Player Matchup

Apollo
Apollo
CitizenShane132
Apollo
Level 13
God Stats
24W - 21L
1,735 SR
Queue Stats
265W - 289L
1,446 Elo+
Party 1
Janus
Janus
Dr Cox II
Janus
Level 96
God Stats
4W - 3L
1,667 SR
Queue Stats
416W - 385L
1,409 Elo+
Party 1
Bacchus
Bacchus
MoroseCookie843
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Solo
Nemesis
Nemesis
Olvidados_lop
Nemesis
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 34L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Puckz34
Hun Batz
Level 24
God Stats
6W - 3L
1,510 SR
Queue Stats
376W - 389L
1,362 Elo+
Party 1
Team Averages
Level 30
1,582 SR
1,430 Elo+

VS

Team Averages
Level 17
1,482 SR
1,333 Elo+
Ymir
Ymir
BrUDaDDy_69420
Ymir
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2
Bakasura
Bakasura
IGtaebrokeasf
Bakasura
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo
Eset
Eset
YUNG_BAGZ68
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
963 Elo+
Solo
Neith
Neith
spinka16
Neith
Level 40
God Stats
37W - 38L
1,468 SR
Queue Stats
114W - 134L
1,424 Elo+
Party 2
Cerberus
Cerberus
xClapYourCheeks
Cerberus
Level 28
God Stats
3W - 11L
1,411 SR
Queue Stats
119W - 107L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,472
559
2,533
4,475
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dr Cox II
Janus
8
3 / 1 / 0
5,213
652
2,579
3,697
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 4 / 0
3,904
488
1,206
4,885
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
9
3 / 1 / 0
5,212
652
4,021
5,744
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Puckz34
Hun Batz
8
0 / 1 / 1
4,579
572
1,005
4,276
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 5
4,317
540
1,456
3,156
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IGtaebrokeasf
Bakasura
3
0 / 1 / 0
3,373
422
198
1,108
317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 0
4,971
621
2,334
4,399
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
spinka16
Neith
8
5 / 0 / 1
5,104
638
3,331
3,568
838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
7
1 / 3 / 0
4,421
553
3,022
6,823
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
7
Kills
9
9
Deaths
7
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
1
2
0
0.5
W
Janus
Dr Cox II
Janus
3
1
0
3
L
Bakasura
IGtaebrokeasf
Bakasura
0
1
0
0
W
0
4
0
0
W
Nemesis
3
1
0
3
W
Hun Batz
Puckz34
Hun Batz
0
1
1
0.5
L
2
2
0
1
L
Neith
spinka16
Neith
5
0
1
5.5
L
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,344
Damage
10,341
23,077
Taken
19,054
7,283
Mitigated
5,454
6,467
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,456
487
0
822
3,156
957
0
565
2,591
8,571
0
W
2,533
1,330
0
1,022
4,475
1,137
38
278
4,119
0
17,681
W
Janus
Dr Cox II
Janus
2,579
90
0
1,168
3,697
966
653
1,875
1,648
25,418
0
L
Bakasura
IGtaebrokeasf
Bakasura
198
103
0
41
1,108
317
0
452
656
0
2,617
W
1,206
393
0
368
4,885
1,883
387
991
3,786
5,079
0
W
Nemesis
4,021
1,824
0
2,355
5,744
2,217
0
2,575
3,169
0
21,119
W
Hun Batz
Puckz34
Hun Batz
1,005
411
0
1,554
4,276
1,080
0
689
3,543
0
16,567
L
2,334
323
0
1,504
4,399
1,284
0
2,276
2,123
23,270
0
L
Neith
spinka16
Neith
3,331
1,791
0
1,995
3,568
838
0
492
3,076
0
16,480
L
Cerberus
3,022
320
0
1,803
6,823
2,058
0
0
6,433
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
22,186
187
Minions Killed
178
0
Camps Cleared
0
765,330
Distance Traveled
638,508
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,317
540
19
2
0
131,632
0
W
Apollo
4,472
559
30
4
0
148,461
0
W
Janus
5,213
652
54
7
0
139,578
1
L
Bakasura
3,373
422
11
1
0
79,868
0
W
Bacchus
3,904
488
9
1
0
136,355
0
W
Nemesis
5,212
652
48
6
0
169,112
0
W
Hun Batz
4,579
572
46
6
0
171,824
0
L
Eset
4,971
621
57
7
0
147,193
4
L
Neith
5,104
638
35
4
0
129,421
1
L
Cerberus
4,421
553
56
7
0
150,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role