Player Matchup

Zeus
Zeus
Atroposinx
Zeus
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 4L
1,484 Elo+
Party 3
Bellona
Bellona
DeWolfwood
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 4
Arachne
Arachne
Numbdinosaur83
Arachne
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 68L
1,424 Elo+
Party 4
Thor
Thor
PedroSlogan
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Amaterasu
Amaterasu
ScYth3r13
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,484 Elo+
Party 3
Team Averages
Level 32
1,463 SR
1,477 Elo+

VS

Team Averages
Level 5
1,579 SR
1,361 Elo+
Thor
Thor
Jhonshepard
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,130 Elo+
Party 2
Ymir
Ymir
MGGTakashiimv
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,130 Elo+
Party 2
Kukulkan
Kukulkan
SilverDyck
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,233 Elo+
Party 2
Medusa
Medusa
UrMiniKoala0
Medusa
Level 6
God Stats
5W - 4L
1,561 SR
Queue Stats
5W - 4L
1,537 Elo+
Party 1
Skadi
Skadi
urminimonkey
Skadi
Level 4
God Stats
3W - 1L
1,834 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
16,166
1,155
46,923
13,601
5,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DeWolfwood
Bellona
19
0 / 11 / 17
12,436
888
12,547
23,868
17,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 5 / 13
15,194
1,085
12,468
21,315
10,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 15
13,478
963
9,796
16,004
10,965
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ScYth3r13
Amaterasu
19
1 / 13 / 13
12,374
884
5,265
33,079
18,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 22
14,023
1,002
12,014
21,112
9,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 27
14,047
1,003
14,243
23,023
31,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SilverDyck
Kukulkan
20
9 / 3 / 21
15,268
1,091
32,951
15,575
5,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
12 / 3 / 18
15,044
1,075
27,854
16,033
7,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
9 / 4 / 19
14,360
1,026
11,176
16,295
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
147
24
Kills
40
41
Deaths
25
66
Assists
107
Player
Kills
Deaths
Assists
KDA
L
11
5
8
3
L
Bellona
DeWolfwood
Bellona
0
11
17
0.77
W
5
10
22
1.6
W
5
5
27
3.7
L
8
5
13
2.9
L
4
7
15
1.64
L
Amaterasu
ScYth3r13
Amaterasu
1
13
13
0.58
W
Kukulkan
SilverDyck
Kukulkan
9
3
21
6.5
W
Medusa
12
3
18
7
W
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,999
Damage
98,238
107,867
Taken
92,038
64,549
Mitigated
59,991
7,843
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
46,923
5,079
0
1,274
13,601
5,916
0
5,645
7,956
106,071
0
L
Bellona
DeWolfwood
Bellona
12,547
3,646
0
175
23,868
17,950
0
9,973
13,895
83
22,900
W
12,014
3,658
0
0
21,112
9,117
0
8,407
12,705
0
24,711
W
14,243
2,397
0
1,176
23,023
31,421
0
12,132
10,891
32,957
0
L
12,468
8,808
0
2,957
21,315
10,759
0
9,297
12,018
0
32,293
L
9,796
1,384
0
1,260
16,004
10,965
0
5,971
10,033
0
26,330
L
Amaterasu
ScYth3r13
Amaterasu
5,265
1,449
0
2,177
33,079
18,959
0
16,308
16,771
0
16,913
W
Kukulkan
SilverDyck
Kukulkan
32,951
1,765
0
619
15,575
5,938
0
10,574
5,001
70,356
0
W
Medusa
27,854
15,882
0
2,230
16,033
7,768
0
5,728
10,305
0
65,895
W
11,176
7,196
0
815
16,295
5,747
0
10,165
6,130
0
31,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,648
Gold Earned
72,742
257
Minions Killed
305
6
Camps Cleared
9
1,235,827
Distance Traveled
1,168,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,166
1,155
146
10
1
220,936
0
L
Bellona
12,436
888
26
2
1
256,558
0
W
Thor
14,023
1,002
35
3
2
231,137
0
W
Ymir
14,047
1,003
36
3
0
218,245
0
L
Arachne
15,194
1,085
47
3
2
288,598
0
L
Thor
13,478
963
22
2
2
241,517
0
L
Amaterasu
12,374
884
16
1
0
228,218
0
W
Kukulkan
15,268
1,091
106
8
1
261,318
1
W
Medusa
15,044
1,075
94
7
3
225,256
0
W
Skadi
14,360
1,026
34
2
3
232,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role