Player Matchup

Hachiman
Hachiman
BootLegR32
Hachiman
Level 29
God Stats
5W - 9L
1,422 SR
Queue Stats
108W - 94L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
Glytchd
Sylvanus
Level 143
God Stats
3W - 4L
1,272 SR
Queue Stats
117W - 106L
1,534 Elo+
Party 2
Scylla
Scylla
Nbenskifox
Scylla
Level 49
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 18L
1,456 Elo+
Party 2
Pele
Pele
TheFemboi
Pele
Level 15
God Stats
4W - 4L
1,626 SR
Queue Stats
24W - 18L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
WaffleQueeen
Amaterasu
Level 28
God Stats
10W - 10L
1,528 SR
Queue Stats
101W - 98L
1,531 Elo+
Party 2
Team Averages
Level 53
1,515 SR
1,536 Elo+

VS

Team Averages
Level 93
1,605 SR
1,581 Elo+
Heimdallr
Heimdallr
Indigο
Heimdallr
Level 27
God Stats
7W - 3L
1,842 SR
Queue Stats
78W - 39L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
Mu-2-Cold
Nu Wa
Level 107
God Stats
15W - 6L
1,674 SR
Queue Stats
453W - 395L
1,521 Elo+
Party 1
Horus
Horus
TheBiggestKahuna
Horus
Level 157
God Stats
10W - 8L
1,462 SR
Queue Stats
284W - 262L
1,604 Elo+
Party 3
Jormungandr
Jormungandr
Zemrok
Jormungandr
Level 107
God Stats
3W - 2L
1,415 SR
Queue Stats
105W - 98L
1,619 Elo+
Party 3
Erlang Shen
Erlang Shen
mrprimex
Erlang Shen
Level 65
God Stats
8W - 5L
1,633 SR
Queue Stats
315W - 286L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BootLegR32
Hachiman
10
1 / 3 / 2
6,122
437
2,479
7,977
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Glytchd
Sylvanus
10
2 / 5 / 3
6,141
439
3,569
11,207
8,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Nbenskifox
Scylla
10
1 / 6 / 1
5,709
408
1,330
6,932
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
3 / 6 / 0
6,920
494
3,962
11,611
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
WaffleQueeen
Amaterasu
12
2 / 4 / 3
6,993
500
5,393
13,726
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Indigο
Heimdallr
15
6 / 3 / 8
8,922
637
9,912
8,221
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Mu-2-Cold
Nu Wa
15
7 / 0 / 4
9,582
684
8,764
4,867
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 2 / 9
7,952
568
4,283
9,026
4,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Zemrok
Jormungandr
12
5 / 2 / 8
7,916
565
7,591
9,938
5,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
mrprimex
Erlang Shen
13
4 / 3 / 6
8,288
592
6,972
8,702
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
9
Kills
24
24
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BootLegR32
Hachiman
1
3
2
0.67
L
Sylvanus
Glytchd
Sylvanus
2
5
3
0.7
W
Heimdallr
Indigο
Heimdallr
6
3
8
3.33
W
Nu Wa
Mu-2-Cold
Nu Wa
7
0
4
9
L
Scylla
Nbenskifox
Scylla
1
6
1
0.25
W
2
2
9
3.25
L
Pele
3
6
0
0.5
L
Amaterasu
WaffleQueeen
Amaterasu
2
4
3
0.88
W
Jormungandr
Zemrok
Jormungandr
5
2
8
4.5
W
Erlang Shen
mrprimex
Erlang Shen
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,733
Damage
37,522
51,453
Taken
40,754
21,241
Mitigated
19,123
15,145
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BootLegR32
Hachiman
2,479
178
0
2,753
7,977
1,603
0
1,772
6,155
0
25,286
L
Sylvanus
Glytchd
Sylvanus
3,569
954
846
3,373
11,207
8,196
0
3,838
7,287
18,393
0
W
Heimdallr
Indigο
Heimdallr
9,912
5,163
0
1,430
8,221
3,649
2,144
1,890
6,271
0
61,599
W
Nu Wa
Mu-2-Cold
Nu Wa
8,764
1,919
0
1,302
4,867
1,901
3,235
1,202
3,633
63,807
0
L
Scylla
Nbenskifox
Scylla
1,330
93
0
1,183
6,932
1,505
0
2,408
4,346
20,238
0
W
4,283
1,518
393
1,246
9,026
4,513
184
547
8,439
0
22,492
L
Pele
3,962
1,197
0
580
11,611
3,338
0
3,625
7,890
0
37,603
L
Amaterasu
WaffleQueeen
Amaterasu
5,393
2,777
0
6,410
13,726
6,599
0
4,251
9,420
277
26,433
W
Jormungandr
Zemrok
Jormungandr
7,591
1,780
0
3,754
9,938
5,437
943
740
9,198
38,032
0
W
Erlang Shen
mrprimex
Erlang Shen
6,972
3,872
0
1,157
8,702
3,623
1,244
567
8,100
0
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
42,660
260
Minions Killed
443
0
Camps Cleared
0
1,285,984
Distance Traveled
1,367,889
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,122
437
45
3
0
254,587
4
L
Sylvanus
6,141
439
38
3
0
246,223
3
W
Heimdallr
8,922
637
118
8
0
260,707
0
W
Nu Wa
9,582
684
119
9
0
273,910
4
L
Scylla
5,709
408
36
3
0
224,978
6
W
Horus
7,952
568
48
3
0
265,924
0
L
Pele
6,920
494
77
6
0
264,230
3
L
Amaterasu
6,993
500
64
5
0
295,966
2
W
Jormungandr
7,916
565
72
5
0
255,201
0
W
Erlang Shen
8,288
592
86
6
0
312,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role