Player Matchup

Anubis
Anubis
DarkMesiah556
Anubis
Level 63
God Stats
1W - 2L
1,448 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 2
Ganesha
Ganesha
NgoDynasty63
Ganesha
Level 13
God Stats
5W - 7L
1,500 SR
Queue Stats
336W - 337L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
Level 14
God Stats
1W - 3L
1,306 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 2
Bastet
Bastet
TheKingofDays-
Bastet
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 253L
1,352 Elo+
Party 1
Ra
Ra
hanime IO
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 21
1,451 SR
1,421 Elo+

VS

Team Averages
Level 19
1,561 SR
1,355 Elo+
Morgan Le Fay
Morgan Le Fay
Drimnz-
Morgan Le Fay
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 79L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
EpicFail1567
Baron Samedi
Level 29
God Stats
13W - 11L
1,717 SR
Queue Stats
101W - 120L
1,319 Elo+
Party 3
Cthulhu
Cthulhu
ImpulseZi702
Cthulhu
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 18L
1,080 Elo+
Party 3
Poseidon
Poseidon
PUHPUHEEEL
Poseidon
Level 18
God Stats
5W - 6L
1,361 SR
Queue Stats
149W - 172L
1,512 Elo+
Solo
Hachiman
Hachiman
Ty-and-Kristen
Hachiman
Level 17
God Stats
6W - 4L
1,726 SR
Queue Stats
28W - 31L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 9
14,177
1,091
20,089
23,934
12,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
NgoDynasty63
Ganesha
20
0 / 6 / 21
12,661
974
7,833
25,949
26,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
ScrEEn LoCK1337
Gilgamesh
20
9 / 7 / 14
13,776
1,060
21,757
27,598
17,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 7 / 17
13,706
1,054
22,355
23,039
12,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 14 / 14
13,131
1,010
16,991
18,646
8,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drimnz-
Morgan Le Fay
20
15 / 5 / 8
15,951
1,227
23,080
20,115
7,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
EpicFail1567
Baron Samedi
19
4 / 3 / 20
13,236
1,018
16,578
13,898
5,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ImpulseZi702
Cthulhu
20
0 / 15 / 17
12,142
934
5,417
26,932
12,083
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
PUHPUHEEEL
Poseidon
20
14 / 4 / 17
16,360
1,258
32,732
15,792
5,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
20
11 / 6 / 17
15,936
1,226
32,068
18,609
5,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
123
33
Kills
44
44
Deaths
33
75
Assists
79
Player
Kills
Deaths
Assists
KDA
L
11
10
9
1.55
W
Morgan Le Fay
Drimnz-
Morgan Le Fay
15
5
8
3.8
W
Baron Samedi
EpicFail1567
Baron Samedi
4
3
20
4.67
W
Cthulhu
ImpulseZi702
Cthulhu
0
15
17
0.57
L
Ganesha
NgoDynasty63
Ganesha
0
6
21
1.75
W
Poseidon
PUHPUHEEEL
Poseidon
14
4
17
5.63
L
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
9
7
14
2.29
L
7
7
17
2.21
W
Hachiman
11
6
17
3.25
L
6
14
14
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,025
Damage
109,875
119,166
Taken
95,346
77,397
Mitigated
35,430
9,967
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,089
1,160
0
7,406
23,934
12,562
0
16,464
7,470
52,464
0
W
Morgan Le Fay
Drimnz-
Morgan Le Fay
23,080
3,426
720
4,743
20,115
7,252
0
9,228
10,887
58,857
0
W
Baron Samedi
EpicFail1567
Baron Samedi
16,578
416
2,515
3,310
13,898
5,468
0
6,461
7,437
23,448
0
W
Cthulhu
ImpulseZi702
Cthulhu
5,417
794
0
0
26,932
12,083
0
14,377
12,555
13,458
0
L
Ganesha
NgoDynasty63
Ganesha
7,833
500
0
46
25,949
26,637
0
15,769
10,180
28,027
0
W
Poseidon
PUHPUHEEEL
Poseidon
32,732
4,379
660
4,175
15,792
5,029
0
7,452
8,340
60,975
0
L
Gilgamesh
ScrEEn LoCK1337
Gilgamesh
21,757
5,603
0
219
27,598
17,421
0
18,850
8,748
0
39,004
L
22,355
11,243
0
483
23,039
12,662
0
13,439
9,600
0
30,731
W
Hachiman
32,068
18,752
115
2,138
18,609
5,598
0
7,395
11,214
0
62,104
L
16,991
2,425
1,078
735
18,646
8,115
0
13,285
5,361
37,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,451
Gold Earned
73,625
187
Minions Killed
247
0
Camps Cleared
9
1,178,274
Distance Traveled
1,044,987
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,177
1,091
97
7
0
191,306
0
W
Morgan Le Fay
15,951
1,227
86
7
0
233,148
4
W
Baron Samedi
13,236
1,018
12
1
0
182,942
0
W
Cthulhu
12,142
934
10
1
0
162,490
1
L
Ganesha
12,661
974
7
1
0
193,858
1
W
Poseidon
16,360
1,258
77
6
1
238,803
0
L
Gilgamesh
13,776
1,060
32
2
0
271,366
0
L
Bastet
13,706
1,054
22
2
0
272,799
0
W
Hachiman
15,936
1,226
62
5
8
227,604
0
L
Ra
13,131
1,010
29
2
0
248,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role