Player Matchup

Da Ji
Da Ji
LastingRage2
Da Ji
Level 5
God Stats
2W - 2L
1,626 SR
Queue Stats
6W - 10L
1,263 Elo+
Party 2
Hachiman
Hachiman
Monkspunk
Hachiman
Level 13
God Stats
16W - 8L
1,685 SR
Queue Stats
265W - 250L
1,403 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OfficialPresson
Ah Muzen Cab
Level 12
God Stats
18W - 19L
1,620 SR
Queue Stats
328W - 299L
1,403 Elo+
Party 2
Set
Set
OniRavoli
Set
Level 8
God Stats
7W - 8L
1,529 SR
Queue Stats
106W - 109L
1,423 Elo+
Party 2
Chaac
Chaac
yesu47
Chaac
Level 14
God Stats
7W - 1L
1,830 SR
Queue Stats
35W - 35L
1,499 Elo+
Solo
Team Averages
Level 10
1,658 SR
1,398 Elo+

VS

Team Averages
Level 14
1,511 SR
1,400 Elo+
The Morrigan
The Morrigan
GarchompTheXD
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,366 Elo+
Party 1
Artemis
Artemis
Jhonshepard
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
MGGTakashiimv
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ra
Ra
SilverDyck
Ra
Level 5
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 6L
1,311 Elo+
Party 3
Eset
Eset
nrambo095
Eset
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 15
13,290
1,208
17,745
10,125
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Monkspunk
Hachiman
17
6 / 4 / 13
11,495
1,045
12,697
8,697
3,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
OfficialPresson
Ah Muzen Cab
19
8 / 2 / 17
12,313
1,119
26,657
11,396
5,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 10
11,704
1,064
13,579
12,674
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
yesu47
Chaac
20
9 / 1 / 20
12,566
1,142
21,904
13,705
15,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GarchompTheXD
The Morrigan
17
7 / 12 / 3
12,118
1,102
18,061
24,627
9,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jhonshepard
Artemis
15
0 / 10 / 2
9,084
826
7,542
13,086
5,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 7
11,533
1,048
7,893
23,127
28,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 8 / 2
10,632
967
9,696
19,939
8,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
15
0 / 12 / 2
8,902
809
3,686
17,851
5,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
45
Kills
11
11
Deaths
45
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GarchompTheXD
The Morrigan
7
12
3
0.71
L
Artemis
Jhonshepard
Artemis
0
10
2
0.1
W
15
2
15
11.25
L
1
3
7
1.5
W
Hachiman
Monkspunk
Hachiman
6
4
13
3.13
W
Ah Muzen Cab
OfficialPresson
Ah Muzen Cab
8
2
17
8.25
W
7
2
10
6
L
3
8
2
0.5
L
Eset
0
12
2
0.08
W
Chaac
yesu47
Chaac
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,582
Damage
46,878
56,597
Taken
98,630
35,444
Mitigated
57,195
12,891
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GarchompTheXD
The Morrigan
18,061
3,958
498
3,661
24,627
9,364
0
0
24,625
35,063
786
L
Artemis
Jhonshepard
Artemis
7,542
3,335
0
0
13,086
5,345
0
0
13,086
0
13,012
W
17,745
4,669
0
352
10,125
4,565
0
7,563
2,562
0
27,487
L
7,893
1,215
2,778
1,210
23,127
28,637
0
10
23,117
26,575
0
W
Hachiman
Monkspunk
Hachiman
12,697
7,519
534
1,354
8,697
3,732
0
7,874
823
0
36,641
W
Ah Muzen Cab
OfficialPresson
Ah Muzen Cab
26,657
12,706
0
5,485
11,396
5,359
0
7,174
4,222
0
64,643
W
13,579
6,721
0
178
12,674
6,573
0
7,768
4,496
0
28,178
L
9,696
1,182
1,468
1,919
19,939
8,125
0
0
19,939
44,284
0
L
Eset
3,686
2,664
0
824
17,851
5,724
0
24
17,827
8,748
0
W
Chaac
yesu47
Chaac
21,904
5,410
0
4,988
13,705
15,215
0
8,805
4,900
34
41,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,368
Gold Earned
52,269
209
Minions Killed
203
10
Camps Cleared
0
976,562
Distance Traveled
823,063
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,118
1,102
40
4
0
204,123
0
L
Artemis
9,084
826
20
2
0
106,169
0
W
Da Ji
13,290
1,208
13
1
4
214,045
1
L
Yemoja
11,533
1,048
28
3
0
182,503
1
W
Hachiman
11,495
1,045
59
5
2
147,016
2
W
Ah Muzen Cab
12,313
1,119
70
6
1
182,079
0
W
Set
11,704
1,064
32
3
1
222,206
1
L
Ra
10,632
967
103
9
0
202,843
0
L
Eset
8,902
809
12
1
0
127,425
0
W
Chaac
12,566
1,142
35
3
2
211,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role