Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JIGmani
Nox
Level 65
God Stats
3W - 2L
1,409 SR
Queue Stats
316W - 295L
1,386 Elo+
Solo
Ra
Ra
o_opsi
Ra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
264W - 271L
1,498 Elo+
Solo
Awilix
Awilix
vii-coo
Awilix
Level 138
God Stats
18W - 20L
1,541 SR
Queue Stats
594W - 580L
1,487 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,474 Elo+

VS

Team Averages
Level 97
1,469 SR
1,458 Elo+
Yemoja
Yemoja
DennieDarko
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,415 Elo+
Solo
Hun Batz
Hun Batz
Ghost_Seem
Hun Batz
Level 86
God Stats
0W - 4L
1,144 SR
Queue Stats
204W - 243L
1,420 Elo+
Solo
Mercury
Mercury
Leordo
Mercury
Level 160
God Stats
4W - 11L
1,456 SR
Queue Stats
328W - 327L
1,524 Elo+
Solo
Rama
Rama
TANK36504
Rama
Level 19
God Stats
1W - 2L
1,745 SR
Queue Stats
25W - 26L
1,356 Elo+
Solo
Odin
Odin
geschulzter
Odin
Level 157
God Stats
23W - 17L
1,501 SR
Queue Stats
1,278W - 1,254L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 2 / 19
11,335
810
23,798
8,661
5,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
 
Bakasura
17
1 / 4 / 25
10,824
773
6,683
19,779
21,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
17
4 / 1 / 23
10,460
747
7,153
9,215
5,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
18
4 / 4 / 22
10,942
782
9,013
15,104
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
vii-coo
Awilix
19
19 / 3 / 8
12,443
889
17,509
15,852
11,622
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 4 / 8
9,461
676
16,246
13,043
9,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ghost_Seem
Hun Batz
12
1 / 5 / 3
7,803
557
4,095
8,019
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Leordo
Mercury
16
2 / 9 / 11
9,434
674
12,842
14,371
6,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
15
3 / 9 / 6
8,686
620
8,066
17,896
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 5 / 10
9,439
674
7,770
15,593
15,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
32
Kills
14
14
Deaths
32
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
19
6.75
W
Bakasura
 
Bakasura
1
4
25
3.38
L
Yemoja
5
4
8
2.25
L
Hun Batz
Ghost_Seem
Hun Batz
1
5
3
0.5
W
Nox
4
1
23
15.5
L
Mercury
Leordo
Mercury
2
9
11
0.83
L
Rama
3
9
6
0.67
L
3
5
10
1.6
W
Ra
4
4
22
3.75
W
Awilix
vii-coo
Awilix
19
3
8
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,156
Damage
49,019
68,611
Taken
68,922
51,433
Mitigated
43,157
27,597
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,798
10,943
46
200
8,661
5,007
2,619
1,948
6,713
49,177
0
W
Bakasura
 
Bakasura
6,683
4,821
1,211
4,548
19,779
21,443
1,833
5,015
14,764
0
10,113
L
Yemoja
16,246
1,347
4,098
2,080
13,043
9,428
0
6,162
6,561
38,802
0
L
Hun Batz
Ghost_Seem
Hun Batz
4,095
410
1,409
262
8,019
2,803
0
4,048
3,566
0
9,935
W
Nox
7,153
146
2,408
1,737
9,215
5,238
914
2,368
6,847
15,131
0
L
Mercury
Leordo
Mercury
12,842
4,473
438
458
14,371
6,711
0
7,865
6,086
0
25,052
L
Rama
8,066
5,749
1,014
3,133
17,896
8,216
0
12,841
4,985
15
23,264
L
7,770
1,046
1,223
1,078
15,593
15,999
0
8,853
6,148
0
15,872
W
Ra
9,013
555
9,816
6,439
15,104
8,123
655
3,293
11,811
28,084
0
W
Awilix
vii-coo
Awilix
17,509
5,197
648
544
15,852
11,622
1,134
3,637
12,215
0
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
44,823
156
Minions Killed
122
0
Camps Cleared
0
1,240,371
Distance Traveled
983,898
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,335
810
52
4
0
264,999
2
W
Bakasura
10,824
773
31
2
0
244,079
0
L
Yemoja
9,461
676
33
2
0
235,443
0
L
Hun Batz
7,803
557
12
1
0
126,462
0
W
Nox
10,460
747
14
1
0
260,175
0
L
Mercury
9,434
674
35
3
0
232,885
0
L
Rama
8,686
620
32
2
0
153,770
1
L
Odin
9,439
674
10
1
0
235,338
0
W
Ra
10,942
782
48
3
0
223,398
0
W
Awilix
12,443
889
11
1
0
247,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role