Player Matchup

Merlin
Merlin
Araujhito
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 54L
996 Elo+
Party 1
Cerberus
Cerberus
AyrtonB24
Cerberus
Level 5
God Stats
0W - 2L
1,330 SR
Queue Stats
3W - 16L
1,127 Elo+
Party 1
Janus
Janus
alvarofqs17
Janus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 45L
1,238 Elo+
Party 1
Artemis
Artemis
eduardobm1993
Artemis
Level 10
God Stats
9W - 12L
1,504 SR
Queue Stats
16W - 36L
1,279 Elo+
Party 1
Nemesis
Nemesis
yerul2790
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1
Team Averages
Level 6
1,467 SR
1,146 Elo+

VS

Team Averages
Level 17
1,408 SR
1,441 Elo+
Nemesis
Nemesis
Benja_pry
Nemesis
Level 29
God Stats
3W - 3L
1,107 SR
Queue Stats
10W - 18L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Infinitdragon0
Cthulhu
Level 19
God Stats
2W - 1L
1,189 SR
Queue Stats
42W - 54L
1,364 Elo+
Solo
Ra
Ra
Lindriel
Ra
Level 8
God Stats
2W - 1L
1,743 SR
Queue Stats
25W - 11L
1,537 Elo+
Solo
Izanami
Izanami
TrainedMushroom
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,564 Elo+
Party 2
Tiamat
Tiamat
junin17
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Araujhito
Merlin
16
3 / 11 / 4
10,693
972
7,683
15,564
6,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AyrtonB24
Cerberus
17
1 / 7 / 8
10,559
960
4,948
23,288
22,177
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 7 / 5
10,788
981
9,193
14,313
5,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
17
2 / 10 / 7
10,897
991
17,446
23,050
8,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
yerul2790
Nemesis
15
1 / 7 / 3
9,875
898
6,410
16,134
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benja_pry
Nemesis
17
8 / 3 / 14
11,551
1,050
12,818
9,040
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 20
10,903
991
12,319
13,916
12,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 1 / 19
13,620
1,238
24,622
11,125
4,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
17 / 3 / 15
14,459
1,314
23,539
9,017
3,616
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
junin17
Tiamat
18
6 / 2 / 10
11,807
1,073
10,018
10,312
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
10
Kills
42
42
Deaths
10
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
Araujhito
Merlin
3
11
4
0.45
L
Cerberus
AyrtonB24
Cerberus
1
7
8
0.71
W
Nemesis
Benja_pry
Nemesis
8
3
14
5
W
2
1
20
12
W
9
1
19
18.5
W
17
3
15
8.17
L
3
7
5
0.79
L
Artemis
2
10
7
0.55
W
Tiamat
junin17
Tiamat
6
2
10
5.5
L
Nemesis
yerul2790
Nemesis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
83,316
92,349
Taken
53,410
49,552
Mitigated
29,637
2,605
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Araujhito
Merlin
7,683
1,260
0
0
15,564
6,408
0
5,740
9,824
23,881
0
L
Cerberus
AyrtonB24
Cerberus
4,948
302
0
1,108
23,288
22,177
0
12,547
10,741
18,740
0
W
Nemesis
Benja_pry
Nemesis
12,818
7,323
0
1,002
9,040
3,572
0
3,507
5,533
0
21,079
W
12,319
818
675
0
13,916
12,492
0
6,297
7,619
18,104
0
W
24,622
1,507
1,624
2,440
11,125
4,559
0
3,961
7,164
56,508
0
W
23,539
18,184
0
0
9,017
3,616
0
3,720
5,297
0
41,836
L
9,193
605
0
0
14,313
5,688
0
5,206
9,107
25,692
0
L
Artemis
17,446
7,843
0
952
23,050
8,953
0
12,152
10,898
0
40,464
W
Tiamat
junin17
Tiamat
10,018
433
158
1,871
10,312
5,398
0
4,339
5,973
28,160
0
L
Nemesis
yerul2790
Nemesis
6,410
905
0
545
16,134
6,326
0
11,314
4,820
0
14,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
62,340
128
Minions Killed
215
3
Camps Cleared
11
839,079
Distance Traveled
970,100
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,693
972
23
2
1
153,276
0
L
Cerberus
10,559
960
29
3
0
154,913
0
W
Nemesis
11,551
1,050
20
2
5
191,406
0
W
Cthulhu
10,903
991
13
1
0
179,738
1
W
Ra
13,620
1,238
90
8
1
232,345
1
W
Izanami
14,459
1,314
43
4
2
174,542
0
L
Janus
10,788
981
32
3
0
161,418
0
L
Artemis
10,897
991
36
3
2
162,752
0
W
Tiamat
11,807
1,073
49
4
3
192,069
0
L
Nemesis
9,875
898
8
1
0
206,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role