
100W - 128L
1,339 SR
Queue Stats
482W - 549L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
Level 14
God Stats
1W - 3L
1,285 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Kukulkan
Kukulkan
hanime IO
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Party 1
Ares
Ares
wolfy_Claw
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,075 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,230 Elo+

VS

Team Averages
Level 12
1,529 SR
1,304 Elo+
Baron Samedi
Baron Samedi
EpicFail1567
Baron Samedi
Level 29
God Stats
13W - 11L
1,761 SR
Queue Stats
101W - 120L
1,332 Elo+
Party 2
Ymir
Ymir
IAMIAM318
Ymir
Level 5
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImpulseZi702
Cthulhu
Level 5
God Stats
3W - 2L
1,702 SR
Queue Stats
11W - 18L
1,237 Elo+
Party 2
Bakasura
Bakasura
Mario3509
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,174 Elo+
Solo
Geb
Geb
springtrap1234
Geb
Level 17
God Stats
5W - 5L
1,467 SR
Queue Stats
201W - 230L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
12,796
984
18,052
12,105
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
19
5 / 2 / 10
12,148
934
3,573
5,011
1,978
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
20
15 / 1 / 14
14,692
1,130
29,766
13,208
8,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
hanime IO
Kukulkan
18
4 / 1 / 14
11,596
892
14,440
9,070
3,566
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 1 / 24
12,960
997
17,178
16,269
17,767
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EpicFail1567
Baron Samedi
18
5 / 4 / 1
13,155
1,012
20,972
10,634
4,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
0 / 12 / 2
10,744
826
10,350
27,308
24,232
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
ImpulseZi702
Cthulhu
17
0 / 14 / 3
10,910
839
8,138
26,639
15,449
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Mario3509
Bakasura
15
0 / 8 / 0
10,051
773
861
14,219
5,000
18
1 / 2 / 1
11,776
906
5,934
16,495
17,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
13
40
Kills
6
6
Deaths
40
72
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
Olorun
5
2
10
5
L
Baron Samedi
EpicFail1567
Baron Samedi
5
4
1
1.38
L
Ymir
0
12
2
0.08
L
Cthulhu
ImpulseZi702
Cthulhu
0
14
3
0.11
L
Bakasura
Mario3509
Bakasura
0
8
0
0
W
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
15
1
14
22
W
Kukulkan
hanime IO
Kukulkan
4
1
14
11
L
1
2
1
0.75
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,009
Damage
46,255
55,663
Taken
95,295
36,502
Mitigated
66,896
6,278
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,052
8,676
419
4,949
12,105
4,687
0
9,585
2,520
37,016
0
W
Olorun
3,573
2,319
50
172
5,011
1,978
0
3,869
1,132
15,978
0
L
Baron Samedi
EpicFail1567
Baron Samedi
20,972
583
4,771
1,590
10,634
4,593
0
6,902
3,732
31,338
0
L
Ymir
10,350
4,556
0
0
27,308
24,232
0
11,470
14,159
22,701
0
L
Cthulhu
ImpulseZi702
Cthulhu
8,138
836
0
0
26,639
15,449
0
19,177
7,462
18,294
0
L
Bakasura
Mario3509
Bakasura
861
623
0
401
14,219
5,000
0
6,966
7,253
0
4,287
W
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
29,766
13,434
0
487
13,208
8,504
0
10,818
2,335
0
51,085
W
Kukulkan
hanime IO
Kukulkan
14,440
2,850
0
88
9,070
3,566
0
7,561
1,509
23,882
0
L
5,934
514
0
409
16,495
17,622
0
8,420
7,767
23,187
0
W
17,178
3,117
0
113
16,269
17,767
0
13,561
2,708
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,192
Gold Earned
56,636
156
Minions Killed
98
5
Camps Cleared
2
1,160,542
Distance Traveled
1,037,890
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,796
984
53
4
0
230,447
0
W
Olorun
12,148
934
36
3
0
162,985
0
L
Baron Samedi
13,155
1,012
29
2
0
239,367
0
L
Ymir
10,744
826
25
2
0
156,241
0
L
Cthulhu
10,910
839
20
2
0
177,437
0
L
Bakasura
10,051
773
9
1
2
190,035
0
W
Gilgamesh
14,692
1,130
32
2
4
256,008
0
W
Kukulkan
11,596
892
22
2
1
243,211
2
L
Geb
11,776
906
15
1
0
274,810
0
W
Ares
12,960
997
13
1
0
267,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role