Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CornPuss
Hercules
Level 152
God Stats
2W - 1L
1,733 SR
Queue Stats
93W - 84L
1,687 Elo+
Solo
Cupid
Cupid
xSannineitorx
Cupid
Level 83
God Stats
1W - 4L
1,508 SR
Queue Stats
226W - 192L
1,638 Elo+
Party 1
Team Averages
Level 127
1,580 SR
1,608 Elo+

VS

Team Averages
Level 134
1,617 SR
1,622 Elo+
Artemis
Artemis
Danielujah
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,533 Elo+
Solo
Fenrir
Fenrir
DeadBlackHole
Fenrir
Level 148
God Stats
8W - 8L
1,582 SR
Queue Stats
68W - 82L
1,487 Elo+
Solo
Olorun
Olorun
Xanansi
Olorun
Level 149
God Stats
6W - 0L
1,768 SR
Queue Stats
75W - 34L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 4 / 4
9,250
617
12,551
10,461
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
CornPuss
Hercules
13
4 / 4 / 1
9,433
629
9,573
15,021
11,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 4
9,498
633
8,085
11,595
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielujah
Artemis
14
2 / 3 / 8
10,014
668
6,432
9,213
3,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 2 / 7
9,350
623
8,056
15,857
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Xanansi
Olorun
17
9 / 2 / 1
11,950
797
15,496
11,987
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
4
0.75
L
Hercules
CornPuss
Hercules
4
4
1
1.13
W
Artemis
Danielujah
Artemis
2
3
8
2
W
1
2
7
2.25
W
Olorun
Xanansi
Olorun
9
2
1
4.75
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,209
Damage
29,984
37,077
Taken
37,057
19,255
Mitigated
19,566
7,958
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,551
362
0
905
10,461
3,413
23
3,528
6,873
53,792
0
L
Hercules
CornPuss
Hercules
9,573
1,745
0
4,927
15,021
11,324
0
7,537
7,214
0
24,667
W
Artemis
Danielujah
Artemis
6,432
2,867
0
1,314
9,213
3,109
712
3,278
5,724
0
32,204
W
8,056
1,405
0
5,404
15,857
11,324
0
4,737
10,772
0
13,874
W
Olorun
Xanansi
Olorun
15,496
9,276
3,581
7,574
11,987
5,133
2,959
3,717
8,010
70,652
0
L
8,085
3,224
264
1,862
11,595
4,518
114
4,431
6,984
0
41,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
31,314
189
Minions Killed
178
0
Camps Cleared
0
859,162
Distance Traveled
818,404
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,250
617
83
6
0
307,964
9
L
Hercules
9,433
629
33
2
0
291,877
5
W
Artemis
10,014
668
48
3
0
247,873
0
W
Fenrir
9,350
623
15
1
0
300,153
4
W
Olorun
11,950
797
115
8
0
270,378
3
L
Cupid
9,498
633
73
5
0
259,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role