Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Babu_tico
Zhong Kui
Level 35
God Stats
22W - 28L
1,461 SR
Queue Stats
39W - 60L
1,328 Elo+
Party 1
Chaac
Chaac
PapasJr420
Chaac
Level 94
God Stats
23W - 22L
1,529 SR
Queue Stats
588W - 660L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
SrPorta
Heimdallr
Level 120
God Stats
42W - 44L
1,460 SR
Queue Stats
621W - 639L
1,402 Elo+
Party 1
Fenrir
Fenrir
koalaminato69
Fenrir
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
31W - 50L
1,334 Elo+
Party 1
Team Averages
Level 76
1,447 SR
1,391 Elo+

VS

Team Averages
Level 34
1,492 SR
1,388 Elo+
Erlang Shen
Erlang Shen
AFKayd
Erlang Shen
Level 60
God Stats
3W - 1L
1,565 SR
Queue Stats
79W - 110L
1,410 Elo+
Party 3
Ymir
Ymir
Torgoski54
Ymir
Level 21
God Stats
5W - 9L
1,272 SR
Queue Stats
74W - 92L
1,344 Elo+
Party 2
Zeus
Zeus
Vixnh
Zeus
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
120W - 109L
1,414 Elo+
Party 3
Skadi
Skadi
bndavidsen
Skadi
Level 45
God Stats
27W - 29L
1,497 SR
Queue Stats
193W - 214L
1,356 Elo+
Party 2
Fenrir
Fenrir
slayer_of_puss44
Fenrir
Level 30
God Stats
23W - 13L
1,626 SR
Queue Stats
174W - 204L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 3 / 7
6,940
463
6,164
12,571
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Babu_tico
Zhong Kui
7
1 / 1 / 1
5,694
380
1,381
2,203
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
13
0 / 1 / 0
7,685
512
5,947
12,210
9,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SrPorta
Heimdallr
14
9 / 4 / 3
8,712
581
9,370
8,587
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
6,613
441
2,540
5,831
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AFKayd
Erlang Shen
15
0 / 0 / 1
8,400
560
7,993
8,106
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,810
521
1,498
6,571
3,163
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Vixnh
Zeus
12
1 / 5 / 1
7,607
507
2,747
7,619
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
4 / 4 / 4
7,690
513
7,730
9,512
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 3 / 3
8,381
559
3,714
9,885
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
10
11
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
7
2.17
W
Erlang Shen
AFKayd
Erlang Shen
0
0
1
0.5
L
Zhong Kui
Babu_tico
Zhong Kui
1
1
1
1.5
L
Chaac
0
1
0
0
L
Heimdallr
SrPorta
Heimdallr
9
4
3
2.63
W
1
3
2
0.67
W
Zeus
Vixnh
Zeus
1
5
1
0.3
W
Skadi
4
4
4
1.5
L
2
2
1
1.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
23,682
41,402
Taken
41,693
23,314
Mitigated
18,860
11,967
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,164
410
438
4,083
12,571
7,085
17
1,595
10,976
17,678
0
W
Erlang Shen
AFKayd
Erlang Shen
7,993
4,093
0
4,719
8,106
5,758
0
0
8,106
0
55,024
L
Zhong Kui
Babu_tico
Zhong Kui
1,381
109
0
686
2,203
1,536
156
377
1,826
13,620
0
L
Chaac
5,947
1,545
0
5,209
12,210
9,233
490
0
12,210
0
49,020
L
Heimdallr
SrPorta
Heimdallr
9,370
3,248
0
875
8,587
3,403
960
1,206
7,381
0
51,215
W
1,498
287
0
60
6,571
3,163
0
1,106
5,255
31,969
0
W
Zeus
Vixnh
Zeus
2,747
232
0
1,247
7,619
2,501
726
2,209
5,320
40,165
0
W
Skadi
7,730
4,512
0
955
9,512
2,709
868
2,263
7,014
0
35,632
L
2,540
246
0
676
5,831
2,057
0
1,067
4,764
0
24,292
W
3,714
1,057
0
638
9,885
4,729
751
1,312
8,453
0
42,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
39,888
303
Minions Killed
392
0
Camps Cleared
0
1,072,141
Distance Traveled
1,403,805
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,940
463
29
2
0
270,454
3
W
Erlang Shen
8,400
560
117
8
0
273,824
3
L
Zhong Kui
5,694
380
28
2
0
105,017
1
L
Chaac
7,685
512
102
7
0
238,541
1
L
Heimdallr
8,712
581
91
6
0
264,094
3
W
Ymir
7,810
521
74
5
0
278,494
0
W
Zeus
7,607
507
80
5
0
227,726
0
W
Skadi
7,690
513
46
3
0
305,559
0
L
Fenrir
6,613
441
53
4
0
194,035
1
W
Fenrir
8,381
559
75
5
0
318,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role