Player Matchup

Ah Puch
Ah Puch
Eternal_-Ace
Ah Puch
Level 30
God Stats
3W - 1L
1,416 SR
Queue Stats
83W - 103L
1,407 Elo+
Solo
Guan Yu
Guan Yu
Iddy-Arcamenel
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
My_BronzeV_Hanzo
Artemis
Level 26
God Stats
15W - 8L
1,659 SR
Queue Stats
81W - 84L
1,503 Elo+
Solo
Yemoja
Yemoja
PotatoGodKenji
Yemoja
Level 8
God Stats
2W - 4L
1,609 SR
Queue Stats
26W - 25L
1,513 Elo+
Solo
Kukulkan
Kukulkan
hopeless-author6
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,475 Elo+

VS

Team Averages
Level 21
1,483 SR
1,427 Elo+
Hades
Hades
Kevin_Killer05
Hades
Level 27
God Stats
20W - 27L
1,421 SR
Queue Stats
153W - 171L
1,410 Elo+
Solo
Camazotz
Camazotz
QU33N_K1LLZ
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 24L
1,651 Elo+
Solo
Neith
Neith
Scathelol
Neith
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
201W - 217L
1,346 Elo+
Solo
Bellona
Bellona
necessary_steel0
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,493 Elo+
Solo
Hercules
Hercules
rafag21006
Hercules
Level 26
God Stats
25W - 22L
1,496 SR
Queue Stats
51W - 82L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eternal_-Ace
Ah Puch
14
5 / 7 / 2
8,968
528
13,876
13,516
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 11 / 0
5,537
326
184
10,586
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 5 / 1
8,237
485
6,729
10,244
3,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
7,923
466
4,548
10,254
6,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 13 / 3
6,092
358
1,797
11,054
4,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 4 / 3
10,212
601
13,861
12,867
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
QU33N_K1LLZ
Camazotz
20
7 / 2 / 4
11,696
688
7,523
15,353
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Scathelol
Neith
15
7 / 1 / 4
9,878
581
7,746
6,776
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 7
9,032
531
3,926
12,558
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
rafag21006
Hercules
12
2 / 3 / 3
7,817
460
3,862
9,480
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
32
38
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Eternal_-Ace
Ah Puch
5
7
2
0.86
L
0
11
0
0
W
15
4
3
4.13
L
4
5
1
0.9
L
1
2
4
1.5
W
Camazotz
QU33N_K1LLZ
Camazotz
7
2
4
4.5
W
Neith
Scathelol
Neith
7
1
4
9
L
0
13
3
0.12
W
1
0
7
4.5
W
Hercules
rafag21006
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
36,918
55,654
Taken
57,034
24,794
Mitigated
29,357
8,298
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Eternal_-Ace
Ah Puch
13,876
1,383
0
2,539
13,516
4,693
0
6,384
7,132
50,008
0
L
184
184
0
214
10,586
6,182
0
2,092
8,494
0
10,881
W
13,861
2,139
471
4,393
12,867
6,738
1,626
7,478
5,389
41,992
0
L
6,729
4,836
0
1,403
10,244
3,401
2,800
0
10,244
0
45,578
L
4,548
1,362
1,937
2,205
10,254
6,213
242
3,323
6,931
14,134
0
W
Camazotz
QU33N_K1LLZ
Camazotz
7,523
4,126
0
8,010
15,353
5,562
212
2,464
12,889
0
104,903
W
Neith
Scathelol
Neith
7,746
4,025
0
3,239
6,776
2,830
1,812
2,833
3,943
0
65,126
L
1,797
1,276
0
0
11,054
4,305
529
2,062
8,992
20,939
0
W
3,926
1,013
0
3,397
12,558
9,501
2,358
5,955
6,603
0
40,690
W
Hercules
rafag21006
Hercules
3,862
1,354
216
1,473
9,480
4,726
1,997
1,491
7,989
0
24,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
48,635
241
Minions Killed
501
0
Camps Cleared
0
1,372,157
Distance Traveled
1,499,427
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,968
528
76
4
0
276,864
1
L
Guan Yu
5,537
326
30
2
0
273,321
0
W
Hades
10,212
601
78
5
0
263,587
0
L
Artemis
8,237
485
99
6
0
257,489
0
L
Yemoja
7,923
466
15
1
0
309,239
5
W
Camazotz
11,696
688
165
10
0
308,372
2
W
Neith
9,878
581
108
6
0
297,175
5
L
Kukulkan
6,092
358
21
1
0
255,244
1
W
Bellona
9,032
531
107
6
0
323,478
2
W
Hercules
7,817
460
43
3
0
306,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role