Player Matchup

Thoth
Thoth
Bohfuh
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,653 Elo+
Party 1
Chiron
Chiron
Drowzzy
Chiron
Level 10
God Stats
6W - 2L
1,812 SR
Queue Stats
13W - 11L
1,613 Elo+
Party 2
Hercules
Hercules
JuuvyJr
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,722 Elo+
Party 2
Bakasura
Bakasura
RawDogger37
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 195L
1,589 Elo+
Party 1
Sobek
Sobek
WTBelimS
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 120L
1,612 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,638 Elo+

VS

Team Averages
Level 16
1,713 SR
1,633 Elo+
Nemesis
Nemesis
IngloriousGrey
Nemesis
Level 9
God Stats
11W - 3L
1,945 SR
Queue Stats
202W - 219L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
Mangodreams
Ao Kuang
Level 29
God Stats
4W - 3L
1,505 SR
Queue Stats
187W - 181L
1,568 Elo+
Solo
Neith
Neith
MinnowSnipe
Neith
Level 8
God Stats
14W - 11L
1,787 SR
Queue Stats
25W - 23L
1,721 Elo+
Solo
Agni
Agni
RefCin
Agni
Level 7
God Stats
7W - 2L
1,654 SR
Queue Stats
25W - 15L
1,767 Elo+
Solo
Gilgamesh
Gilgamesh
SolrakX
Gilgamesh
Level 26
God Stats
19W - 9L
1,673 SR
Queue Stats
78W - 75L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bohfuh
Thoth
10
0 / 5 / 0
6,104
407
1,533
7,274
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Drowzzy
Chiron
11
3 / 6 / 2
7,057
470
4,729
8,361
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JuuvyJr
Hercules
11
2 / 6 / 5
7,828
522
7,501
13,824
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
RawDogger37
Bakasura
13
2 / 3 / 2
7,681
512
4,485
11,526
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
WTBelimS
Sobek
13
0 / 3 / 2
7,721
515
6,041
14,720
10,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
8,585
572
9,102
9,808
5,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Mangodreams
Ao Kuang
15
5 / 1 / 2
8,925
595
7,210
10,714
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 4 / 4
7,270
485
5,627
8,301
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
RefCin
Agni
18
10 / 0 / 3
10,667
711
7,649
5,450
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SolrakX
Gilgamesh
14
1 / 1 / 1
8,333
556
7,585
9,175
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
23
23
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bohfuh
Thoth
0
5
0
0
L
Chiron
Drowzzy
Chiron
3
6
2
0.67
W
5
1
10
10
L
Hercules
JuuvyJr
Hercules
2
6
5
0.75
W
Ao Kuang
Mangodreams
Ao Kuang
5
1
2
6
W
2
4
4
1
L
Bakasura
RawDogger37
Bakasura
2
3
2
1
W
Agni
RefCin
Agni
10
0
3
11.5
W
Gilgamesh
SolrakX
Gilgamesh
1
1
1
1.5
L
Sobek
WTBelimS
Sobek
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
37,173
55,705
Taken
43,448
24,105
Mitigated
19,602
16,058
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bohfuh
Thoth
1,533
262
0
495
7,274
2,104
0
3,113
3,927
25,415
0
L
Chiron
Drowzzy
Chiron
4,729
2,682
171
1,424
8,361
2,230
0
1,222
7,129
0
25,233
W
9,102
3,750
0
3,011
9,808
5,958
0
965
8,510
167
32,126
L
Hercules
JuuvyJr
Hercules
7,501
3,176
0
3,108
13,824
4,746
0
3,455
10,261
0
17,884
W
Ao Kuang
Mangodreams
Ao Kuang
7,210
2,705
0
4,104
10,714
3,618
0
1,384
8,980
71,103
0
W
5,627
2,721
0
1,832
8,301
2,404
1,822
0
8,301
0
35,449
L
Bakasura
RawDogger37
Bakasura
4,485
3,123
0
2,872
11,526
4,321
310
3,247
8,167
0
39,502
W
Agni
RefCin
Agni
7,649
987
0
2,755
5,450
1,957
222
696
4,602
74,018
0
W
Gilgamesh
SolrakX
Gilgamesh
7,585
1,828
0
3,175
9,175
5,665
0
4,336
4,601
0
45,211
L
Sobek
WTBelimS
Sobek
6,041
806
0
7,988
14,720
10,704
0
3,489
11,195
45,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
43,780
353
Minions Killed
496
0
Camps Cleared
0
1,244,347
Distance Traveled
1,412,414
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,104
407
60
4
0
210,657
4
L
Chiron
7,057
470
55
4
0
241,794
0
W
Nemesis
8,585
572
52
3
0
291,587
7
L
Hercules
7,828
522
23
2
0
276,850
0
W
Ao Kuang
8,925
595
116
8
0
288,828
3
W
Neith
7,270
485
65
4
0
250,584
0
L
Bakasura
7,681
512
103
7
0
266,083
4
W
Agni
10,667
711
163
11
0
293,445
4
W
Gilgamesh
8,333
556
100
7
0
287,970
3
L
Sobek
7,721
515
112
7
0
248,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role