Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BigMitch
Olorun
Level 20
God Stats
3W - 3L
1,468 SR
Queue Stats
18W - 16L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Farid--83
Morgan Le Fay
Level 29
God Stats
29W - 45L
1,566 SR
Queue Stats
63W - 99L
1,310 Elo+
Solo
Cerberus
Cerberus
kasper9318
Cerberus
Level 29
God Stats
4W - 9L
1,356 SR
Queue Stats
59W - 55L
1,400 Elo+
Solo
Bellona
Bellona
random_example5
Bellona
Level 25
God Stats
6W - 5L
1,427 SR
Queue Stats
30W - 38L
1,300 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,400 Elo+

VS

Team Averages
Level 26
1,503 SR
1,341 Elo+
Anubis
Anubis
Froylan_217
Anubis
Level 29
God Stats
73W - 68L
1,516 SR
Queue Stats
81W - 93L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
Jslimtm
Sun Wukong
Level 23
God Stats
62W - 87L
1,516 SR
Queue Stats
86W - 124L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
MercyfulFate619
Danzaburou
Level 27
God Stats
52W - 82L
1,425 SR
Queue Stats
58W - 101L
1,355 Elo+
Party 1
Ymir
Ymir
Onlyinthe619
Ymir
Level 23
God Stats
9W - 10L
1,615 SR
Queue Stats
93W - 131L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RRmadman
Morgan Le Fay
Level 30
God Stats
1W - 2L
1,444 SR
Queue Stats
79W - 111L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
7 / 0 / 0
6,848
685
3,654
5,386
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
BigMitch
Olorun
10
2 / 0 / 3
6,032
603
2,898
5,473
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Farid--83
Morgan Le Fay
9
1 / 1 / 1
5,746
575
1,513
3,721
876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
kasper9318
Cerberus
10
1 / 2 / 1
5,660
566
1,509
4,303
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 3
5,547
555
2,168
6,319
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 2 / 0
6,155
616
3,418
3,951
1,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Jslimtm
Sun Wukong
7
0 / 4 / 0
4,925
493
2,006
6,691
2,647
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
MercyfulFate619
Danzaburou
7
2 / 2 / 0
5,096
510
1,530
4,303
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

3
0 / 1 / 1
4,122
412
551
2,189
1,344
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
RRmadman
Morgan Le Fay
7
0 / 4 / 3
4,824
482
2,141
4,034
1,988
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
0
7
W
Olorun
BigMitch
Olorun
2
0
3
3.5
W
Morgan Le Fay
Farid--83
Morgan Le Fay
1
1
1
1.5
L
Anubis
2
2
0
1
L
Sun Wukong
Jslimtm
Sun Wukong
0
4
0
0
L
Danzaburou
MercyfulFate619
Danzaburou
2
2
0
1
L
0
1
1
0.5
L
Morgan Le Fay
RRmadman
Morgan Le Fay
0
4
3
0.38
W
Cerberus
kasper9318
Cerberus
1
2
1
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,742
Damage
9,646
25,202
Taken
21,168
9,286
Mitigated
8,685
5,383
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,654
2,074
0
961
5,386
1,512
610
278
5,108
0
35,872
W
Olorun
BigMitch
Olorun
2,898
1,631
0
2,450
5,473
1,785
1,993
1,012
4,461
29,806
0
W
Morgan Le Fay
Farid--83
Morgan Le Fay
1,513
219
0
0
3,721
876
424
1,685
2,036
23,581
0
L
Anubis
3,418
147
0
1,925
3,951
1,567
880
1,651
2,207
29,216
0
L
Sun Wukong
Jslimtm
Sun Wukong
2,006
226
0
1,552
6,691
2,647
0
1,056
5,515
0
21,020
L
Danzaburou
MercyfulFate619
Danzaburou
1,530
817
0
1,214
4,303
1,139
213
403
3,900
0
13,052
L
551
192
0
320
2,189
1,344
0
242
1,947
3,034
0
L
Morgan Le Fay
RRmadman
Morgan Le Fay
2,141
377
0
83
4,034
1,988
385
2,568
1,466
10,479
0
W
Cerberus
kasper9318
Cerberus
1,509
0
0
836
4,303
1,825
450
927
3,376
19,546
0
W
2,168
728
0
1,136
6,319
3,288
73
2,208
4,111
0
19,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
25,122
267
Minions Killed
163
0
Camps Cleared
0
975,017
Distance Traveled
747,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,848
685
71
7
0
223,639
1
W
Olorun
6,032
603
55
6
0
185,770
1
W
Morgan Le Fay
5,746
575
54
5
0
172,291
0
L
Anubis
6,155
616
67
7
0
182,151
0
L
Sun Wukong
4,925
493
48
5
0
157,074
0
L
Danzaburou
5,096
510
22
2
0
136,655
0
L
Ymir
4,122
412
9
1
0
92,407
0
L
Morgan Le Fay
4,824
482
17
2
0
179,386
0
W
Cerberus
5,660
566
47
5
0
208,372
1
W
Bellona
5,547
555
40
4
0
184,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role