Player Matchup

Hercules
Hercules
 
Hercules
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anamaekupcakes
Ymir
Level 29
God Stats
38W - 38L
1,568 SR
Queue Stats
119W - 148L
1,418 Elo+
Party 1
Apollo
Apollo
Ce1ticBaggins
Apollo
Level 26
God Stats
0W - 2L
1,516 SR
Queue Stats
127W - 152L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fumdledump
Morgan Le Fay
Level 17
God Stats
1W - 2L
1,659 SR
Queue Stats
22W - 22L
1,397 Elo+
Party 3
Tiamat
Tiamat
KazTheKidd
Tiamat
Level 13
God Stats
6W - 14L
1,280 SR
Queue Stats
53W - 68L
1,355 Elo+
Party 3
Team Averages
Level 18
1,505 SR
1,422 Elo+

VS

Team Averages
Level 11
1,461 SR
1,423 Elo+
Izanami
Izanami
AhrunHill
Izanami
Level 6
God Stats
11W - 10L
1,500 SR
Queue Stats
31W - 18L
1,500 Elo+
Solo
Neith
Neith
Diecastimpostora
Neith
Level 28
God Stats
51W - 42L
1,321 SR
Queue Stats
393W - 426L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodofWar1210
Morgan Le Fay
Level 7
God Stats
8W - 5L
1,500 SR
Queue Stats
39W - 23L
1,725 Elo+
Solo
Baba Yaga
Baba Yaga
Jiraee
Baba Yaga
Level 9
God Stats
2W - 2L
1,485 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 2
Yemoja
Yemoja
Shekay1
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 4 / 2
8,609
861
4,657
10,417
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 9 / 6
9,116
912
4,137
22,591
21,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 8 / 1
10,426
1,043
10,588
17,969
6,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Fumdledump
Morgan Le Fay
15
1 / 13 / 4
9,097
910
6,572
18,962
7,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
KazTheKidd
Tiamat
15
1 / 11 / 7
9,507
951
12,267
19,777
10,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhrunHill
Izanami
20
30 / 0 / 12
15,273
1,527
41,250
13,608
5,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 0 / 23
11,129
1,113
11,674
3,020
1,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GodofWar1210
Morgan Le Fay
17
7 / 5 / 19
11,186
1,119
17,150
10,480
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
Jiraee
Baba Yaga
16
2 / 3 / 19
9,715
972
9,220
8,324
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Shekay1
Yemoja
19
0 / 1 / 32
11,537
1,154
5,087
5,165
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
150
9
Kills
45
45
Deaths
9
20
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
W
Izanami
AhrunHill
Izanami
30
0
12
36
L
0
9
6
0.33
L
6
8
1
0.81
W
6
0
23
17.5
L
Morgan Le Fay
Fumdledump
Morgan Le Fay
1
13
4
0.23
W
Morgan Le Fay
GodofWar1210
Morgan Le Fay
7
5
19
3.3
W
Baba Yaga
Jiraee
Baba Yaga
2
3
19
3.83
L
Tiamat
KazTheKidd
Tiamat
1
11
7
0.41
W
Yemoja
Shekay1
Yemoja
0
1
32
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
84,381
89,716
Taken
40,597
50,159
Mitigated
16,873
3,641
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,657
2,259
0
1,086
10,417
3,994
0
5,440
4,977
0
8,378
W
Izanami
AhrunHill
Izanami
41,250
33,820
0
5,796
13,608
5,688
0
7,987
5,621
0
72,185
L
4,137
507
0
0
22,591
21,876
0
7,098
15,493
16,018
0
L
10,588
4,633
0
913
17,969
6,355
0
7,074
10,895
0
20,442
W
11,674
4,089
0
1,218
3,020
1,051
0
1,729
1,291
0
33,265
L
Morgan Le Fay
Fumdledump
Morgan Le Fay
6,572
1,489
0
482
18,962
7,173
0
4,434
14,528
23,356
0
W
Morgan Le Fay
GodofWar1210
Morgan Le Fay
17,150
3,156
0
1,206
10,480
3,955
0
5,562
4,918
21,244
0
W
Baba Yaga
Jiraee
Baba Yaga
9,220
853
0
1,499
8,324
2,892
0
3,917
4,407
13,929
0
L
Tiamat
KazTheKidd
Tiamat
12,267
1,099
0
1,160
19,777
10,761
0
7,411
12,366
18,929
0
W
Yemoja
Shekay1
Yemoja
5,087
479
2,108
1,001
5,165
3,287
0
3,781
1,384
11,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
58,840
114
Minions Killed
167
4
Camps Cleared
5
825,918
Distance Traveled
877,172
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,609
861
7
1
1
113,329
0
W
Izanami
15,273
1,527
81
8
2
186,547
3
L
Ymir
9,116
912
30
3
0
163,214
0
L
Apollo
10,426
1,043
33
3
0
191,127
0
W
Neith
11,129
1,113
49
5
1
205,067
2
L
Morgan Le Fay
9,097
910
32
3
1
163,609
0
W
Morgan Le Fay
11,186
1,119
10
1
0
162,014
1
W
Baba Yaga
9,715
972
16
2
2
162,332
1
L
Tiamat
9,507
951
12
1
2
194,639
2
W
Yemoja
11,537
1,154
11
1
0
161,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role