Player Matchup

Ares
Ares
 
Ares
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ruindoldir
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Party 2
Hun Batz
Hun Batz
cheesehead_75
Hun Batz
Level 100
God Stats
8W - 5L
1,739 SR
Queue Stats
215W - 231L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
illusion116
Morgan Le Fay
Level 44
God Stats
13W - 8L
1,566 SR
Queue Stats
44W - 36L
1,461 Elo+
Party 1
Izanami
Izanami
xCrazieM
Izanami
Level 30
God Stats
14W - 13L
1,560 SR
Queue Stats
23W - 20L
1,465 Elo+
Party 2
Team Averages
Level 61
1,573 SR
1,402 Elo+

VS

Team Averages
Level 64
1,519 SR
1,476 Elo+
Thor
Thor
DaniiChile
Thor
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
437W - 478L
1,384 Elo+
Solo
Ymir
Ymir
Shadow2478
Ymir
Level 63
God Stats
1W - 4L
1,271 SR
Queue Stats
295W - 315L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zebrahat03
Morgan Le Fay
Level 102
God Stats
20W - 12L
1,672 SR
Queue Stats
98W - 81L
1,586 Elo+
Party 3
Gilgamesh
Gilgamesh
killerx7x7
Gilgamesh
Level 29
God Stats
7W - 7L
1,567 SR
Queue Stats
41W - 35L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
swaggedoutballin
Danzaburou
Level 15
God Stats
2W - 2L
1,584 SR
Queue Stats
10W - 8L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 1 / 4
6,596
440
3,472
8,185
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Ruindoldir
Cthulhu
11
2 / 7 / 1
6,804
454
1,881
8,097
7,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
cheesehead_75
Hun Batz
15
9 / 0 / 1
8,959
597
6,707
7,283
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
illusion116
Morgan Le Fay
12
1 / 5 / 3
7,056
470
6,321
9,611
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xCrazieM
Izanami
12
4 / 2 / 3
7,217
481
7,281
6,429
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,434
496
4,261
10,909
3,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,756
384
2,696
10,090
4,273
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
Zebrahat03
Morgan Le Fay
15
7 / 5 / 2
8,682
579
11,204
10,409
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
killerx7x7
Gilgamesh
14
5 / 3 / 1
8,372
558
4,544
8,362
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
swaggedoutballin
Danzaburou
8
0 / 5 / 1
5,537
369
1,456
7,682
2,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
14
15
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
4
2
L
2
1
2
3
W
Cthulhu
Ruindoldir
Cthulhu
2
7
1
0.36
L
0
3
1
0.17
L
Morgan Le Fay
Zebrahat03
Morgan Le Fay
7
5
2
1.6
W
Hun Batz
cheesehead_75
Hun Batz
9
0
1
9.5
W
Morgan Le Fay
illusion116
Morgan Le Fay
1
5
3
0.5
L
Gilgamesh
killerx7x7
Gilgamesh
5
3
1
1.83
L
Danzaburou
swaggedoutballin
Danzaburou
0
5
1
0.1
W
Izanami
xCrazieM
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
24,161
39,605
Taken
47,452
22,248
Mitigated
18,360
6,086
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,472
25
0
777
8,185
6,268
63
1,907
6,278
16,984
0
L
4,261
723
0
5,794
10,909
3,599
0
1,315
9,572
0
50,745
W
Cthulhu
Ruindoldir
Cthulhu
1,881
236
0
250
8,097
7,083
0
1,962
6,135
17,017
0
L
2,696
454
135
2,545
10,090
4,273
0
1,797
8,293
16,235
0
L
Morgan Le Fay
Zebrahat03
Morgan Le Fay
11,204
1,099
0
2,137
10,409
3,745
976
4,600
5,523
60,867
0
W
Hun Batz
cheesehead_75
Hun Batz
6,707
1,092
0
1,717
7,283
3,170
0
1,955
5,328
0
55,144
W
Morgan Le Fay
illusion116
Morgan Le Fay
6,321
415
0
1,245
9,611
3,345
0
6,418
3,193
37,537
0
L
Gilgamesh
killerx7x7
Gilgamesh
4,544
1,362
0
554
8,362
4,515
691
1,903
6,377
0
44,840
L
Danzaburou
swaggedoutballin
Danzaburou
1,456
838
0
563
7,682
2,228
195
1,615
6,013
0
17,131
W
Izanami
xCrazieM
Izanami
7,281
4,530
0
2,097
6,429
2,382
928
1,658
4,771
0
45,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
35,781
310
Minions Killed
369
0
Camps Cleared
0
1,338,298
Distance Traveled
1,277,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,596
440
34
2
0
270,947
0
L
Thor
7,434
496
99
7
0
253,812
1
W
Cthulhu
6,804
454
21
1
0
244,999
0
L
Ymir
5,756
384
30
2
0
190,592
0
L
Morgan Le Fay
8,682
579
101
7
0
273,117
0
W
Hun Batz
8,959
597
112
7
0
324,744
0
W
Morgan Le Fay
7,056
470
65
4
0
252,180
2
L
Gilgamesh
8,372
558
103
7
0
295,816
1
L
Danzaburou
5,537
369
36
2
0
264,032
0
W
Izanami
7,217
481
78
5
0
245,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role