Player Matchup

Ymir
Ymir
EXOTIC__DORY
Ymir
Level 7
God Stats
4W - 4L
1,493 SR
Queue Stats
4W - 7L
1,332 Elo+
Party 2
Nemesis
Nemesis
GWRK2018
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,277 Elo+
Party 1
Apollo
Apollo
GamerTag420
Apollo
Level 13
God Stats
3W - 1L
1,761 SR
Queue Stats
26W - 24L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GenerationPW
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
ch1ku
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,089 Elo+
Solo
Team Averages
Level 8
1,551 SR
1,314 Elo+

VS

Team Averages
Level 14
1,442 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Jkard
Gilgamesh
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 31L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
KingOtakuTV
Xbalanque
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 3
Ravana
Ravana
SagePandy
Ravana
Level 8
God Stats
0W - 1L
1,214 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 3
Hera
Hera
ScrubNuker
Hera
Level 28
God Stats
3W - 4L
1,437 SR
Queue Stats
72W - 62L
1,568 Elo+
Solo
Ymir
Ymir
ellucian
Ymir
Level 17
God Stats
34W - 24L
1,559 SR
Queue Stats
37W - 28L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 18
17,113
519
21,937
28,803
38,776
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
GWRK2018
Nemesis
20
10 / 7 / 11
16,171
490
11,609
23,832
12,125
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
18 / 4 / 12
18,311
555
26,449
27,563
15,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
GenerationPW
Kumbhakarna
17
3 / 6 / 23
13,589
412
7,266
20,139
23,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ch1ku
Amaterasu
20
6 / 7 / 12
15,621
473
13,952
28,246
15,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jkard
Gilgamesh
20
5 / 12 / 7
13,523
410
21,529
27,806
15,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
KingOtakuTV
Xbalanque
20
7 / 13 / 11
14,730
446
20,684
20,072
9,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
SagePandy
Ravana
18
1 / 15 / 12
12,291
372
7,214
22,125
12,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 3
10,257
311
6,926
4,854
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
20
15 / 4 / 11
17,235
522
32,364
31,294
33,252
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
47
Kills
30
31
Deaths
47
76
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
7
18
2.71
W
Nemesis
GWRK2018
Nemesis
10
7
11
2.21
W
Apollo
18
4
12
6
W
Kumbhakarna
GenerationPW
Kumbhakarna
3
6
23
2.42
L
Gilgamesh
Jkard
Gilgamesh
5
12
7
0.71
L
Xbalanque
KingOtakuTV
Xbalanque
7
13
11
0.96
L
Ravana
SagePandy
Ravana
1
15
12
0.47
L
2
3
3
1.17
W
Amaterasu
ch1ku
Amaterasu
6
7
12
1.71
L
Ymir
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,213
Damage
88,717
128,583
Taken
106,151
104,273
Mitigated
71,897
30,398
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,937
5,370
0
2,106
28,803
38,776
1,857
7,268
21,421
62,854
0
W
Nemesis
GWRK2018
Nemesis
11,609
4,811
0
6,440
23,832
12,125
1,863
7,380
15,222
0
62,913
W
Apollo
26,449
18,075
426
11,347
27,563
15,241
7,479
9,270
18,269
0
149,470
W
Kumbhakarna
GenerationPW
Kumbhakarna
7,266
778
0
1,737
20,139
23,047
652
6,612
13,497
20,525
0
L
Gilgamesh
Jkard
Gilgamesh
21,529
7,665
0
3,356
27,806
15,388
0
8,879
18,927
0
84,863
L
Xbalanque
KingOtakuTV
Xbalanque
20,684
16,001
0
2,005
20,072
9,267
779
5,572
14,500
0
72,688
L
Ravana
SagePandy
Ravana
7,214
3,086
0
2,845
22,125
12,475
340
5,372
16,753
0
47,650
L
6,926
2,048
0
250
4,854
1,515
1,050
1,374
3,480
30,398
0
W
Amaterasu
ch1ku
Amaterasu
13,952
5,736
0
8,342
28,246
15,084
6,407
8,369
19,764
0
85,382
L
Ymir
32,364
9,207
433
3,210
31,294
33,252
1,540
8,006
23,288
120,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,805
Gold Earned
68,036
501
Minions Killed
528
0
Camps Cleared
0
3,049,138
Distance Traveled
2,252,874
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,113
519
76
2
0
589,894
0
W
Nemesis
16,171
490
92
3
0
613,650
2
W
Apollo
18,311
555
216
7
0
624,834
4
W
Kumbhakarna
13,589
412
25
1
0
611,583
2
L
Gilgamesh
13,523
410
118
4
0
509,394
0
L
Xbalanque
14,730
446
112
3
0
471,989
0
L
Ravana
12,291
372
71
2
0
539,512
0
L
Hera
10,257
311
59
2
0
207,221
5
W
Amaterasu
15,621
473
92
3
0
609,177
0
L
Ymir
17,235
522
168
5
0
524,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role