Player Matchup

King Arthur
King Arthur
DatBigThiccie
King Arthur
Level 17
God Stats
29W - 15L
1,730 SR
Queue Stats
42W - 33L
1,446 Elo+
Solo
Agni
Agni
JezzaAH13
Agni
Level 28
God Stats
2W - 0L
1,726 SR
Queue Stats
87W - 85L
1,446 Elo+
Solo
Amaterasu
Amaterasu
JueV1oleGrace
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
ZarrAtrras
Ao Kuang
Level 17
God Stats
7W - 3L
1,600 SR
Queue Stats
14W - 13L
1,303 Elo+
Solo
Ymir
Ymir
rockinlazyTbar
Ymir
Level 29
God Stats
15W - 9L
1,684 SR
Queue Stats
80W - 98L
1,274 Elo+
Solo
Team Averages
Level 19
1,648 SR
1,385 Elo+

VS

Team Averages
Level 16
1,567 SR
1,421 Elo+
Tyr
Tyr
Brody Estes
Tyr
Level 28
God Stats
14W - 9L
1,553 SR
Queue Stats
44W - 41L
1,368 Elo+
Solo
Nox
Nox
Papersoar
Nox
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,391 Elo+
Solo
Arachne
Arachne
SVThunderhammer
Arachne
Level 16
God Stats
38W - 21L
1,595 SR
Queue Stats
244W - 247L
1,376 Elo+
Solo
Geb
Geb
dieselzombie
Geb
Level 21
God Stats
42W - 44L
1,500 SR
Queue Stats
193W - 188L
1,593 Elo+
Solo
Nemesis
Nemesis
m3rl1n666
Nemesis
Level 8
God Stats
3W - 2L
1,689 SR
Queue Stats
22W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DatBigThiccie
King Arthur
13
2 / 2 / 5
7,816
460
6,717
10,711
5,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
17
10 / 2 / 3
10,224
601
12,873
8,291
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
JueV1oleGrace
Amaterasu
14
6 / 4 / 5
9,399
553
7,434
14,265
6,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
ZarrAtrras
Ao Kuang
14
10 / 3 / 3
9,294
547
8,576
8,490
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 2 / 8
7,264
427
4,471
10,361
4,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,892
464
9,379
13,213
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 6 / 3
7,237
426
7,494
9,894
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 5 / 1
8,171
481
7,344
12,186
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
8,179
481
4,939
10,441
6,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
m3rl1n666
Nemesis
11
1 / 7 / 2
6,985
411
4,150
9,587
3,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
28
Kills
12
13
Deaths
28
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
King Arthur
DatBigThiccie
King Arthur
2
2
5
2.25
W
Agni
10
2
3
5.75
W
Amaterasu
JueV1oleGrace
Amaterasu
6
4
5
2.13
L
1
6
3
0.42
L
6
5
1
1.3
W
Ao Kuang
ZarrAtrras
Ao Kuang
10
3
3
3.83
L
2
5
3
0.7
L
Nemesis
m3rl1n666
Nemesis
1
7
2
0.29
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
33,306
52,118
Taken
55,321
21,734
Mitigated
25,937
14,011
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,379
1,186
0
2,908
13,213
8,592
102
5,816
7,227
0
41,203
W
King Arthur
DatBigThiccie
King Arthur
6,717
433
0
3,431
10,711
5,365
419
489
10,199
0
36,524
W
Agni
12,873
1,707
0
4,528
8,291
2,727
2,962
3,764
4,279
63,496
0
W
Amaterasu
JueV1oleGrace
Amaterasu
7,434
3,235
0
2,740
14,265
6,525
195
4,500
9,734
94
33,264
L
7,494
917
0
1,120
9,894
3,334
333
7,356
2,367
27,408
0
L
7,344
4,975
0
2,189
12,186
4,699
0
5,018
7,168
0
44,240
W
Ao Kuang
ZarrAtrras
Ao Kuang
8,576
2,568
0
2,258
8,490
2,850
0
884
7,578
34,289
0
L
4,939
741
294
671
10,441
6,144
46
4,646
5,795
23,229
0
L
Nemesis
m3rl1n666
Nemesis
4,150
1,282
0
688
9,587
3,168
0
2,743
6,844
156
33,292
W
4,471
1,374
0
1,054
10,361
4,267
124
2,552
7,739
24,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
38,464
331
Minions Killed
280
0
Camps Cleared
0
1,503,980
Distance Traveled
1,485,087
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,892
464
74
4
0
280,868
0
W
King Arthur
7,816
460
61
4
0
294,823
4
W
Agni
10,224
601
112
7
0
317,061
1
W
Amaterasu
9,399
553
43
3
0
326,995
1
L
Nox
7,237
426
62
4
0
272,288
5
L
Arachne
8,171
481
58
3
0
349,859
0
W
Ao Kuang
9,294
547
64
4
0
317,240
1
L
Geb
8,179
481
26
2
0
278,452
4
L
Nemesis
6,985
411
60
4
0
303,620
0
W
Ymir
7,264
427
51
3
0
247,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role