Player Matchup

Tsukuyomi
Tsukuyomi
Gotmilbert
Tsukuyomi
Level 46
God Stats
2W - 4L
1,510 SR
Queue Stats
247W - 299L
1,439 Elo+
Party 1
Vamana
Vamana
Quik8201
Vamana
Level 104
God Stats
11W - 8L
1,470 SR
Queue Stats
886W - 1,088L
1,393 Elo+
Party 1
Sol
Sol
RevansReturn
Sol
Level 155
God Stats
1W - 0L
1,623 SR
Queue Stats
94W - 69L
1,620 Elo+
Party 1
Team Averages
Level 102
1,534 SR
1,484 Elo+

VS

Team Averages
Level 15
1,546 SR
1,520 Elo+
Gilgamesh
Gilgamesh
Paola__Nucita
Gilgamesh
Level 18
God Stats
15W - 17L
1,561 SR
Queue Stats
27W - 24L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Princ3ss-w-
Cthulhu
Level 15
God Stats
1W - 1L
1,576 SR
Queue Stats
15W - 11L
1,545 Elo+
Solo
Tiamat
Tiamat
Raniiak3
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gotmilbert
Tsukuyomi
14
5 / 5 / 8
10,465
805
10,525
9,624
3,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Quik8201
Vamana
12
2 / 2 / 8
9,765
751
6,238
12,840
9,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
9 / 3 / 5
11,167
859
19,197
12,149
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Paola__Nucita
Gilgamesh
13
8 / 4 / 2
9,475
729
12,515
13,616
10,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Princ3ss-w-
Cthulhu
12
2 / 4 / 7
8,533
656
11,010
16,849
13,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Raniiak3
Tiamat
11
0 / 8 / 3
7,503
577
2,863
11,656
4,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
10
10
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gotmilbert
Tsukuyomi
5
5
8
1.8
L
Gilgamesh
Paola__Nucita
Gilgamesh
8
4
2
2.25
L
Cthulhu
Princ3ss-w-
Cthulhu
2
4
7
1.38
W
Vamana
Quik8201
Vamana
2
2
8
3
L
Tiamat
Raniiak3
Tiamat
0
8
3
0.19
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
26,388
34,613
Taken
42,121
17,753
Mitigated
28,683
11,163
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gotmilbert
Tsukuyomi
10,525
3,540
243
1,178
9,624
3,818
255
4,123
5,501
0
37,686
L
Gilgamesh
Paola__Nucita
Gilgamesh
12,515
2,234
0
907
13,616
10,954
492
6,211
7,405
0
32,742
L
Cthulhu
Princ3ss-w-
Cthulhu
11,010
324
695
966
16,849
13,082
448
8,087
8,762
26,292
0
W
Vamana
Quik8201
Vamana
6,238
2,457
0
2,585
12,840
9,534
66
4,343
8,497
0
16,504
L
Tiamat
Raniiak3
Tiamat
2,863
759
0
1,197
11,656
4,647
261
4,899
6,757
15,391
0
W
19,197
9,872
0
7,157
12,149
4,401
2,565
5,407
6,742
60,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
25,511
163
Minions Killed
102
0
Camps Cleared
0
716,947
Distance Traveled
642,297
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,465
805
36
3
0
251,738
2
L
Gilgamesh
9,475
729
37
3
0
233,128
5
L
Cthulhu
8,533
656
41
3
0
234,298
1
W
Vamana
9,765
751
21
2
0
255,345
5
L
Tiamat
7,503
577
24
2
0
174,871
0
W
Sol
11,167
859
106
8
0
209,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role