Player Matchup

Chaac
Chaac
Balam504
Chaac
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 67L
1,500 Elo+
Solo
Izanami
Izanami
Dafitodido
Izanami
Level 21
God Stats
8W - 5L
1,624 SR
Queue Stats
103W - 82L
1,640 Elo+
Solo
Cthulhu
Cthulhu
IchMochteToten
Cthulhu
Level 29
God Stats
2W - 2L
1,459 SR
Queue Stats
181W - 197L
1,451 Elo+
Solo
Merlin
Merlin
TwoMeticulous
Merlin
Level 26
God Stats
36W - 44L
1,464 SR
Queue Stats
67W - 54L
1,373 Elo+
Solo
Pele
Pele
chopov1
Pele
Level 26
God Stats
5W - 6L
1,461 SR
Queue Stats
93W - 105L
1,342 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,461 Elo+

VS

Team Averages
Level 25
1,429 SR
1,450 Elo+
Aphrodite
Aphrodite
Doringard
Aphrodite
Level 27
God Stats
4W - 2L
1,589 SR
Queue Stats
7W - 12L
1,362 Elo+
Party 2
Mulan
Mulan
Manipulator
Mulan
Level 28
God Stats
7W - 2L
1,624 SR
Queue Stats
41W - 27L
1,542 Elo+
Party 1
Da Ji
Da Ji
Reisuz
Da Ji
Level 5
God Stats
1W - 2L
1,303 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 2
Merlin
Merlin
VinceWayward
Merlin
Level 57
God Stats
10W - 5L
1,445 SR
Queue Stats
40W - 25L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
xSumthinElse
Xbalanque
Level 6
God Stats
1W - 1L
1,182 SR
Queue Stats
7W - 3L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Balam504
Chaac
16
3 / 5 / 8
10,322
469
10,117
21,134
19,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Dafitodido
Izanami
18
8 / 4 / 3
11,471
521
15,554
17,016
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 8
9,662
439
17,733
19,790
18,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 7 / 0
11,064
503
14,205
16,825
5,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
chopov1
Pele
17
3 / 6 / 1
10,671
485
5,226
16,713
6,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doringard
Aphrodite
15
1 / 5 / 6
10,379
472
5,446
13,417
8,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 6 / 8
11,670
530
18,800
22,376
18,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Reisuz
Da Ji
14
1 / 3 / 7
9,592
436
4,236
10,978
5,377
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
14 / 3 / 9
13,250
602
30,976
20,765
8,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
xSumthinElse
Xbalanque
16
2 / 6 / 5
9,846
448
10,652
16,073
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
23
Kills
27
27
Deaths
23
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Balam504
Chaac
3
5
8
1.4
L
Izanami
Dafitodido
Izanami
8
4
3
2.38
W
Aphrodite
Doringard
Aphrodite
1
5
6
0.8
L
5
5
8
1.8
W
9
6
8
2.17
W
Da Ji
Reisuz
Da Ji
1
3
7
1.5
L
4
7
0
0.57
W
Merlin
14
3
9
6.17
L
Pele
chopov1
Pele
3
6
1
0.58
W
Xbalanque
xSumthinElse
Xbalanque
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
70,110
91,478
Taken
83,609
56,141
Mitigated
45,468
27,703
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Balam504
Chaac
10,117
818
0
7,024
21,134
19,167
779
7,546
13,078
0
36,093
L
Izanami
Dafitodido
Izanami
15,554
12,822
0
7,081
17,016
6,815
2,261
4,524
12,372
0
103,244
W
Aphrodite
Doringard
Aphrodite
5,446
709
1,834
5,196
13,417
8,368
862
5,646
7,261
28,301
0
L
17,733
654
706
5,717
19,790
18,262
290
7,373
12,225
29,375
0
W
18,800
2,129
0
8,551
22,376
18,014
471
6,058
15,417
0
59,603
W
Da Ji
Reisuz
Da Ji
4,236
611
0
2,183
10,978
5,377
1,960
999
9,666
0
34,277
L
14,205
552
0
3,633
16,825
5,805
510
11,599
5,134
69,302
0
W
Merlin
30,976
2,502
798
6,811
20,765
8,517
111
12,349
8,266
104,371
0
L
Pele
chopov1
Pele
5,226
1,461
0
3,542
16,713
6,092
0
5,380
11,213
0
71,310
W
Xbalanque
xSumthinElse
Xbalanque
10,652
6,752
0
4,588
16,073
5,192
1,356
5,506
10,087
0
57,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
54,737
515
Minions Killed
463
0
Camps Cleared
0
1,980,688
Distance Traveled
2,030,791
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,322
469
49
2
0
422,442
1
L
Izanami
11,471
521
179
8
0
374,333
2
W
Aphrodite
10,379
472
37
2
0
397,249
6
L
Cthulhu
9,662
439
24
1
0
442,724
5
W
Mulan
11,670
530
97
4
0
430,769
0
W
Da Ji
9,592
436
72
3
0
431,210
7
L
Merlin
11,064
503
120
5
0
336,844
2
W
Merlin
13,250
602
155
7
0
405,874
6
L
Pele
10,671
485
143
7
0
404,345
0
W
Xbalanque
9,846
448
102
5
0
365,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role